301. | 10k Design Challenge 2: Making a red science sandwich | 1 | | Factorio
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302. | Factorio base in a box 115 - Tech III is coming to tea | 1 | | Factorio
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303. | Factorio: Atlantis 51 | 1 | | Factorio
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304. | 10k Design Challenge 9: 3rd Arm | 1 | | Factorio
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305. | 10k Design Challenge 8: Putting Arms Together | 1 | | Factorio
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306. | Factorio: Icecream Island - 5 | 1 | | Factorio
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307. | 10k Design Challenge 38: Steel for furnaces | 1 | | Factorio
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308. | Factorio base in a box 124 - Labs | 1 | | Factorio
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309. | 10k Design Challenge 11: Belts and Braces | 1 | | Factorio
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310. | Factorio: Atlantis 29 | 1 | | Factorio
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311. | Factorio k2 e5: gears and bars and engines Oh My | 1 | | Factorio
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312. | 10k Design Challenge 24: From Well To Plate | 1 | | Factorio
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313. | Factorio: Atlantis 80 | 1 | | Factorio
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314. | Factorio: Icecream Island - 8 | 1 | | Factorio
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315. | Nektorio BOMBARDMENT!!!! | 1 | | Factorio
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316. | Factorio base in a box 27 - we need more iron, preparing to outpost | 1 | | Factorio
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317. | Factorio base in a box 54 - Thinking about planning | 1 | | Factorio
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318. | 10k Design Challenge 35: Electric furnaces attempt 2 | 1 | | Factorio
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319. | Factorio sandbox: Plumbing in smelting | 1 | | Factorio
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320. | Exotic Industries 27: gold bars and hydrofluoric acid | 2 | | Factorio
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321. | Factorio base in a box 112 - Smelting redux | 2 | | Factorio
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322. | Factorio base in a box 116 - Production science | 2 | | Factorio
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323. | Exotic Industries 6: Steel | 2 | | Factorio
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324. | Factorio base in a box 133 - Building a central health monitor | 2 | | Factorio
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325. | Factorio base in a box 4 - trains and natives | 2 | | Factorio
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326. | Factorio base in a box 60 - Copper outposts!!!! | 2 | | Factorio
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327. | Factorio sandbox: beaconed builds benchmarking | 2 | | Factorio
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328. | Factorio base in a box 47 - The wall in the north pt1 | 2 | | Factorio
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329. | Factorio beltless maze e23: Modules, baby | 2 | | Factorio
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330. | Exotic industries 53: Rocket launch! OP power armor and designing a bigger base | 2 | | Factorio
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331. | Factorio beltless maze e9: Fluids | 2 | | Factorio
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332. | Factorio beltess maze e15: Deadlock madness | 2 | | Factorio
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333. | Exotic industries 88: Beaconned hydroflouric acid | 2 | | Factorio
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334. | Factorio base in a box 84 - Falling off the wagon | 2 | | Factorio
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335. | Factorio base in a box 121 - Rocket silos part I | 2 | | Factorio
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336. | Factorio sandbox: A tale of 3 steel smelters | 2 | | Factorio
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337. | Exotic industries 90: beaconned t6 prod mods and fusion drives | 2 | | Factorio
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338. | Newcastle floods near the Bluebell pub, near the Northumberland Metro: 2 | 2 | |
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339. | Factorio sandbox: solar array try 2 | 2 | | Factorio
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340. | Factorio Sandbox: green circuit builds | 2 | | Factorio
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341. | 10k Design Challenge 46: Speed modules design | 2 | | Factorio
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342. | Base in a box 13 - Rewind and Replay | 2 | | Factorio
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343. | Exotic Industries 16: steel | 2 | | Factorio
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344. | Exotic Industries 14: electron tubes | 2 | | Factorio
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345. | Base in a box 154 - Hunting for UPS | 2 | | Factorio
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346. | Factorio beltless maze e11: Prod mods and parking | 2 | | Factorio
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347. | Factorio: Icecream Island - 1 | 2 | | Factorio
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348. | Factorio beltless maze e8: Towards chemical science | 2 | | Factorio
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349. | 10k Design Challenge 3: Trains! | 2 | | Factorio
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350. | Factorio beltless maze e10: Chemical science | 2 | | Factorio
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351. | Exotic industries 92: exotic matter and cryo containers and high tech parts | 2 | | Factorio
