1. | AM2R (with party edition) randomizer (with skips) in 00:06:07 IGT | 10 | | AM2R
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2. | Gamma zip glitch | 4 | | AM2R
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3. | zipping with bombing walls | 4 | | AM2R
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4. | underwater walljump zipping and jet zipping | 3 | | AM2R
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5. | New zip tech: Auto zip | 3 | | AM2R
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6. | Finally got the missile zip | 3 | | AM2R
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7. | Larvae zip done (Non-TAS) | 3 | | AM2R
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8. | AM2R Fusion rando | 3 | | AM2R
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9. | AM2R Time Trials 1:15:05 on It's Morphin' Time by Glitzy | 2 | | AM2R
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10. | Ez Energy | 1 | | AM2R
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11. | AM2R 1.5.5 Normal (Casual) Randomizer in 1:35:23 IGT | 1 | | AM2R
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12. | Potential new oob found! (Party Edition only) | 1 | | AM2R
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13. | AM2R Time Trials mod-Y-bomb jump session | 1 | | AM2R
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14. | Spaceboost through big dark room | 1 | | AM2R
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15. | Early supers (Party mode only) | 1 | | AM2R
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16. | First Dual Alphas done in 53sec | 1 | | AM2R
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17. | Ez alpha kill in 6sec | 1 | | AM2R
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18. | Got another pipe spark | 1 | | AM2R
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19. | This to right after, blink-out to power bomb strat saves probably over a min | 1 | | AM2R
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20. | BG2 Exit (no highjump) | 1 | | AM2R
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21. | Without highjump+balljump strat feels 90% consistent over midair one | 1 | | AM2R
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22. | Torizo skip gotten | 1 | | AM2R
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23. | Speedboost y inverted jump | 0 | | AM2R
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24. | Extra shinespark saves a sec in party mode | 0 | | AM2R
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25. | Sick speedball! #5 | 0 | | AM2R
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26. | Got the omega nest skip | 0 | | AM2R
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27. | An extra zip saves a sec and a half | 0 | | AM2R
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28. | Breaking an extra tile in the ground | 0 | | AM2R
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29. | New strat in pre omega saves 2sec (Party mode for assistance) | 0 | | AM2R
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30. | Cool Speedball | 0 | | AM2R
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31. | kind of tight shinespark here for new game+ | 0 | | AM2R
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32. | Samus sprite glitch | 0 | | AM2R
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33. | ballspark sprite glitch | 0 | | AM2R
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34. | Got the useless oob glitch | 0 | | AM2R
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35. | Hard demorph section | 0 | | AM2R
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36. | Probably the tightest speedboost in AM2R (Party mode) | 0 | | AM2R
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37. | Clearing another room with zips saves 1 sec | 0 | | AM2R
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38. | Almost pixel perfect theory entrance to a3 (Party mode) | 0 | | AM2R
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39. | Route theory for party mode | 0 | | AM2R
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40. | Nice speedball #4 | 0 | | AM2R
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41. | Bonus Omegachad climb #3 | 0 | | AM2R
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42. | Speedball #1 | 0 | | AM2R
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43. | Zip omptimization post gravity saves 2sec on the speedboost method and up to 1sec on the morph | 0 | | AM2R
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44. | AM2R Time Trials - Classic by Greennick Casual 100% | 0 | | AM2R
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45. | Using inverted y jump with a shinespark | 0 | | AM2R
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46. | Cool strats | 0 | | AM2R
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47. | Getting a consistent setup for the zip | 0 | | AM2R
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48. | Speedball #3 | 0 | | AM2R
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49. | Turnaround clip glitch | 0 | | AM2R
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50. | Wraparound walljump without morph gliding | 0 | | AM2R
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51. | Found another way to keep shinespark by blink-outs (party mode example) | 0 | | AM2R
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52. | Possible shinespark A1 item time save zip | 0 | | AM2R
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53. | Possible shinespark in any% to sacrifice 1 super tank for | 0 | | AM2R
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54. | Another method for the super jump glitch-Super Jump+Speedwalk combo | 0 | | AM2R
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55. | Bonus Omegachad climb #1 | 0 | | AM2R
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56. | Chaddy spark | 0 | | AM2R
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57. | Landing site climb | 0 | | AM2R
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58. | Meatboy room in reverse; backup strat with zips | 0 | | AM2R
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59. | simply skill | 0 | | AM2R
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60. | New earlier oob, very slow but skipped earlier | 0 | | AM2R
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61. | AM2R Mods - VS Scarlet Ridley - Blazing Mode | 2 | | AM2R
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62. | AM2R Mods - VS Scarlet Ridley - Radiant Mode | 4 | | AM2R
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