1. | Designing User Interfaces for Video Games - UI Art | A Game Development Podcast | 1:04:08 | Show | The Division 2
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2. | The Magic of Online Programming | A Game Development Podcast | 1:03:50 | Show | The Division 2
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3. | How the Snowdrop Game Engine Helps Bring Games to Life | A Game Development Podcast | 1:02:09 | Show | The Division 2
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4. | AI in The Division and the Art of Modding | A Game Development Podcast | 59:20 | Show | The Division 2
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5. | Creating Visual Effects in Video Games | A Game Development Podcast | 56:15 | Show | The Division 2
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6. | From Lego to Minecraft to AAA - Making Environments | A Game Development Podcast | 54:48 | Show | The Division 2
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7. | Art Direction in Video Games | A Game Development Podcast | 54:40 | Show | The Division 2
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8. | Adventures in Game Design | A Game Development Podcast | 52:23 | Show | The Division 2
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9. | Community Development for The Division 2 | A Game Development Podcast | 52:17 | Show | The Division 2
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10. | NPC Voice Design in The Division 2 - GDC 2020 | 50:52 | | The Division 2
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11. | Being an Art Producer on Tom Clancy's The Division 2 | A Game Development Podcast | Episode #9 | 50:12 | Show | The Division 2
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12. | Technical Artistry in The Division 2 | A Game Development Podcast | 48:48 | Show | The Division 2
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13. | Working with Concept Art in Game Development | A Game Development Podcast | 47:44 | Show | The Division 2
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14. | Storytelling and Narrative Design in Video Games | A Game Development Podcast | 47:33 | Show | The Division 2
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15. | Using Science To Make Games Better | A Game Development Podcast | 47:12 | Show | The Division 2
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16. | The Creative Direction of Tom Clancy's The Division 2 | A Game Development Podcast | 44:50 | Show | The Division 2
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17. | Bringing Game Characters to Life | A Game Development Podcast | 43:10 | Show | The Division 2
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18. | Programming in Video Games: The Fika Sessions [Episode 3] | 41:37 | Show | The Division 2
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19. | Thomas Parrott, author of Compromised, a The Division novel | A Game Development Podcast | 40:49 | Show | The Division 2
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20. | The Evolution of (Ubisoft) Connecting Players | A Game Development Podcast | 40:14 | Show | The Division 2
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21. | Localization in Video Games | A Game Development Podcast | 38:41 | Show | The Division 2
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22. | Environmental Acoustics in Tom Clancy’s The Division 2 - GDC 2020 | 38:19 | | The Division 2
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23. | Level Design in Video Games: The Fika Sessions [Episode 2] | 37:50 | Show | The Division 2
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24. | Game Server Performance on Tom Clancy’s The Division 2 - GDC 2020 | 37:03 | | The Division 2
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25. | How Cinematic Cutscenes in Video Games are Made | A Game Development Podcast | 36:03 | Show | The Division 2
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26. | The Art of Game Design | A Game Development Podcast | 35:20 | Show | The Division 2
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27. | How We Use Data to Develop Video Games | A Game Development Podcast | 34:21 | Show | The Division 2
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28. | Start-And-Discard: A Unified Workflow for Development and Live - GDC 2020 | 26:49 | | The Division 2
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29. | Creating a The Division 2 Outfit - Life at Massive Vlog | Episode #12 | 12:06 | Vlog | The Division 2
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30. | The Division 2 Descent Mode: Trailer Breakdown | 9:14 | Preview | The Division 2
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31. | Newcomer Week, Events and Swag at Massive - Life at Massive Vlog | Episode #3 | 8:46 | Vlog | The Division 2
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32. | Voice Design in Game Development - Life at Massive Vlog | Episode #6 | 7:37 | Vlog | The Division 2
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33. | Employee Clubs at Massive - Life at Massive Vlog | Episode #5 | 7:36 | Vlog | The Division 2
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34. | The Division 2's Audio team research trip to Chernobyl - Capturing the Sound of Silence | 7:35 | | The Division 2
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35. | Talking to 750+ Game Developers - Life at Massive Vlog | Episode #4 | 7:29 | Vlog | The Division 2
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36. | Playtesting at Massive Games Lab - Life at Massive Vlog | Episode #2 | 7:29 | Vlog | The Division 2
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37. | First Day at Massive - Life at Massive Vlog | Episode #1 | 7:04 | Vlog | The Division 2
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38. | A Massive Game Studio Tour - Part 2 (The production floors) | 7:04 | | The Division 2
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39. | Year of Life at Massive - Life at Massive Vlog | Episode #8 | 6:42 | Vlog | The Division 2
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40. | OFFICIAL THE DIVISION 2 : E3 2018 GAMEPLAY WALKTHROUGH (4K) | 6:10 | | The Division 2
