2025-07-13 | Time to use the teleport stone | 0:00 | 6 | | Grandia
|
2025-07-13 | (Vertical Stream) Time to use the teleport stone | 0:00 | 34 | | Grandia
|
2025-07-13 | I am so awesome at this game | 0:00 | 747 | | Clair Obscur: Expedition 33
|
2025-07-13 | Only way to find out | 0:00 | 8,653 | | Clair Obscur: Expedition 33
|
2025-07-13 | I do love that these are a thing in the game | 0:00 | 793 | | Final Fantasy XII
|
2025-07-12 | Don't think she liked that | 0:00 | 403 | | Aliens: Colonial Marines
|
2025-07-12 | Felt bad doing that now | 0:00 | 8 | | Final Fantasy XII
|
2025-07-12 | You have to do that reference | 0:00 | 298 | | Grandia
|
2025-07-12 | You knew it was going to have that reference | 0:00 | 468 | | Aliens: Colonial Marines
|
2025-07-12 | Well turns out companions can get in the way | 0:00 | 414 | | Aliens: Colonial Marines
|
2025-07-11 | We should hopefully be able to get to Monarch | 0:00 | 8 | | The Outer Worlds
|
2025-07-11 | I don't think anyone will notice them right | 0:00 | 614 | | Indiana Jones and the Great Circle
|
2025-07-11 | (Vertical Stream) We should hopefully be able to get to Monarch | 0:00 | 13 | | The Outer Worlds
|
2025-07-11 | I do think these animations are awesome | 0:00 | 178 | | Grandia
|
2025-07-11 | I mean it is typical behaviour right | 0:00 | 592 | | Indiana Jones and the Great Circle
|
2025-07-11 | Exactly Justin, Exactly | 0:00 | 489 | | Grandia
|
2025-07-11 | 90s games were something else | 0:00 | 1,073 | | Grandia
|
2025-07-10 | Loved how far he flew | 0:00 | 302 | |
|
2025-07-10 | Imagine eating it like that | 0:00 | 256 | | Indiana Jones and the Great Circle
|
2025-07-10 | There's so many corridors | 0:00 | 34 | | Final Fantasy XIII
|
2025-07-10 | I like that no button was needed | 0:00 | 223 | | Indiana Jones and the Great Circle
|
2025-07-10 | Best way to level up that skill I think | 0:00 | 1,184 | | Grandia
|
2025-07-10 | I mean he didn't know why I was there | 0:00 | 695 | | Indiana Jones and the Great Circle
|
2025-07-10 | (Vertical Stream) There's so many corridors | 0:00 | 28 | | Final Fantasy XIII
|
2025-07-09 | Surely he did not have to drop it | 0:00 | 940 | | Indiana Jones and the Great Circle
|
2025-07-09 | Clearly it must be normal | 0:00 | 1,039 | | Indiana Jones and the Great Circle
|
2025-07-09 | You know what, he's not lying | 0:00 | 1,007 | | Indiana Jones and the Great Circle
|
2025-07-09 | (Vertical Stream) Starting to worry our action have consequences | 0:00 | 38 | | The Outer Worlds
|
2025-07-09 | (Vertical Stream) Our focus seems to be revealing itself | 0:00 | 13 | | Final Fantasy XIII
|
2025-07-09 | Now that's some good detail | 0:00 | 963 | | Indiana Jones and the Great Circle
|
2025-07-09 | Our focus seems to be revealing itself | 0:00 | 23 | | Final Fantasy XIII
|
2025-07-09 | Starting to worry our action have consequences | 0:00 | 8 | | The Outer Worlds
|
2025-07-09 | It does feel good when you get the timing right | 0:00 | 5,266 | | Clair Obscur: Expedition 33
|
2025-07-08 | This area must but over soon | 0:00 | 18 | | Final Fantasy XIII
|
2025-07-08 | The level of detail is amazing | 0:00 | 969 | | Clair Obscur: Expedition 33
|
2025-07-08 | (Vertical Stream) Helping the Scientists of Roseway | 0:00 | 6 | | The Outer Worlds
|
2025-07-08 | This game is so beautiful | 0:00 | 1,185 | | Clair Obscur: Expedition 33
|
2025-07-08 | That tends to be when it all goes wrong | 0:00 | 183 | | Clair Obscur: Expedition 33
|
2025-07-08 | Helping the Scientists of Roseway | 0:00 | 6 | | The Outer Worlds
|
2025-07-08 | That was exactly how we meant to do that | 0:00 | 1,502 | | Clair Obscur: Expedition 33
|
2025-07-08 | (Vertical Stream) This area must but over soon | 0:00 | 24 | | Final Fantasy XIII
|
2025-07-08 | For a PS3 game can't complain | 0:00 | 1,328 | | Aliens: Colonial Marines
|
2025-07-07 | Time to head to the next world | 0:00 | 6 | | The Outer Worlds
|
2025-07-07 | (Vertical Stream) Not long before we are all united | 0:00 | 18 | | Final Fantasy XIII
|
2025-07-07 | Not long before we are all united | 0:00 | 22 | | Final Fantasy XIII
|
2025-07-07 | (Vertical Stream) Time to head to the next world | 0:00 | 18 | | The Outer Worlds
|
2025-07-07 | I knew never to trust them | 0:00 | 1,227 | | Clair Obscur: Expedition 33
|
2025-07-07 | I should learn not to speak | 0:00 | 1,009 | | Clair Obscur: Expedition 33
|
2025-07-07 | I'm sure it was bigger | 0:00 | 821 | | Clair Obscur: Expedition 33
|
2025-07-07 | It was so hard to get the timing for this guy | 0:00 | 1,052 | | Clair Obscur: Expedition 33
|
