301. | CEEHGW: Camille Laurelli - LVLUP! | 88 | |
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302. | Živé hraní - Vladimír Kudělka - Afterglitch (Infinite Universes) | 87 | | Afterglitch
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303. | Silica - Air Units trailer | 83 | Preview | Silica
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304. | Radek Marek a jeho FPI | 82 | |
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305. | Jan Kremer - In search of lost gameplay | 80 | |
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306. | Vláďa Chvátil! | 79 | | Original War
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307. | Tomáš Motal - Komiks jako film a digitální hra (Lektvar 2025) | 79 | |
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308. | Lemon Horse (Lektvar energie 2025) | 79 | |
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309. | TT: Maroš Brojo I SGDA, Slovenské múzeum dizajnu | 79 | |
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310. | Živé hraní - Petr Kolář - Last Train Home (Infinite Universes) | 78 | | Last Train Home
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311. | CEEHGW: Jakob Moesgaard - Games as national heritage - Reflections on 25 years of collecting games | 76 | |
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312. | Richard Fajnor - Psychologie barev | 76 | |
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313. | Cloud Cutter gameplay | 75 | | Cloud Cutter
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314. | Scientist’s Doom (Game Access 2019) | 72 | |
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315. | Co je ... Scribe | 71 | | Scribe
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316. | Mafia (gameplay) | 69 | | Mafia
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317. | Game Jam Zlín 2024 recap | 68 | |
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318. | Mafia II Definitive Edition (PS4 gameplay) | 67 | | Mafia II
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319. | Blood will be Spilled (prolog + gameplay) | 65 | | Blood will be Spilled
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320. | CEELHGW: Gaja Zornada - Preservation of Creative Software Distribution of the 1980s Slovenia | 65 | |
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321. | The Wild Age (Game Access 2019) | 65 | | The Wild Age
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322. | Co je ... Galaxy Highways | 65 | |
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323. | Andreas Lange - Gaming cultural heritage in Europe (Keynote 1) | 64 | |
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324. | Tales of Bu (Game Access 2019) | 64 | |
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325. | Mikuláš Podprocký a jeho FPI | 62 | |
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326. | CEEHGW: Tamás Beregi - Preserving Hungarian Digital Games | 61 | |
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327. | Revolution - Preproduction video | 61 | | Fallout 3
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328. | Co je ... HeistGeist? | 60 | |
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329. | Co je … Preserve | 60 | |
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330. | Jukka Kovalainen - Embracer Game Archive, Preservation through use | 59 | |
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331. | Trace of Nothing (Lektvar energie 2025) | 58 | |
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332. | Adam Kysler & Vojtěch Straka - Slovak Design Center | 54 | |
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333. | David Wurczel (Volcanoids, Warhorse Studios) - Témata a Technologie Herní Hudby | 53 | |
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334. | Lost Match (Lektvar energie 2025) | 48 | |
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335. | GDC 24 I Marian Ferko - Organizovanie života, práce a vôbec | 45 | |
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336. | Jogi Neufeld - If the world ends, I’m going to Vienna. Everything happens there later | 45 | |
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337. | Ján Ilavský tvůrce Beat Saber | 42 | | Beat Saber
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338. | Deadness - movemevent showcase | 42 | |
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339. | Mafia II odkaz na Mafii | 41 | | Mafia II
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340. | Arctis (Lektvar energie 2025) | 40 | |
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341. | Mafia III (gameplay) | 39 | | Mafia III
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342. | Spectac Gameplay | 38 | | Chaser
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343. | BonVoyage! (gameplay) | 33 | |
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344. | Spectac Gameplay 2 | 32 | | Chaser
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345. | Spectac preproduction video | 31 | |
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346. | Deadness - Final Trailer | 31 | |
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347. | Matěj Gargula (Flying Rat Studio) - Image Stylization with Image Processing | 27 | |
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348. | Mafia II (cz gameplay) | 25 | | Mafia II
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349. | Chill Chat #3 - David Vávra (Geewa) | 8 | |
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350. | Vision Game – živé vysílání | 0 | |
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