2025-06-06 | Data-Oriented Entity Component System (in Godot) | 0:00 | 526 | |
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2025-05-10 | Pre-Boardgaming Generating an AST in C | 0:00 | 121 | |
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2025-04-26 | The Siren Call of SPEED | DEVLOG | 0:00 | 299 | |
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2025-04-04 | 2024 Misinformation (BASED?!) & more | 0:00 | 261 | |
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2025-03-27 | Note: I am sick & next video will be delayed :( | 0:00 | 73 | |
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2025-03-15 | Tokenizing GDScript with C (10 pushups each time I segfault) | 0:00 | 232 | |
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2025-03-01 | Shaders Q&A | 0:00 | 361 | |
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2024-12-01 | Intro to Shaders & the Graphics Pipeline | 0:00 | 2,627 | |
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2024-10-25 | Bitwise Operations & Bitmasking | Gamedev Math | 0:00 | 553 | |
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2024-09-28 | Phase Deuce: Octrees & Sticking with Emacs | Devlog | 0:00 | 476 | |
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2024-08-30 | Backpacking Recap & Gear | 0:00 | 103 | |
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2024-06-28 | Probability (for real this time) | "Gamedev" Math | 18:49 | 560 | |
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2024-06-01 | Not All Compilers are Equal | 13:48 | 303 | | Guilty Gear Xrd
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2024-04-26 | Damped Harmonic Oscillators | Gamedev Math | 8:13 | 980 | |
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2024-03-29 | Starting My Movement Shooter | 12:06 | 456 | |
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2024-02-23 | Unreal Development with just Vim or Emacs (and other text editors) | 13:20 | 1,829 | |
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2024-02-02 | GNU's Not Unreal! | DEVLOG | 14:37 | 250 | |
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2023-12-30 | 2023 Corrections & Addendum | 8:55 | 150 | |
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2023-11-24 | Pathfinding & Navigation | Gamedev Math | 16:13 | 635 | |
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2023-10-27 | Tips for switching to Unreal from Unity | Indie to Indie | 13:16 | 308 | | Unreal
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2023-09-29 | Bread Review: Japan | 13:02 | 222 | Review |
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2023-09-16 | Who's that THICC raccoon | DEVLOG | 6:51 | 411 | Vlog |
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2023-09-01 | Long Division (& Sekiro) | Math | 14:55 | 167 | | Sekiro: Shadows Die Twice
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2023-08-18 | Boids | Gamedev Math | 15:43 | 1,111 | |
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2023-07-16 | Climbing Mt. Hiei outside Kyoto, Japan | 0:58 | 77 | |
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2023-07-12 | Asahidake Loop Day 2| 旭岳ルプ2日目| Indie sleeps next to snow without a tent in Japan | 0:53 | 98 | |
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2023-07-11 | Asahidake Loop Day 1| 旭岳ルプ1日目| Indie escapes no AC in Sapporo, Japan | 1:01 | 37 | |
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2023-07-07 | Wandering Hakodate | さすらいの函館 | Indie Enjoys Japan | 0:59 | 99 | |
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2023-07-06 | Niigata to Aomori | 新潟から青森へ | Indie Rides JR In Japan | 0:57 | 115 | |
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2023-07-05 | Gunma Ridge Trail | ぐんま県境稜線トレイル | Indie Dev Almost Dies Twice in Japan | 0:51 | 65 | |
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2023-06-30 | Tokyo Stays Up Late | Indie is Jetlagged | 0:06 | 42 | |
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2023-06-27 | Next Stop Japan | Indie Tries Backpacking | 0:07 | 36 | |
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2023-06-25 | Wyvia: Prologue | Steam Demo | 1:40:52 | 150 | Vlog | Wyvia
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2023-06-16 | Bhavasutra Demo Tour | DEVLOG | 10:03 | 103 | Vlog |
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2023-05-27 | Bhavasutra Trailer | 0:35 | 78 | Preview |
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2023-05-20 | Derro Delivery | DD50 Playthrough | 19:41 | 25 | |
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2023-05-20 | Revolve Engine 120 | DD50 Playthrough | 26:05 | 19 | |
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2023-05-19 | Fujo Slayer (Adult Jokes) | DD50 Playthrough | 27:15 | 45 | |
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2023-05-17 | FPMV | DD50 Playthrough | 30:57 | 29 | |
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2023-05-17 | AGE OF BRASS | DD50 Playthrough | 29:57 | 27 | |
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2023-05-05 | Sewer Spewer | Jam Game | 5:07 | 49 | |
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2023-04-29 | BLENDER LIVE STREAM | 3:25:41 | 46 | |
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2023-04-14 | Async Code in Unreal Engine: Multithreading, Runnables, & Promises | Indie To Indie | 15:19 | 417 | |
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2023-04-01 | Absolute Vibe | 0:30 | 94 | |
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2023-03-31 | Quaternions & 3D Rotations | Gamedev Math | 32:34 | 711 | |
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2023-03-18 | FUN Has Arrived | DEVLOG | 7:57 | 168 | Vlog |
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2023-03-10 | TAGLINE | DD49 Playthrough | 34:27 | 32 | |
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2023-03-09 | Order Anura | DD49 Playthrough | 12:00 | 28 | |
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2023-03-08 | Godfist | DD49 Playthrough | 16:04 | 26 | Let's Play | Godfist
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2023-03-08 | Ctesiphon | DD49 Playthrough | 16:09 | 25 | Let's Play |
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2023-03-03 | DEMO PLAYTHROUGHS SOON | 5:09 | 30 | |
