Playstation Polygons

Playstation Polygons

Views:
101,815
Subscribers:
1,320
Videos:
29
Duration:
2:28:42
United Kingdom
United Kingdom

Playstation Polygons is a British content creator on YouTube with over 1.32 thousand subscribers. He published 29 videos which altogether total approximately 101.82 thousand views.

Created on ● Channel Link: https://www.youtube.com/channel/UCcaEek8sKiHdg_Xn_FXpm7g





Top 100 Most Controversial Videos by Playstation Polygons


Video TitleRatingCategoryGame
1.Polygons - System 222
2.Polygons - Confident Swing6
3.Polygons - Enchanted Forest (Yuna's Crunchy Polygon Remix)2
4.Polygons - CRT Dreams4
5.Metal Gear Solid, 1998 commercial.0Metal Gear Solid
6.Sly 2: Band of Thieves, 2004 commercial 🇺🇸0Sly 2: Band of Thieves
7.Having Point Blank on PlayStation while playing it in the arcades made me somewhat of an expert. 🤠0
8.Kernatron Live Stream0
9.Tekken 3, 1998 commercial.0Tekken 3
10.Anyone for some Katamari Damacy?4
11.How Design can help During the Coronavirus Pandemic7Let's Play
12.Should you, a UX Designer, learn to code?9
13.Microsoft Flight Simulator 2020 | Beautiful Escapism15Microsoft Flight Simulator
14.What Firewatch Taught me about #UXDesign36
15.Remembering Milton Glaser, an iconic American Graphic Designer51
16.Silent Hill 2 - Will we ever see anything like it again?45Silent Hill 2
17.God of War ('18) still looks wonderful after all this time. Dripping in atmosphere and awe.41
18.The Medium  -  A Spiritual Successor to Silent Hill?49The Medium
19.Remothered Tormented Fathers, and Broken Porcelain, were inspired by this survival horror classic53Remothered: Tormented Fathers
20.When Retro Futurism meets Vaporwave (Feat. Benny Alexander)75
21.90s Arcade Racers, how can we keep the SEGA Arcade dream alive?67
22.A Beginner's Guide to Cyberpunk100Cyberpunk 2077
23.How to Survive the Startup Life as a UX Designer92Guide
24.The New Wave of Indie Horror Games. Feat. Siren Head, Sauna 2000 and Okaeri.115
25.Ghost In The Shell, why is it so influential?136
26.You can't solve this Design problem. The future of semiotics.279
27.Wipeout, PlayStation, and The Designers Republic390Let's Play
28.Ico, Fumito Ueda and how Studio Ghibli use the Japanese concept of Ma (é–“)433
29.Retro Futurism in film and gaming. A vision of the future, from the past.2,390Discussion