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352. | Factorio beltless maze e17: Flying robot frames fail | 2 | | Factorio
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353. | Factorio base in a box 58 - Green circuits design fail | 2 | | Factorio
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354. | Factorio beltless maze e6: Science builds | 2 | | Factorio
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355. | Factorio base in a box 128 - MEGABASE!!!! | 2 | | Factorio
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356. | Factorio base in a box 132 - Building a display | 2 | | Factorio
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357. | Factorio sandbox: perimiter wall revised | 2 | | Factorio
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358. | Factorio base in a box 6 - absolutely getting the coal this time | 2 | | Factorio
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359. | Factorio base in a box 49 - Beaconed green circuit build pt1 | 2 | | Factorio
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360. | Factorio base in a box 131 - Heavy Fuel | 2 | | Factorio
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361. | Factorio base in a box 130 - tier 3 module production area | 2 | | Factorio
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362. | Factorio base in a box 129 - Lots more smelting. | 2 | | Factorio
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363. | Nektorio: almost fully liberated | 2 | | Factorio
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364. | Factorio base in a box 50 - Beaconed green circuit build pt 2 | 2 | | Factorio
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365. | Water Rails: Artillery Armageddon! | 2 | | Factorio
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366. | Factorio base in a box 48 - The wall in the north pt2 | 2 | | Factorio
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367. | Factorio base in a box 73 - Placing Plastic | 2 | | Factorio
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368. | Exotic industries 87: exotic age technology pack and loads more rockets | 2 | | Factorio
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369. | Factorio Outpost: Red and blue circuits | 2 | | Factorio
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370. | Factorio base in a box 65 - plastic fantastic | 2 | | Factorio
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371. | Base in a box 153 - Where do we go from here? | 2 | | Factorio
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372. | Carving part of the face huger tail | 2 | |
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373. | 10k Design Challenge 4: More Trains! | 2 | | Factorio
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374. | Red circuits tutorial | 2 | | Factorio
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375. | Factorio beltless maze e13: Inbuilt beacons | 2 | | Factorio
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376. | Factorio: Icecream Island - 3 | 2 | | Factorio
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377. | Factorio base in a box 111 - I love the smell of 'nades in the morning | 2 | | Factorio
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378. | Factorio base in a box 112 - Piercing looks | 2 | | Factorio
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379. | 10k Design Challenge 16: Mocking Mining | 2 | | Factorio
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380. | Exotic industries 52: rocket fuel and failure to launch | 2 | | Factorio
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381. | Factorio beltless maze e25: T3 solar and a green chip production cell | 2 | | Factorio
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382. | 10k Design Challenge 29: Electric engines | 2 | | Factorio
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383. | Factorio Tutorial: Bots 2 - What construction and logistics bots do | 2 | Vlog | Factorio
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384. | Newcastle floods near the Bluebell pub, near the Northumberland Metro: 3 | 2 | |
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385. | Exotic industries 60: stamping the west village and neodymium magnets | 2 | | Factorio
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386. | Exotic Industries 2: Automated Science | 2 | | Factorio
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387. | Exotic Industries 18: concrete, sulfur and explosives | 2 | | Factorio
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388. | Factorio beltless maze e16: Blue Chips | 2 | | Factorio
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389. | Exotic industries 66: lithium batteries and odd plating | 2 | | Factorio
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390. | Factorio: Getting on track like a pro - fail | 2 | | Factorio
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391. | Factorio base in a box 127 - It's just a jump to the left | 2 | | Factorio
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392. | Factorio base in a box 64 - blue circuits revisited | 2 | | Factorio
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393. | Factorio base in a box 92 - Atomic Blond, baby! | 2 | | Factorio
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394. | Factorio sandbox: stamping down my base in a book | 2 | | Factorio
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395. | Factorio base in a box 23 - perimiter wall | 2 | | Factorio
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396. | Factorio base in a box 56 - Rail skeletons | 2 | | Factorio
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397. | Water Rails: So long and thanks for all the fish | 2 | | Factorio
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398. | Factorio beltless maze e12: Labs | 2 | | Factorio
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399. | Factorio base in a box 122 - Rocket silos part II | 2 | | Factorio
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400. | Factorio base in a box 85 - The white stuff | 2 | | Factorio
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