Benevolens Psittacorum

Benevolens Psittacorum

Views:
1,550,896
Subscribers:
2,190
Videos:
3,047
Duration:
23:09:12:08
United States
United States

Benevolens Psittacorum is an American YouTube content creator with over 2.19 thousand subscribers, with his content totaling over 1.55 million views views across roughly 3.05 thousand videos.

Created on ● Channel Link: https://www.youtube.com/channel/UCmuVAoGxkAZYE_rR1KOKupA





Top 100 Terraformers Videos With The Most Comments by Benevolens Psittacorum


Video TitleCommentsCategoryGame
1.Terraformers on my early birthday present laptop, it actually runs! Yay! Part 1, Red Planet Awaits!9Terraformers
2.Terraformers; Week 42 Challenge, part 4; Expansionist, +city locations, +rain bonus, NO TITANIUM -_-2Terraformers
3.Terraformers; Week 48 Challenge, part 4 of 4; +Terraforming, Lava tube start, no nitrates of doom!!!1Terraformers
4.Terraformers; Week 49 Challenge, part 2; Red Mars; +Space projects, +Terraforming, nerfed trade.0Terraformers
5.Terraformers; scenario, Expansionist; part 4, turns 31 to 41; yay sandstorms & trade routes.0Terraformers
6.Terraformers; part 1, turns 1 to 42; custom, extra lame POTATO gameplay; starting out, building up.0Terraformers
7.Terraformers; 2nd playthrough, part 8, turns 64 through 71; Red Mars, post-victory leisure mode.0Terraformers
8.Terraformers; Week 50 Challenge, PART 5; Green Mars, 2xRainApp & LessRads.0Terraformers
9.Terraformers; 3rd playthrough, part 4, turns 41 through 51; custom Martian POTATO gameplay.0Terraformers
10.Terraformers; Week 48 Challenge, part 3 of 4; +Terraforming, Lava tube start, no nitrates of doom0Terraformers
11.Terraformers; Week 43 Challenge, part 7; Blue Mars, life appreciation, trade boost, & tech boost0Terraformers
12.Terraformers; Week 38 Challenge; part 2, turns 41 to the end.0Terraformers
13.Terraformers; Week 42 Challenge, part 2; Expansionist, +city locations, +rain bonus, NO TITANIUM -_-0Terraformers
14.Terraformers; 2nd playthrough; part 2, turns 11 - 20; Red Mars, challenging.0Terraformers
15.Terraformers; Per Aspera, Ad Astra; part 1, turns 1 to 21; maybe off to an okayish start, MAYBE.0Terraformers
16.Terraformers; Week 46 Challenge, part 5; +research, +city locations, but more power cost to explore0Terraformers
17.Terraformers; Week 52 Challenge, PART 3; Red Mars; extra nitrates, fewer projects, plains start.0Terraformers
18.Terraformers; scenario, Planet of Knowledge; part 3, turns 31 to 41; asteroid to redirect, yay more0Terraformers
19.Terraformers; 3rd playthrough, part 5, turns 51 through 61; custom Martian POTATO gameplay.0Terraformers
20.Terraformers; scenario, Planet of Knowledge; part 2, turns 11 to 31; welcome to the middle, yeah....0Terraformers
21.Terraformers; Week 44 Challenge, part 2; Per Aspera Ad Astra, +city locs, +seafaring, +RADS!0Terraformers
22.Terraformers; 2nd playthrough, part 7, turns 61 through 64; Red Mars, challenging VICTORY!!!0Terraformers
23.Terraformers; Week 45 Challenge, part 4 of 5; Per Aspera Ad Astra, +Techs, Plains, Bad R&D0Terraformers
24.Terraformers; Week 43 Challenge, part 6; Blue Mars, life appreciation, trade boost, & tech boost0Terraformers
25.Terraformers; Week 45 Challenge, part 2 of 5; Per Aspera Ad Astra, +Techs, Plains, Bad R&D0Terraformers
26.Terraformers; Week 41 Challenge; part 1, turns 1 to 21; Blue Mars, low rads, bad R&D.0Terraformers
27.Terraformers; Week 41 Challenge; part 2, turns 21 to 31; Blue Mars, low rads, bad R&D0Terraformers
28.Terraformers; 2nd playthrough, part 10, turns 81 through 85; Red Mars, post-victory leisure mode.0Terraformers
29.Terraformers; Week 50 Challenge, PART VI; Green Mars, 2xRainApp & LessRads0Terraformers
30.Terraformers; Week 43 Challenge, part 5; Blue Mars, life appreciation, trade boost, & tech boost0Terraformers
