1. | SKYRIM: Some 727+ Mods Installed (part 7) | 0 | |
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2. | Tech: Win + H? | 0 | |
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3. | SKYRIM: Less Crashes Now! 680+ Mods Installed (part 1) | 0 | |
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4. | Roll for Sanity: Who Brings a Novel to a Roleplay Session? | 0 | |
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5. | SKYRIM: Some 726+ Mods Installed (part 2) | 0 | |
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6. | SKYRIM: Some 727+ Mods Installed (part 7) | 0 | |
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7. | SKYRIM: Some 730+ Mods Installed (part 3) | 0 | |
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8. | SKYRIM: Following Delphine to Kynesgrove | 0 | Let's Play |
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9. | SKYRIM: 630+ Mods and No Bugs? (part 5) | 0 | |
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10. | SKYRIM: Suddenly Serana after 718+ Mods Installed (part 4) | 0 | |
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11. | SKYRIM: Living with the Bugs 670+ Mods Installed (part 3) | 0 | |
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12. | SKYRIM: 400 Mods and Counting (part 5) | 0 | |
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13. | TTRPGs: Real-Time Mechanics | 0 | |
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14. | SKYRIM: This Main Quest Mod Replacer Has No Story | 0 | |
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15. | SKYRIM: New Character. 600+ Mods (part 7) | 0 | |
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16. | SKYRIM: Living with the Bugs 670+ Mods Installed (part 4) | 0 | |
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17. | Critical Success: Roleplaying the HARD Way in D&D | 0 | |
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18. | TTRPGs: 3 Sci-Fi RPGs that Don't Receive Enough Attention | 0 | |
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19. | CG Art: E-on Software's VUE 2023/2024 is Now Free for Download! | 0 | |
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20. | Roll for Damage: Much Ado About Orcs | 0 | |
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21. | TTRPGs: We've Been Playing D&D Wrong for 50 Years? | 0 | |
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22. | TTRPGs: The Art of Roleplaying | 0 | |
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23. | TPS Girls Gone Vampire RPG: Boeotian Penthouse Club Chargen | 0 | |
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24. | RPG: Trying Out RPGs | 0 | |
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25. | AD&D: The Secret of 1:1 Time | 0 | |
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26. | Roll for Sanity: Dungeon Crawl Guessing Game | 0 | |
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27. | SKYRIM: 600 Mods and Counting (part 10) | 0 | |
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28. | SKYRIM: Hammering Out Bugs with 660+ Mods Installed (part 5) | 0 | |
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29. | RPG: Will I Learn Anything about GMing from Fallout New Vegas? (part 4) | 0 | | Fallout: New Vegas
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30. | CRPGs: Game Endings | 0 | |
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31. | TTRPGs: More Insight | 0 | |
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32. | Movies: The Meaning of Interstellar? | 0 | |
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33. | TTRPGs: Player Sessions Online (pros and cons) | 0 | |
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34. | SKYRIM: Hammering Out Bugs with 650+ Mods Installed (part 2) | 0 | |
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35. | RPG: Will I Learn Anything about GMing from Fallout New Vegas? (part 1) | 0 | | Fallout: New Vegas
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36. | RPG: Will I Learn Anything about GMing from Fallout New Vegas? (part 30) | 0 | | Fallout: New Vegas
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37. | Roll for Sanity: The Line | 0 | |
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38. | LIVE Stream Is All (Skyrim) | 0 | | The Elder Scrolls V: Skyrim
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39. | RPGs: How Much Backstory? | 0 | |
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40. | SKYRIM: 550 Mods and Counting (part 1) | 0 | |
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41. | RPG: I learned Everything about GMing from Fallout 3 (part 46) | 0 | | Fallout 3
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42. | RPG: Will I Learn Anything about GMing from Fallout New Vegas? (part 31) | 0 | | Fallout: New Vegas
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43. | SKYRIM SE: The End of This Playthrough | 0 | Let's Play |
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44. | SKYRIM SE: The Clothing Vanishes | 0 | |
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45. | RPG: Will I Learn Anything about GMing from Fallout New Vegas? (part 32) | 0 | | Fallout: New Vegas
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46. | Building Lore: What Makes It Good? | 0 | |
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47. | TTRPGs: A Solo Wrestling RPG? | 0 | |
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48. | RPG: I learned Everything about GMing from Fallout 3 (part 54) | 0 | | Fallout 3
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49. | Roll for Sanity: Zero Roleplay Value | 0 | |
