1. | RPGs: Much Ado about 3D Roleplay (part 1) | 0 | | The Elder Scrolls Online
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2. | Roll for Sanity: The Exact Opposite of Roleplaying a Horror Game | 0 | |
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3. | Roll for Sanity: I'm Told that Roleplaying in D&D is for Actors | 0 | |
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4. | SKYRIM: Somewhat Modded Config in 2024 (part 8) | 0 | |
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5. | Movies: The Brain that Wouldn't Die (still a B&W oldie) | 0 | |
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6. | TTRPGs: What is Fun about D&D? | 0 | |
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7. | TTRPGs: More Viewer Male | 0 | |
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8. | Roll for Sanity: Storytelling is Railroading | 0 | |
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9. | RPGs: The Critical Role of Dungeon Masters and Players | 0 | |
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10. | RPGs: The Cinematic Issue (my favorite) | 0 | |
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11. | Roll for Sanity: Looking for D&D Roleplayers (part 154) | 0 | |
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12. | Save Rolls: Working Around Player Types at Your D&D Table | 0 | |
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13. | Architecture: They Bought a House for 1 Euro | 0 | |
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14. | Roll for Sanity: GMs, Stop Roleplaying the PCs for the Players | 0 | |
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15. | Failure to Roll: Supers RPGs Getting No Love for 2.5 Hours | 0 | |
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16. | Traveller RPG: An AI Looking at My Traveller Code's AI | 0 | |
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17. | Roll for Sanity: What is a "Good RPG?" (that's not D&D) | 0 | |
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18. | Critical Miss: Are Your Players Too Bored? | 0 | |
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19. | RPGs: Discussing Roleplay Theory with Bacon | 0 | |
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20. | TTRPGs: Trick Your Players into Roleplaying? | 0 | |
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21. | RPGs: Classic Traveller RPG Calculator | 0 | |
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22. | Architecture: Ocean View Modern Cabin | 0 | |
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23. | RPGs: Using other Settings for D&D | 0 | |
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24. | Roll for Sanity: How Bad D&D Habits Get Spread | 0 | |
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25. | Roll for Sanity: D&D Players Should Do their Part | 0 | |
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26. | Roll for Sanity: Old School D&D and Neo D&D (they both suck) | 0 | |
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27. | SKYRIM: Somewhat Modded Config in 2024 (part 9) | 0 | |
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28. | Roll for Sanity: Neo-D&D Dungeon Master Talks about "Tell, Don't Show?" | 0 | | Dungeon Master
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29. | RPGs: Do Die Roll Mechanics Matter? | 0 | |
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30. | Roll for Sanity: 40+ Years of Fun with D&D | 0 | |
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31. | RPGs: Should GMs Story Tell? | 0 | |
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32. | RPGs: Can People Be Taught to Want to Roleplay (in D&D or whatever)? | 0 | |
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33. | Roll for Sanity: Make D&D Better? | 0 | |
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34. | D&D 5e: For Once, I Agree with JSG | 0 | |
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35. | Architecture: An Eichler Story | 0 | |
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36. | Roll for Sanity: Brandon Sanderson Has an RPG? | 0 | |
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37. | Roll for Sanity: Neo-D&D Players Can't Roleplay | 0 | |
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38. | Roll for Sanity: D&D Story Game Time | 0 | |
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39. | Architecture: Some Mid-Century Modern | 0 | |
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40. | TTRPGs: A New Conan RPG | 0 | | Conan
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41. | TTRPGs: Bad Faith Arguments | 0 | |
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42. | Roll for Sanity: Storytelling is Roleplaying? | 0 | |
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43. | Roll for Sanity: Do AI's Dream of Actual Roleplay in D&D? | 0 | |
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44. | RPGs: What is a Roleplaying Game? | 0 | |
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45. | CRPGs: Vertical Slice? | 0 | |
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46. | Movies: Not Bad for a Trailer Done by AI | 0 | |
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47. | TTRPGs: Mechanics Without Roleplay | 0 | |
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48. | RPGs: Some Thoughts About How to Roleplay | 0 | | The Elder Scrolls Online
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49. | SKYRIM: A Stable SKYRIM Config after 695+ Mods Installed (part 6) | 0 | |
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50. | Roll for Sanity: Who Brings a Novel to a Roleplay Session? | 0 | |
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51. | Movies: 400 Days to Shoot a Film? | 0 | |
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52. | CRPGs: Fallout London Trailer Reaction | 0 | |
