Massive Entertainment - A Ubisoft Studio

Massive Entertainment - A Ubisoft Studio

Views:
762,732
Subscribers:
11,800
Videos:
152
Duration:
1:12:27:21
Sweden
Sweden

Massive Entertainment - A Ubisoft Studio is a Swedish content creator on YouTube with more than 11.8 thousand subscribers. He published 152 videos which altogether total roughly 762.73 thousand views.

Created on ● Channel Link: https://www.youtube.com/channel/UC4VT-B99uR3mzokfHHZg2Tg





Top 100 The Division 2 Videos With The Longest Duration by Massive Entertainment - A Ubisoft Studio


Video TitleDurationCategoryGame
1.Designing User Interfaces for Video Games - UI Art | A Game Development Podcast1:04:08ShowThe Division 2
2.The Magic of Online Programming | A Game Development Podcast1:03:50ShowThe Division 2
3.How the Snowdrop Game Engine Helps Bring Games to Life | A Game Development Podcast1:02:09ShowThe Division 2
4.AI in The Division and the Art of Modding | A Game Development Podcast59:20ShowThe Division 2
5.Creating Visual Effects in Video Games | A Game Development Podcast56:15ShowThe Division 2
6.From Lego to Minecraft to AAA - Making Environments | A Game Development Podcast54:48ShowThe Division 2
7.Art Direction in Video Games | A Game Development Podcast54:40ShowThe Division 2
8.Adventures in Game Design | A Game Development Podcast52:23ShowThe Division 2
9.Community Development for The Division 2 | A Game Development Podcast52:17ShowThe Division 2
10.NPC Voice Design in The Division 2 - GDC 202050:52The Division 2
11.Being an Art Producer on Tom Clancy's The Division 2 | A Game Development Podcast | Episode #950:12ShowThe Division 2
12.Technical Artistry in The Division 2 | A Game Development Podcast48:48ShowThe Division 2
13.Working with Concept Art in Game Development | A Game Development Podcast47:44ShowThe Division 2
14.Storytelling and Narrative Design in Video Games | A Game Development Podcast47:33ShowThe Division 2
15.Using Science To Make Games Better | A Game Development Podcast47:12ShowThe Division 2
16.The Creative Direction of Tom Clancy's The Division 2 | A Game Development Podcast44:50ShowThe Division 2
17.Bringing Game Characters to Life | A Game Development Podcast43:10ShowThe Division 2
18.Programming in Video Games: The Fika Sessions [Episode 3]41:37ShowThe Division 2
19.Thomas Parrott, author of Compromised, a The Division novel | A Game Development Podcast40:49ShowThe Division 2
20.The Evolution of (Ubisoft) Connecting Players | A Game Development Podcast40:14ShowThe Division 2
21.Localization in Video Games | A Game Development Podcast38:41ShowThe Division 2
22.Environmental Acoustics in Tom Clancy’s The Division 2 - GDC 202038:19The Division 2
23.Level Design in Video Games: The Fika Sessions [Episode 2]37:50ShowThe Division 2
24.Game Server Performance on Tom Clancy’s The Division 2 - GDC 202037:03The Division 2
25.How Cinematic Cutscenes in Video Games are Made | A Game Development Podcast36:03ShowThe Division 2
26.The Art of Game Design | A Game Development Podcast35:20ShowThe Division 2
27.How We Use Data to Develop Video Games | A Game Development Podcast34:21ShowThe Division 2
28.Start-And-Discard: A Unified Workflow for Development and Live - GDC 202026:49The Division 2
29.Creating a The Division 2 Outfit - Life at Massive Vlog | Episode #1212:06VlogThe Division 2
30.The Division 2 Descent Mode: Trailer Breakdown9:14PreviewThe Division 2
31.Newcomer Week, Events and Swag at Massive - Life at Massive Vlog | Episode #38:46VlogThe Division 2
32.Voice Design in Game Development - Life at Massive Vlog | Episode #67:37VlogThe Division 2
33.Employee Clubs at Massive - Life at Massive Vlog | Episode #57:36VlogThe Division 2
34.The Division 2's Audio team research trip to Chernobyl - Capturing the Sound of Silence7:35The Division 2
35.Talking to 750+ Game Developers - Life at Massive Vlog | Episode #47:29VlogThe Division 2