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50. | SKYRIM: Some Serana Dialogue Add-On | 0 | Vlog |
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51. | TTRPGs: Having Not Roleplayed in 35 Years... (it's really a Cypher system video) | 0 | |
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52. | Storytelling a Car Scene | 0 | |
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53. | Traveller RPG: The Beyond Sector (survey update) | 0 | |
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54. | RPG: I learned Everything about GMing from Fallout 3 (part 49) | 0 | | Fallout 3
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55. | RPG: Virtual 2D6 Die Rolling | 0 | |
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56. | SKYRIM: Hammerfell Puzzles (too many) | 0 | |
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57. | Traveller Post Epoch 4-Hour One-Shot Mongoose Traveller 2nd Edition RPG | 0 | |
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58. | Roll for Sanity: How to Run a Sandbox as a Normal Railroad Game | 0 | Guide |
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59. | Stories in RPGs? | 0 | |
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60. | RPG: I learned Everything about GMing from Fallout 3 (part 47) | 0 | | Fallout 3
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61. | Traveller RPG: Rogue Career | 0 | |
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62. | Just Testing | 0 | |
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63. | Tech: Talking About Bugs in RPGs | 0 | |
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64. | TTRPGs: Lego D&D is Better than D&D without Lego | 0 | |
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65. | TTRPGs: Red Flags? | 0 | |
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66. | Anti-Roleplayers: FFG Star Wars | 0 | |
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67. | Play By Post Role-Playing: Players Jumping Ahead During Their Actions | 0 | |
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68. | SKYRIM: Scripted Boss Fights | 0 | |
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69. | Tech: Computer History Pop Quiz | 0 | |
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70. | CRPGs: On Location | 0 | |
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71. | SKYRIM: Amren's Sword | 0 | |
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72. | Roleplay Meth | 0 | |
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73. | Roll for Damage: What Fantastic Fantasy Games to Play (post Gone D&D) | 0 | |
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74. | SKYRIM: Fixing Enthir | 0 | |
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75. | TTRPGs: D&D Oversaturation | 0 | |
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76. | Roleplaying: A New Hand Touches the 4D | 0 | |
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77. | SKYRIM: 26 Minutes of Vilja Not Listening | 0 | |
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78. | Tech: Rolling a D100 in DragonQuest 2nd Edition | 0 | |
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79. | The Shock of the New (DVD picture quality) | 0 | |
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80. | SKYRIM: Some Minor Bugs That I Have | 0 | |
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81. | Roll for Sanity: 2D Players Attempting to Understand Roleplay (Part 3) | 0 | |
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82. | RPG: Will I Learn Anything about GMing from Fallout New Vegas? (part 18) | 0 | | Fallout: New Vegas
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83. | SKYRIM SE: Start Modding Your SKYRIM! (How-To) | 0 | | The Elder Scrolls V: Skyrim
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84. | TTRPGs: Changes in Genre Landscapes (what sells) | 0 | |
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85. | Roll for Sanity [LIVE]: Call of Cthulhu | 0 | |
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86. | SKYRIM: Issues with Modding SSE So Far | 0 | |
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87. | TTRPGs: Messy Game Mechanics | 0 | |
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88. | Roll for Sanity: Mr. Max Explains Burning Wheel RPG Die Rolls | 0 | |
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89. | Roll for Sanity: What's the Best Sci-Fi RPG? | 0 | |
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90. | TTRPGs: And Then There Were Nine | 0 | |
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91. | SKYRIM: Dressing Up for my Thane of Whiterun Ceremony (Lydia cameo) | 0 | |
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92. | Roll for Sanity: How Not to Run a Sandbox | 0 | |
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93. | Tech: Never Write Another Loop Again | 0 | |
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94. | SKYRIM: Topless Forsworn | 0 | |
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95. | Traveller RPG: Mapping Allegiance Colors | 0 | |
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96. | TTRPGs: What are Tabletop Roleplaying Games? (Part 179) | 0 | |
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97. | SKYRIM: Nobles Wearing Merchant Clothing | 0 | |
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98. | Inspirational Cyberpunk | 0 | |
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99. | TTRPGs: Gamma World Let's Watch | 0 | |
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100. | SKYRIM SE: Rose the Fixer | 0 | |
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