1. | Creating Arrays in Pseudocode | 15,893 | |
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2. | How to Create a Script in Word | 9,220 | |
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3. | R081 Creative iMedia Theory #1 Mind Maps | 8,138 | |
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4. | R081 Creative iMedia Theory #2 Mood Boards | 5,858 | |
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5. | Creative iMedia - Visualisation Diagrams R081 | 4,903 | |
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6. | Flat File & Relational Databases | 4,587 | |
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7. | Creating a Comic in Powerpoint | 3,804 | |
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8. | R081 Lesson #9 - Visualisation Diagrams | 3,458 | |
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9. | Creative iMedia Storyboards R081 | 3,166 | |
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10. | Mind Maps Exam Question R081- Creative iMedia - | 2,982 | |
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11. | Creative iMedia - Mood Boards R081 | 2,922 | |
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12. | R081 Lesson #3 - Camera Shots & Angles | 2,576 | |
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13. | Master Sprite Sheets in P5 Play: Create and Animate Like a Pro! | 2,562 | |
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14. | Shrek. #universalstudios #shrek | 2,426 | |
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15. | Creative iMedia - Work Plans R081 | 2,339 | |
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16. | Opening a Pokemon Aqua Bottle Blind box #pokemon #pokemoncenter | 2,323 | |
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17. | How To Make A Tower Defence Game In JavaScript | Tutorial | 2,194 | Tutorial |
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18. | JavaScript Pathfinding in 20 Minutes! | 2,116 | Tutorial |
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19. | R081 Lesson #6 - Scripts | 2,100 | |
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20. | Poke peace house build | 2,092 | |
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21. | R081 Lesson #10 - File Formats & Compression | 2,057 | |
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22. | System Development Life Cycle - Analysis Stage - CIE IGCSE ICT | 1,984 | |
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23. | EASIEST Enemy AI Pathfinding in JavaScript for GAMES [Code Tutorial 2024] | 1,943 | Tutorial |
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24. | R081 Lesson #7 - Storyboard | 1,910 | |
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25. | Little Man Computer and Assembly Language | 1,544 | |
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26. | HOW TO MAKE A PLATFORM GAME IN JAVASCRIPT -MOVEMENT - PT 2 | 1,446 | Guide |
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27. | R081 Lesson #8 - Target Audience | 1,438 | |
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28. | Creating a Simple Platformer Game in P5.play: A Step-by-Step Tutorial | 1,428 | Tutorial |
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29. | SSL & TLS - iGCSE Computer Science | 1,415 | |
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30. | R081 Lesson #4 Camera Movement | 1,367 | |
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31. | How to make a Racing Game in JavaScript using P5 Play *Part 1* | 1,334 | Tutorial |
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32. | R081 Lesson #11 - Work Plans | 1,328 | |
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33. | Colour Theory OCR Creative iMedia R082 | 1,235 | |
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34. | Importing an RTF into Powerpoint | 1,110 | |
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35. | R081 Lesson #12 - Client Briefs | 1,057 | |
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36. | Types of Touch Screen | IGCSE Computer Science | 1,047 | |
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37. | Encryption - iGCSE Computer Science | 1,028 | |
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38. | Barcodes and QR Codes | IGCSE Computer Science | 927 | |
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39. | Lesson #14 Health & Safety | 915 | |
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40. | HOW TO MAKE A PLATFORM GAME IN JAVASCRIPT - PT 1 | 894 | Guide |
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41. | R081 Lesson #5 Lighting & Sound | 894 | |
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42. | Microsoft Word Mail Merge #2 Displaying Field Codes | 849 | |
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43. | Checksums & Check Digits | 835 | |
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44. | Creating a Julian Opie Portrait in Photoshop | 783 | |
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45. | System Development Life Cycle Implementation Stage | 763 | |
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46. | Zombie Apocalypse Redux: Level Up Your Game with New Features and Challenges | 734 | Guide |
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47. | Lesson #16 Legislation | 708 | |
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48. | How to make Flappy Bird with JavaScript p5play tutorial | 684 | Tutorial |
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49. | Cambridge iGCSE Computer Science - pseudocode input & output | 628 | |
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50. | Rowlett and Piplup Poke Peace House | 608 | |
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51. | Greenfoot 5 Counter | 602 | |
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52. | System Development Life Cycle Design Stage | 597 | |