2025-07-07 | I think she's broken | 0:00 | 851 | | Clair Obscur: Expedition 33
|
2025-07-06 | (Vertical Stream) I think Justin has got through to Leen | 0:00 | 30 | | Grandia
|
2025-07-06 | And just when I thought I was doing well | 0:00 | 288 | | Aliens: Colonial Marines
|
2025-07-06 | Sadly that was the only time they did that | 0:00 | 420 | | Final Fantasy XII
|
2025-07-06 | For a PS3 game, that was a fun detail | 0:00 | 979 | | Aliens: Colonial Marines
|
2025-07-06 | It does remind me bit of that classic game | 0:00 | 846 | | Clair Obscur: Expedition 33
|
2025-07-06 | That wasn't the time for that | 0:00 | 517 | | Aliens: Colonial Marines
|
2025-07-06 | I think Justin has got through to Leen | 0:00 | 15 | | Grandia
|
2025-07-05 | It's definitely has a Shiva feel to it | 0:00 | 754 | | Final Fantasy XII
|
2025-07-05 | These hunts are definitely getting harder | 0:00 | 106 | | Final Fantasy XII
|
2025-07-05 | They could have got the others | 0:00 | 1,342 | | Final Fantasy XII
|
2025-07-05 | That move could make things problematic | 0:00 | 1,247 | | Final Fantasy XII
|
2025-07-05 | I do like these enemies are in the game | 0:00 | 737 | | Final Fantasy XII
|
2025-07-04 | This game just keeps impressing me | 0:00 | 777 | | Stellar Blade
|
2025-07-04 | That's clearly the plan | 0:00 | 648 | | Final Fantasy XII
|
2025-07-04 | He's tactic is always best | 0:00 | 152 | | Final Fantasy XII
|
2025-07-04 | Time to help out the people on the Groundbreaker | 0:00 | 3 | | The Outer Worlds
|
2025-07-04 | Looks like so much is starting to open up | 0:00 | 4 | | The Outer Worlds
|
2025-07-04 | Now that's how you do an end encounter | 0:00 | 1,157 | | Stellar Blade
|
2025-07-04 | (Vertical Stream) Time to help out the people on the Groundbreaker | 0:00 | 23 | | The Outer Worlds
|
2025-07-04 | This is one of the most satisfying boss encounters I've experienced | 0:00 | 615 | | Stellar Blade
|
2025-07-04 | (Vertical Stream) Looks like so much is starting to open up | 0:00 | 13 | | The Outer Worlds
|
2025-07-03 | We have to rescue Vanille | 0:00 | 28 | | Final Fantasy XIII
|
2025-07-03 | (Vertical Stream) We have to rescue Vanille | 0:00 | 27 | | Final Fantasy XIII
|
2025-07-03 | These bosses just keep looking better and better | 0:00 | 677 | | Stellar Blade
|
2025-07-03 | I hate when enemies do that | 0:00 | 1,215 | | Final Fantasy XII
|
2025-07-03 | This is one of the coolest games I've played | 0:00 | 539 | | Stellar Blade
|
2025-07-03 | It's always fun when you get things like that after all that work | 0:00 | 727 | | Final Fantasy XII
|
2025-07-03 | Such an epic find | 0:00 | 629 | | Final Fantasy XII
|
2025-07-02 | (Vertical Stream) Looks like we have the part for our ship, time to head into space | 0:00 | 10 | | The Outer Worlds
|
2025-07-02 | Let's hope Sazh and Vanille have a less eventful time | 0:00 | 17 | | Final Fantasy XIII
|
2025-07-02 | Looks like we have the part for our ship, time to head into space | 0:00 | 4 | | The Outer Worlds
|
2025-07-02 | (Vertical Stream) Let's hope Sazh and Vanille have a less eventful time | 0:00 | 58 | | Final Fantasy XIII
|
2025-06-29 | Maybe he activated it | 0:00 | 3 | | Final Fantasy XII
|
2025-06-29 | I couldn't believe how hard this was | 0:00 | 8 | | Final Fantasy XII
|
2025-06-29 | Found this useful to know what everyone knew | 0:00 | 67 | | Final Fantasy XII
|
2025-06-29 | Couldn't believe how hard this encounter was | 0:00 | 727 | | Final Fantasy XII
|
2025-06-28 | The bosses keep getting better | 0:00 | 803 | | Final Fantasy XII
|
2025-06-28 | That clearly needed to happen | 0:00 | 994 | | Final Fantasy XII
|
2025-06-28 | When you trigger the wound like that it feels great | 0:00 | 893 | | Monster Hunter Wilds
|
2025-06-28 | We clearly knew exactly what it was doing | 0:00 | 236 | | Monster Hunter Wilds
|
2025-06-28 | Let's Check Out the Outer Worlds | 0:00 | 31 | | The Outer Worlds
|
2025-06-28 | (Vertical Stream) Let's check out the Outer Worlds | 0:00 | 19 | | The Outer Worlds
|
2025-06-28 | How didn't it spot us | 0:00 | 725 | | Monster Hunter Wilds
|
2025-06-27 | I'm liking this games bosses designs | 0:00 | 644 | | Final Fantasy XII
|
2025-06-27 | That design looks cool | 0:00 | 1,166 | | Grandia
|
2025-06-27 | I liked when old games have things like that in them | 0:00 | 284 | | Grandia
|
2025-06-27 | This encounter was simpler than I thought | 0:00 | 501 | | Final Fantasy XII
|
2025-06-26 | Looks like we have to be stealthy, I'm great at that right | 0:00 | 28 | | Final Fantasy XIII
|
2025-06-26 | You should always work that bit | 0:00 | 87 | | Monster Hunter Wilds
|