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41. | Celebrating Past, Present and Future - Life at Massive Vlog | Episode #13 | 5:25 | Vlog | The Division 2
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42. | Working as an intern at Massive Entertainment - Meet Adam from Uplay | 5:04 | | The Division 2
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43. | Being at the Heart of the Tom Clancy Universe with Narrative Director Lauren Stone | 4:57 | | The Division 2
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44. | INSIDE MASSIVE - Episode 5: Home of Greatness | 4:21 | Show | The Division 2
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45. | Moving to new country on your own - Jim's Massive Move to Sweden | 4:21 | | The Division 2
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46. | How to Get Into the Games Industry - A Recruiter's Top 5 Tips | 4:20 | Guide | The Division 2
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47. | Moving from Drottninggatan to our new office Eden - A Massive Game studio move | 4:17 | | The Division 2
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48. | Visiting Nordic Game Conference - Life at Massive Vlog | Episode #7 | 3:53 | Vlog | The Division 2
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49. | Internship at a Game Studio - Meet three of our Massive interns | 3:47 | | The Division 2
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50. | OFFICIAL THE DIVISION 2 - E3 2018 CINEMATIC TRAILER (4K) | 3:46 | | The Division 2
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51. | INSIDE MASSIVE - Episode 4: Attention to details | 3:39 | Show | The Division 2
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52. | Onboarding week for newcomers - A Massive First Week | 3:13 | | The Division 2
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53. | Family, courage, responsibility and craftsmanship - Our Massive Values | 3:05 | | The Division 2
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54. | Developing Massive Games Since 1997 - A Massive History | 3:02 | | The Division 2
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55. | Jobs at a Game Studio - Meet some of our Massive colleagues | 2:51 | | The Division 2
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56. | The Snowdrop Game engine - Meet Lead Programmer Simona | 2:50 | | The Division 2
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57. | Working as an Animation Programmer at a Game studio - Ali Helmy | 2:42 | | The Division 2
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58. | How to Get Into the Games Industry - A Recruiter's Top 5 Tips 2023 | 2:41 | Guide | The Division 2
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59. | Working as a Communications Director at a Game studio - Linda Malmgren | 2:33 | | The Division 2
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60. | INSIDE MASSIVE - Episode 3: Tech and Tools | 2:32 | | The Division 2
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61. | Working as an AI designer at a Game studio - Drew Rechner | 2:29 | | The Division 2
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62. | A MASSIVE Announcement! - Life at Massive Vlog | Episode #9 | 2:28 | Vlog | The Division 2
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63. | The Division 2 launch week - A Massive road to launch | 2:27 | | The Division 2
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64. | The First Recruiter Call | Top 5 Tips to Join The Gaming Industry | 2:23 | | The Division 2
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65. | Working as a Audio Programmer at a Game studio - Robert Bantin | 2:22 | | The Division 2
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66. | A Massive Game Studio Tour - Part 1 (common eras) | 2:20 | | The Division 2
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67. | Working as a Character Artist at a Game studio - Beatrice Harty | 2:19 | | The Division 2
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68. | Working as a Content Specialist at a Game studio - Ella Hellberg | 2:19 | | The Division 2
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69. | Working as a Technical Director at a Game studio - Olof Naessén | 2:11 | | The Division 2
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70. | A Massive UI Technical Artist for The Division 2 - Meet Braden League | 2:10 | | The Division 2
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71. | Build Your Portfolio for Success | Top 5 Tips to Join The Gaming Industry | 2:07 | | The Division 2
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72. | Make Your CV Pop | Top 5 Tips to Join The Gaming Industry | 2:03 | | The Division 2
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73. | Preparing for your interview with the Hiring Manager | Top 5 Tips to Join The Gaming Industry | 2:00 | | The Division 2
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74. | Tom Clancy's The Division 2: 5 Year History | 1:57 | | The Division 2
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75. | A Massive Rewind 2018 - a recap of the year | 1:50 | | The Division 2
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76. | Learn all about Game Development: Introducing The Fika Sessions | 1:44 | | The Division 2
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77. | Working as a Game Designer at a Game studio - Miriam Popescu | 1:43 | | The Division 2
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78. | OFFICIAL THE DIVISION 2 - E3 2018 - THE FALL OF WASHINGTON D.C. | 1:39 | | The Division 2
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79. | Tom Clancy's The Division 2 - A Massive release party | 1:21 | | The Division 2
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80. | Our journey to Eden - Why Massive Entertainment is moving to Möllan | 1:16 | | The Division 2
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81. | Future Session - When our Game studio comes together and shares updates | 1:12 | | The Division 2
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