| 201. | [Devlog: Animation & A.I. update] | 0 | Vlog |
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| 202. | #devlog #unrealengine #indiedev #leveldesign #gamedesign #blender #indiegamedev #games | 0 | |
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| 203. | A clip of Locomotion from Demo #indiegamedev #indiedev | 0 | |
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| 204. | The END of Sanity: Combat Devlog | 0 | |
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| 205. | Working on A berserk let Routine for the A.I. #devlog #unrealengine #gamedesign #indiegamedev | 0 | |
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| 206. | Devlog Melee Combo strings. | 0 | Vlog |
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| 207. | Elevator System Pt.2 #unrealengine #blender #3dAnimation | 0 | |
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| 208. | Devlog: Children of war and The Hard Reset. | 0 | Vlog | Hard Reset
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| 209. | VR Level Design Block-out in Unreal Engine #unrealengine #vr #leveldesign | 0 | |
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| 210. | WIP Level Design in Blender | 0 | |
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| 211. | Devlog: Player Base Development #unrealengine #devlog | 0 | Vlog |
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| 212. | Resident Evil 4 || Mr.Drip Play Part_5 #residentevil4remake | 0 | | Resident Evil 4
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| 213. | DEvlog ClockWork #indiedev #gamedev #unrealengine | 0 | |
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| 214. | #theENDofSanity End of Sanity Devlog: Day & Night Cycle | 0 | Vlog |
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| 215. | Instrumental: JUSTICE LEAGUE" [Trap Remix!] -Remix Maniacs@RemixManiacs #blender #indiegamedev | 0 | |
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| 216. | The END of Sanity: Real Time Start Menu | 0 | |
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| 217. | Devlog: Character Design Improvement Scene Test. | 0 | |
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| 218. | Unreal Engine Devlog | 0 | Vlog |
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| 219. | Devlog 10: Air Attack Montage #unrealengine #devlog #indiedev | 0 | Vlog | Air Attack
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| 220. | Unreal Engine Vlog #Scene | 0 | |
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| 221. | Resident Evil 4 || Mr.Drip Play Part_4 #residentevil4remake | 0 | | Resident Evil 4
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| 222. | Melee Combat Targeting | 0 | | Roblox
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| 223. | Devlog Character Animation Demo #unrealengine #animation #devlog | 0 | Vlog | Dreams
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| 224. | Devlog: Still-O-Rama #indiedev #unrealengine #environment | 0 | Vlog | Resident Evil 3
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| 225. | Unreal Engine Vlog #Bullet Tracing | 0 | | Identity V
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| 226. | Devlog: It was a FireFight! | 0 | |
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| 227. | suggestive audio #indiegamedev | 0 | |
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| 228. | Devlog: Day & Night Cycle | 0 | |
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| 229. | Devlog: Movement & Atmosphere | 0 | |
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| 230. | Atmospheric survival horror unreal engine | 0 | |
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| 231. | New Enemy models. Alloy Phantom. | 0 | |
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| 232. | END of Sanity Sleep Sequence/Mechanic #indiegamedev #dystopian | 0 | |
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| 233. | Devlog: New Character Models | 0 | |
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| 234. | Item database & inventory Test | 0 | |
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| 235. | Indie game #gaming | 0 | |
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| 236. | The END of Sanity: Safe House. | 0 | |
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| 237. | Devlog: Item/Weapon Swap | 0 | |
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| 238. | Devlog: Fully textured Scene | 0 | |
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| 239. | Combining all the Item interaction set Pieces into a cohesive gameplay loop. #indiegamedev | 0 | |
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| 240. | Devlog: Melee Weapons Design (w/Septober) | 0 | |
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| 241. | Devlog: Improved animation | 0 | |
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| 242. | Momentum slide | 0 | |
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| 243. | Schemin’ #gamedevelopment #unrealengine | 0 | |
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| 244. | City Run #gamedevelopment | 0 | |
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| 245. | Mount Back Pack Survival mechanic | 0 | |
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| 246. | Devlog: Slide + Vault + A.I. Vaulting | 0 | |
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| 247. | Hey, You’re Dehydrated! Fill your water jugs from a water source and place it your water filter. | 0 | |
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| 248. | Alloy Phantom Machines | 0 | |
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| 249. | Am I the only one who obsess over details like this? | 0 | |
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| 250. | Working on a free Steam play test demo. Safe House Automation demo. #indiegamedev #dystopian | 0 | |
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| 251. | Devlog: Slide to Vault Montage | 0 | |
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| 252. | Devlog: Alloy Phantoms | 0 | |
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| 253. | Devlog: Companion Follow Command | 0 | |
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| 254. | Devlog: New Equip Animation | 0 | |
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| 255. | Finally got a fully textured design going with some assets. | 0 | |
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| 256. | character outline shader design . #indiegamedev #gamedev # | 0 | |
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| 257. | Devlog: Item State locomotion | 0 | |
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| 258. | Devlog: Subtle Enhancements | 0 | |
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| 259. | #indiedev #survival #dystopian | 0 | |
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| 260. | Devlog: Adult Themes | 0 | |
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| 261. | GUI Popcorn #indiegamedev | 0 | |
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| 262. | Devlog: Improved locomotion Montage | 0 | |
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| 263. | Character Re-design | 0 | |
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| 264. | Blender Addon: Auto-Material Labeler | 0 | |
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| 265. | Dynamic NPC Squad Patrols | 0 | |
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| 266. | Devlog: BackPack Bounce Animation | 0 | |
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| 267. | Devlog: Door Mechanics | 0 | |
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| 268. | Devlog: Environment Texture (Finally) | 0 | |
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| 269. | Combat Camera Update | 0 | |
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| 270. | a Pickup animation for a water jug game mechanic. Collect water for your indoor water filtration | 0 | |
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| 271. | Expression through sound #indiegamedev #dystopian | 0 | |
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| 272. | Backpack Bounce #indiegamedev | 0 | |
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| 273. | Devlog: Expanded Inventory [Music: Dorian Concept: Hide] | 0 | |
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| 274. | Mechanical arm upgrade. #indiegamedev #dystopian | 0 | |
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| 275. | Devlog: Level Design Automation Process | 0 | |
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