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53. | SKYRIM: Some 727+ Mods Installed (part 7) | 0 | |
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54. | E-on VUE 2023: Oblivion Scene | 0 | |
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55. | SKYRIM: 550 Mods and Counting (part 8) | 0 | |
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56. | SKYRIM: Suddenly Serana after 718+ Mods Installed (part 4) | 0 | |
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57. | SKYRIM: Some 723+ Mods Installed (part 8) | 0 | |
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58. | SKYRIM: Some 727+ Mods Installed (part 5) | 0 | |
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59. | SKYRIM: 400 Mods and Counting (part 5) | 0 | |
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60. | RPGs: Game Mechanics for Storytelling | 0 | |
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61. | D&D: Its Rich History | 0 | |
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62. | SKYRIM: Living with the Bugs 670+ Mods Installed (part 4) | 0 | |
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63. | SKYRIM: Hammering Out Bugs with 660+ Mods Installed (part 12) | 0 | |
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64. | SKYRIM: 720+ Mods Installed (part 1) | 0 | |
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65. | TTRPGs: 3 Sci-Fi RPGs that Don't Receive Enough Attention | 0 | |
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66. | RPG: I learned Everything about GMing from Fallout 3 (part 66) | 0 | | Fallout: New Vegas
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67. | Total Party Skills Chargen: Update on Girls Gone Vampire | 0 | |
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68. | TTRPGs: The Art of Roleplaying | 0 | |
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69. | SKYRIM: 620+ Mods Bug-Free? (part 5) | 0 | | Bug!
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70. | SKYRIM: A Stable SKYRIM Config after 695+ Mods Installed (part 4) | 0 | |
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71. | RPG: Trying Out RPGs | 0 | |
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72. | RPG: Will I Learn Anything about GMing from Fallout New Vegas? (part 46) | 0 | | Fallout: New Vegas
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73. | RPG: I learned Everything about GMing from Fallout 3 (part 41) | 0 | | Fallout 3
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74. | SKYRIM: Hammering Out Bugs with 660+ Mods Installed (part 5) | 0 | |
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75. | CRPGs: Fast-Travel | 0 | |
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76. | SKYRIM: New Character. 600+ Mods (part 9) | 0 | |
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77. | CRPGs: Game Endings | 0 | |
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78. | Tech: Devin AI (it's new) | 0 | |
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79. | TTRPGs: Standard Operations for DMing | 0 | |
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80. | SKYRIM: Hammering Out Bugs with 650+ Mods Installed (part 2) | 0 | |
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81. | RPG: Talking about 4D Roleplay for Five Hours?? IMPOSSIBLE! | 0 | |
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82. | Roll for Sanity: Describing 2nd and 3rd-hand on How to Roleplay the HARD Way | 0 | Guide | The Elder Scrolls Online
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83. | RPG: Will I Learn Anything about GMing from Fallout New Vegas? (part 31) | 0 | | Fallout: New Vegas
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84. | Tech: The Best OS to Write Games For | 0 | |
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85. | TTRPGs: Gud Gamers | 0 | |
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86. | SKYRIM: 550 Mods and Counting (part 1) | 0 | |
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87. | RPG: Will I Learn Anything about GMing from Fallout New Vegas? (part 52) | 0 | | Fallout: New Vegas
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88. | A Roletravesty: Still Playing the Call of Cthulhu RPG in 2024? | 0 | | Call of Cthulhu
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89. | RPG: Will I Learn Anything about GMing from Fallout New Vegas? (part 30) | 0 | | Fallout: New Vegas
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90. | RPG: Will I Learn Anything about GMing from Fallout New Vegas? (part 9) | 0 | | Fallout: New Vegas
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91. | TTRPGs: The Effin' Guy | 0 | |
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92. | Building Lore: What Makes It Good? | 0 | |
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93. | RPG: Will I Learn Anything about GMing from Fallout New Vegas? (part 21) | 0 | |
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94. | Roleplaying: Hiding Crunchy Mechanics in RPGs | 0 | |
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95. | RPG: I learned Everything about GMing from Fallout 3 (part 54) | 0 | | Fallout 3
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96. | TTRPGs: D&D5e Sucks How Much?! | 0 | |
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97. | Roll for Sanity: There's Zero Roleplay in this Roleplay Session | 0 | |
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98. | Storytelling a Car Scene | 0 | |
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99. | Roll for Sanity: GMs Roleplay the PCs in RPGs (it's still a thing) | 0 | |
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100. | TTRPGs: Reacting to Great Roleplaying Advice | 0 | |
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