36.Playtesting at Massive Games Lab - Life at Massive Vlog | Episode #27:29VlogThe Division 2
37.First Day at Massive - Life at Massive Vlog | Episode #17:04VlogThe Division 2
38.A Massive Game Studio Tour - Part 2 (The production floors)7:04The Division 2
39.Year of Life at Massive - Life at Massive Vlog | Episode #86:42VlogThe Division 2
40.OFFICIAL THE DIVISION 2 : E3 2018 GAMEPLAY WALKTHROUGH (4K)6:10The Division 2
41.Celebrating Past, Present and Future - Life at Massive Vlog | Episode #135:25VlogThe Division 2
42.Working as an intern at Massive Entertainment - Meet Adam from Uplay5:04The Division 2
43.Being at the Heart of the Tom Clancy Universe with Narrative Director Lauren Stone4:57The Division 2
44.INSIDE MASSIVE - Episode 5: Home of Greatness4:21ShowThe Division 2
45.Moving to new country on your own - Jim's Massive Move to Sweden4:21The Division 2
46.How to Get Into the Games Industry - A Recruiter's Top 5 Tips4:20GuideThe Division 2
47.Moving from Drottninggatan to our new office Eden - A Massive Game studio move4:17The Division 2
48.Visiting Nordic Game Conference - Life at Massive Vlog | Episode #73:53VlogThe Division 2
49.Internship at a Game Studio - Meet three of our Massive interns3:47The Division 2
50.OFFICIAL THE DIVISION 2 - E3 2018 CINEMATIC TRAILER (4K)3:46The Division 2
51.INSIDE MASSIVE - Episode 4: Attention to details3:39ShowThe Division 2
52.Onboarding week for newcomers - A Massive First Week3:13The Division 2
53.Family, courage, responsibility and craftsmanship - Our Massive Values3:05The Division 2
54.Developing Massive Games Since 1997 - A Massive History3:02The Division 2
55.Jobs at a Game Studio - Meet some of our Massive colleagues2:51The Division 2
56.The Snowdrop Game engine - Meet Lead Programmer Simona2:50The Division 2
57.Working as an Animation Programmer at a Game studio - Ali Helmy2:42The Division 2
58.How to Get Into the Games Industry - A Recruiter's Top 5 Tips 20232:41GuideThe Division 2
59.Working as a Communications Director at a Game studio - Linda Malmgren2:33The Division 2
60.INSIDE MASSIVE - Episode 3: Tech and Tools2:32The Division 2
61.Working as an AI designer at a Game studio - Drew Rechner2:29The Division 2
62.A MASSIVE Announcement! - Life at Massive Vlog | Episode #92:28VlogThe Division 2
63.The Division 2 launch week - A Massive road to launch2:27The Division 2
64.The First Recruiter Call | Top 5 Tips to Join The Gaming Industry2:23The Division 2
65.Working as a Audio Programmer at a Game studio - Robert Bantin2:22The Division 2
66.A Massive Game Studio Tour - Part 1 (common eras)2:20The Division 2
67.Working as a Character Artist at a Game studio - Beatrice Harty2:19The Division 2
68.Working as a Content Specialist at a Game studio - Ella Hellberg2:19The Division 2
69.Working as a Technical Director at a Game studio - Olof Naessén2:11The Division 2
70.A Massive UI Technical Artist for The Division 2 - Meet Braden League2:10The Division 2
71.Build Your Portfolio for Success | Top 5 Tips to Join The Gaming Industry2:07The Division 2
72.Make Your CV Pop | Top 5 Tips to Join The Gaming Industry2:03The Division 2
73.Preparing for your interview with the Hiring Manager | Top 5 Tips to Join The Gaming Industry2:00The Division 2
74.Tom Clancy's The Division 2: 5 Year History1:57The Division 2
75.A Massive Rewind 2018 - a recap of the year1:50The Division 2
76.Learn all about Game Development: Introducing The Fika Sessions1:44The Division 2
77.Working as a Game Designer at a Game studio - Miriam Popescu1:43The Division 2
78.OFFICIAL THE DIVISION 2 - E3 2018 - THE FALL OF WASHINGTON D.C.1:39The Division 2
79.Tom Clancy's The Division 2 - A Massive release party1:21The Division 2
80.Our journey to Eden - Why Massive Entertainment is moving to Möllan1:16The Division 2
81.Future Session - When our Game studio comes together and shares updates1:12The Division 2