31.Terraformers; 5th & final part, 1st playthrough; turns 41 through 45; mining leader.0Let's PlayTerraformers
32.Terraformers; Per Aspera Ad Astra; part 2, turns 21 to 31; not as good as possible, but still going.0Terraformers
33.Terraformers; Week 43 Challenge, part 3; Blue Mars, life appreciation, trade boost, & tech boost0Terraformers
34.Terraformers; 3rd playthrough, part 2, turns 21 through 31; custom Martian POTATO gameplay.0Let's PlayTerraformers
35.Terraformers; scenario, Expansionist; part 7, turns 61 to the end; despite feeling sick, I won!!0Terraformers
36.Terraformers; Week 44 Challenge, part 5; Per Aspera Ad Astra, +city locs, +seafaring, +RADS!0Terraformers
37.Terraformers; Per Aspera Ad Astra; final part, turns 41 through 46; now space is Martian territory!!0Terraformers
38.Terraformers; 2nd playthrough, part 9, turns 71 through 81; Red Mars, post-victory leisure mode.0Terraformers
39.Terraformers; Week 45 Challenge, part 5 of 5; Per Aspera Ad Astra, +Techs, Plains, Bad R&D0Terraformers
40.Terraformers; part 3, turns 51 to 61.5; custom, extra lame & boring POTATO gameplay; still building.0Terraformers
41.Terraformers; Week 43 Challenge, part 4; Blue Mars, life appreciation, trade boost, & tech boost0Terraformers
42.Terraformers; Green Mars; part 3, turns 21 to 310Terraformers
43.Terraformers; Week 51 Challenge, PART 4; Blue Mars; More Tritium, Less Comfort, Less Coastal Support0Terraformers
44.Terraformers; Week 41 Challenge; part 4, turns 41 to 51; Blue Mars, low rads, bad R&D0Terraformers
45.Terraformers; Week 45 Challenge, part 1 of 5; Per Aspera Ad Astra, +Techs, Plains, Bad R&D0Terraformers
46.Terraformers; Week 38 Challenge; part 1, turns 1 to 41.0Terraformers
47.Terraformers; 2nd part, 1st playthrough; turns 11 through 20; construction leader.0Terraformers
48.Terraformers; Week 46 Challenge, part 4; +research, +city locations, but more power cost to explore0Terraformers
49.Terraformers; Week 50 Challenge, PART 3; Green Mars, 2xRainApp & LessRads.0Terraformers
50.Terraformers; Week 50 Challenge, PART 1; Green Mars, 2xRainApp & LessRads.0Terraformers
51.Terraformers; Week 51 Challenge, PART 3; Blue Mars; More Tritium, Less Comfort, Less Coastal Support0Terraformers
52.Terraformers; scenario, Expansionist; part 1, turns 1 to 11; well, I think that's a good start.0Terraformers
53.Terraformers; Week 42 Challenge, part 1; Expansionist, +city locations, +rain bonus, NO TITANIUM!!!0Terraformers
54.Terraformers; Week 41 Challenge; part 5, turns 51 to the end; Blue Mars, low rads, bad R&D0Terraformers
55.Terraformers; Blue Mars; part 2, turns 21 to 31; well, both ice caps are EXTRA CRISPY anyways, yay.0Terraformers
56.Terraformers; Week 43 Challenge, part 2; Blue Mars, life appreciation, trade boost, & tech boost0Terraformers
57.Terraformers; 3rd playthrough, part 9, turns 91 through 101; custom Martian POTATO gameplay.0Terraformers
58.Terraformers; Week 49 Challenge, part 3; Red Mars; +Space projects, +Terraforming, nerfed trade0Terraformers
59.Terraformers; 2nd playthrough, part 3, turns 21 through 30; Red Mars, challenging.0Terraformers
60.Marsyclopedia tour, after my 1st playthrough of Terraformers.0Let's PlayTerraformers
61.Terraformers; Week 51 Challenge, PART 2; Blue Mars; More Tritium, Less Comfort, Less Coastal Support0Terraformers
62.Terraformers; 2nd playthrough, part 13, turns 104 through 111; Red Mars, post-victory leisure mode.0Terraformers
63.Terraformers; Week 46 Challenge, part 3; +research, +city locations, but more power cost to explore0Terraformers
64.Terraformers; 3rd playthrough, part 8, turns 81 through 91; custom Martian POTATO gameplay.0Terraformers