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2023-02-23 | Chef Jean-Pierre Spittin' | 0:05 | 145 | |
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2023-02-18 | Modeling But Not Much Else | Devlog | 8:20 | 85 | Vlog |
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2023-02-03 | Implementing Custom Navigation Systems ad Nauseum | Devlog | 15:06 | 130 | Vlog |
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2023-01-20 | Why you NEED to learn Probability | LIFE Math | 16:20 | 158 | | Guilty Gear -STRIVE-
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2022-12-23 | Holiday Game Jam FUN! | 9:12 | 44 | |
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2022-12-09 | More Mechanics | Sic Transit Devlog | 8:16 | 55 | Vlog |
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2022-11-25 | New Gameplay Mechanic STOLEN | Sic Transit Devlog | 5:47 | 94 | Vlog |
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2022-11-18 | Dungeon Shooter Prototype | DD47 Playthrough | 25:07 | 55 | |
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2022-11-18 | *Brutalism | DD47 Playthrough | 8:02 | 29 | |
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2022-11-18 | Sorceress | DD47 Paythrough | 25:04 | 86 | |
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2022-11-18 | Guilty Gear Fangame Prototype | DD47 Playthrough | 8:33 | 258 | Let's Play |
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2022-11-18 | Rough Waves | DD47 Playthrough | 29:20 | 55 | |
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2022-11-12 | Stable Diffusion Stencils | Sic Transit #devlog | 8:41 | 182 | |
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2022-10-29 | Fuzzy Logic: Controlling AI | Gamedev Math | 14:17 | 303 | Vlog |
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2022-10-14 | Calculus: Derivatives & Integrals | Gamedev Math | 15:13 | 560 | |
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2022-10-01 | I Made a Blender Add-On! | Sic Transit #devlog | 8:04 | 35 | Vlog |
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2022-09-16 | Schmoving with Animations (C) (TM) | Sic Transit #devlog | 13:05 | 51 | Vlog |
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2022-09-10 | NEET | Steam Demo | 1:05:51 | 106 | |
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2022-09-09 | Trashlands (Working Title) | DD46 Playthrough | 13:11 | 11 | |
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2022-09-09 | Rabbit Shop | DD46 Playthrough | 25:39 | 8 | |
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2022-09-09 | ANTILIGHT | DD46 Playthrough | 23:26 | 6 | |
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2022-09-07 | Ethereal Dungeons | DD46 Playthrough | 26:07 | 73 | |
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2022-09-07 | Siege of Castle Korssa | DD46 Playthrough | 20:08 | 16 | |
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2022-09-07 | MILF: MAN I LOVE FISHING | DD46 Playthrough | 4:28 | 41 | |
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2022-09-02 | A Triumphant Return | Sic Transit #devlog | 10:45 | 83 | Vlog |
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2022-08-20 | The Bicameral Threat | 21:27 | 69 | |
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2022-08-05 | Vectors & Matrices | Gamedev Math | 21:51 | 298 | | The Legend of Zelda: Breath of the Wild
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2022-07-22 | Shader Functions Galore | Gamedev Math | 10:46 | 289 | |
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2022-07-08 | Trigonometry | Gamedev Math | 13:21 | 3,573 | | The Legend of Zelda: Majora's Mask
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2022-06-18 | Aethyr | Steam Next Fest Demo | 1:55:31 | 217 | |
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2022-06-10 | MATH IS USEFUL (even if you hate it) | Gamedev Math | 7:06 | 1,573 | |
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2022-05-27 | If nobody got me I know my THOUSANDS OF LINES OF PRE-EXISTING CODE got me | Sic Transit #Devlog | 6:08 | 34 | Vlog |
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2022-05-20 | Critiques In; Plans Out | Sic Transit #Devlog 010 | 8:16 | 28 | Vlog |
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2022-05-14 | Demo Development In-Depth | Sic Transit #Devlog | 9:32 | 20 | |
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2022-05-11 | HealQuest | DD44 Playthrough | 32:42 | 19 | Let's Play |
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2022-05-10 | Pinkturtle | DD44 Playthrough | 1:21:19 | 18 | |
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2022-05-09 | Hack[ware] | DD44 Playthrough | 21:52 | 33 | |
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2022-05-09 | Heroes' Gain | DD44 Playthrough | 17:28 | 22 | |
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2022-05-08 | Smoke Break | DD44 Playthrough | 25:07 | 11 | | Minecraft
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2022-05-08 | Paraperspective | DD44 Playthrough | 1:11:07 | 13 | |
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2022-05-08 | Karapath | DD44 Playthough | 17:49 | 14 | |
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2022-05-07 | ROTACTION | DD44 Playthrough | 7:59 | 8 | |
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2022-05-07 | Via Mortis | DD44 Playthrough | 31:05 | 65 | | Via Mortis
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2022-05-07 | Shipwreck | DD44 Playthrough | 22:21 | 10 | | I Wanna Be the Guy
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2022-05-07 | Demo Tour | Sic Transit #Devlog | 6:21 | 21 | Vlog |
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2022-05-06 | Sic Transit version 2.1 Trailer | 0:31 | 50 | Preview |
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2022-04-29 | Level Design Stares Also | Sic Transit #Devlog | 7:02 | 32 | Vlog |
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2022-04-21 | Hard Deadlines & Hard Surfaces | Sic Transit #Devlog | 5:10 | 30 | Vlog |
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2022-04-15 | Teaching my son to dab | Sic Transit #Devlog | 3:49 | 29 | Vlog |
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