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53. | Sorry subscribers, Tokyo has me now. | 578 | |
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54. | Ethics in Computer Science Copyright and Plagiarism | 552 | |
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55. | Jump Into Game Development: Creating a Doodle Jump Game in JavaScript | 548 | | Doodle Jump
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56. | Sound Sampling in Computer Science | 516 | |
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57. | What is the purpose of playtesting? | 481 | |
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58. | Why use a tutorial in games? | 470 | |
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59. | Lesson #15 - Sources | 464 | |
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60. | 16.05.18 Eduqas Computer Science Component 2 Stream | 450 | |
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61. | Construct 2 - #3 - Adding Scores | 450 | |
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62. | Branching in Little Man Computer | A Level Computer Science (OCR) | 448 | |
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63. | One Dimensional 1D Arrays in Visual Basic | 447 | |
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64. | How to Normalise Binary Floating Point Numbers | OCR A Level Computer Science | 446 | |
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65. | Types Data Transmission | 441 | |
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66. | Making Mario in P5 Play: Getting Started - Video #1 | 436 | |
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67. | What is computer science? #softwaredevelopment #study #motivation #coding | 435 | |
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68. | Pixel Perfect Pallet Town: Recreating Pokémon's Iconic Starting Point in JavaScript | 433 | |
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69. | IGCSE ICT Paper 3 - Dreamweaver Tutorial #1 - Creating a Table Layout | 419 | Tutorial |
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70. | Functions & Procedures in Visual Basic | 417 | |
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71. | Why learn about algorithms and problem solving? #softwaredevelopment #motivation | 413 | |
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72. | I tell all my students to create a portfolio before they leave college. | 403 | |
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73. | Why is binary used in computers? | 401 | |
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74. | Lesson #13 Versioning and Naming | 385 | |
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75. | Why use regex? | 382 | |
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76. | Surviving the Zombie Apocalypse: Create Your Own Shooter Game with P5.play and JavaScript | 375 | |
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77. | Why learn to code? | 374 | |
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78. | Jump, Dodge, and Conquer: Building a Donkey Kong Game in JavaScript | 364 | | Donkey Kong
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79. | Why start with beginner friendly languages? | 362 | |
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80. | Measurement Applications | 358 | |
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81. | Spell check and Replace in Word 365 | 345 | |
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82. | Positive to Negative Binary Conversion Using Two's Complement | 343 | |
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83. | Everything you need to know about the CPU! (GCSE & iGCSE) | 332 | |
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84. | Break into Game Development: Build Atari Breakout in JavaScript with P5.play | 314 | |
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85. | System Development Life Cycle Evaluation Stage | 313 | |
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86. | Greenfoot 4 Removing Objects and Adding Sound | 306 | |
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87. | Construct 2 #1 Adding Backgrounds and Sprites | 303 | |
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88. | Greenfoot Tutorial 1 - Saving the World in Greenfoot - Eduqas Computer Science | 303 | Tutorial |
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89. | Building a Stacking Blocks Game with P5.play in JavaScript | 291 | |
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90. | Eduqas Computer Science - Component 1 Stream - 10 05 19 | 290 | |
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91. | Eduqas HTML Full Question | 287 | |
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92. | Input & Output Devices | 281 | |
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93. | What is the importance of code efficiency? | 275 | |
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94. | Floating Point & Fixed Point Binary Numbers Explained! | OCR A Level Computer Science | 265 | |
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95. | The Internet, Servers and Routing | 262 | |
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96. | Little Man Computer | Input Output A Level Computer Science (OCR) | 257 | |
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97. | Authentication iGCSE Computer Science | 256 | |
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98. | The Operating System File Manager | 250 | |
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99. | GCSE Computer Science - Secure Client Application | 248 | |
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100. | What is code optimisation? | 247 | |
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