65.Terraformers; Week 40 Challenge, very hard difficulty; Blue Mars plus extra rad, like totally rad!!!0Terraformers
66.Terraformers; 3rd playthrough, part 10, turns 101 through 111; custom Martian POTATO gameplay.0Terraformers
67.Terraformers; Green Mars scenario; part 2, turns 11 to 21.0Terraformers
68.Terraformers; scenario, Expansionist; part 5, turns 41 to 51; 4th city founded at least, still broke0Terraformers
69.Terraformers; Week 50 Challenge, PART 2; Green Mars, 2xRainApp & LessRads.0Terraformers
70.Terraformers; part 2, turns 42 to 51; custom, extra lame POTATO gameplay; starting out, building up.0Terraformers
71.Terraformers; Week 51 Challenge, PART 1; Blue Mars; More Tritium, Less Comfort, Less Coastal Support0Terraformers
72.Terraformers; 2nd playthrough, part 12, turns 96 through 104; Red Mars, post-victory leisure mode.0Terraformers
73.Terraformers; 2nd playthrough; part 1, turns 1 - 10; Red Mars, challenging.0Terraformers
74.Terraformers; 3rd playthrough, part 1, turns 1 through 21; custom Martian POTATO gameplay.0Terraformers
75.Terraformers; Week 47 Challenge; part 1; +support coastal, - support ocean, & - city locations.0Terraformers
76.Terraformers; part 3, turns 61 to 71; custom POTATO gameplay; started building some oceans stuff.0Terraformers
77.Terraformers; custom unlock-farming test; part 1, turns 1 to 31. Seeing about getting more options.0Terraformers
78.Terraformers; Week 41 Challenge; part 3, turns 31 to 41; Blue Mars, low rads, bad R&D0Terraformers
79.Terraformers; Week 48 Challenge, part 1 of 4; +Terraforming, Lava tube start, no nitrates of doom!0Terraformers
80.Terraformers; Week 47 Challenge; part 3; +sup coastal, sup ocean, city locs0Terraformers
81.Terraformers; 2nd playthrough, part 6, turns 51 through 60; Red Mars, challenging.0Terraformers
82.Terraformers; Green Mars; part 6, turns 51 to 61; support is a bit wonky, but otherwise improving.0Terraformers
83.Terraformers; scenario, Planet of Knowledge; part 1, turns 1 to 11; a mediocre start, yay!!!0Terraformers
84.Terraformers; Week 47 Challenge; part 2; +sup coastal, -sup ocean, -city locs0Terraformers
85.Terraformers; Per Aspera Ad Astra; part 3, turns 31 to 41; whoa oh, we're over halfway there!!!!0Terraformers
86.Terraformers; 3rd part, 1st playthrough; turns 21 through 30; robotics leader.0Let's PlayTerraformers
87.Terraformers; scenario, Planet of Knowledge; part 4, turns 41 to 51; asteroid redirected, awesome!!!0Terraformers
88.Terraformers; 2nd playthrough, part 5, turns 41 through 50; Red Mars, challenging.0Terraformers
89.Terraformers; 4th part, 1st playthrough; turns 31 through 40; trade leader0Terraformers
90.Terraformers; scenario, Expansionist; part 3, turns 21 to 31; third city founded, still iffy....0Terraformers
91.Terraformers; Week 49 Challenge, part 4; Red Mars; +Space projects, +Terraforming, nerfed trade.0Terraformers
92.Terraformers; scenario, Expansionist; part 2, turns 11 to 21; stalling out, but not crashed yet.0Terraformers
93.Terraformers; custom unlock-farming test; part 2, turns 31 to 53. Seeing about getting more options.0Terraformers
94.Victory in Terraformers is so 1950's Sci-Fi!0Terraformers
95.Terraformers; Week 50 Challenge, PART 4; Green Mars, 2xRainApp & LessRads.0Terraformers
96.Terraformers; Week 46 Challenge, part 2; +research, +city locations, but more power cost to explore0Terraformers
97.Terraformers; 2nd playthrough, part 4, turns 31 through 40; Red Mars, challenging!!0Terraformers
98.Terraformers; Week 52 Challenge, PART 1; Red Mars; extra nitrates, fewer projects, plains start.0Terraformers
99.Terraformers; 3rd playthrough, part VI, turns 61 through 71; custom Martian POTATO gameplay.0Terraformers
100.Terraformers; 3rd playthrough, part 3, turns 31 through 41; custom Martian POTATO gameplay.0Terraformers