1. | Hello World program on MS-DOS with DJGPP and Rhide IDE | 516 | |
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2. | Prince of Persia (NES) to Game Over | 332 | |
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3. | Alex Kidd in Miracle World to Game Over | 232 | | Alex Kidd in Miracle World
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4. | Android JS : Creating a APK file from HTML/Javascript/CSS | 200 | |
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5. | MS-DOS VGA mode 13h compiled with Open Watcom 1.9 in C language. | 184 | |
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6. | Snake in Blender (from a tutorial) | 150 | Tutorial |
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7. | SDL 1 in C with C4DROID - Fade In, Fade Out effect with 8 bits palette (256 colors limit) Demo. | 126 | | Fade
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8. | The Prodigy - Voodoo People (ISO of AXIS - Protracker MOD) | 117 | |
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9. | Flashback to Game Over | 103 | |
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10. | Blender 3.5 - Animate a vertex with Shape Key | 92 | |
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11. | Rom Di Prisco - Quantum Singularity (Need for Speed - High Stakes Soundtrack) | 89 | | Need for Speed: High Stakes
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12. | Metroid II: Return Of Samus to Game Over | 84 | | Metroid II: Return of Samus
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13. | Teenage Mutant Ninja Turtles (NES) to Game Over | 60 | |
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14. | Pac-mania to Game Over | 52 | |
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15. | Blender 3.5 - Animation of a single Vertex | 37 | |
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16. | Gargoyle's Quest to Game Over | 37 | | Gargoyle's Quest
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17. | GameBoy Development with GBDK APA mode to Tile MODE | 33 | |
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18. | Zelda: Link's Awakening to Game Over | 28 | | The Legend of Zelda: Link's Awakening
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19. | 2D Character animation GameBoy | 24 | |
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20. | Kaaris - Je bibi du son (INTRO LMMS) | 23 | |
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21. | Game Boy Developpment in C Language with GBDK (Show, move and sprites collision). | 22 | |
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22. | Kraid's Lair from Metroid (NES) with LMMS | 21 | | Metroid
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23. | Ninja Gaiden (NES) to Game Over | 20 | | Ninja Gaiden
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24. | Nobuo Uematsu - Hurry (FFVII partial soundtrack) - Soundtracker | 19 | |
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25. | Discworld 2 (OST) - Death Kitchen | 19 | |
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26. | Clock Town - Zelda Majora's Mask (recreation on LMMS) | 17 | | The Legend of Zelda: Majora's Mask
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27. | Aladdin Level One on GameBoy | 16 | |
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28. | Metroid to Game Over | 16 | | Metroid
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29. | Cube 3D en rendu logiciel (Software Rendering) - Langage C SDL2 | 15 | |
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30. | Zelda Link's Awakening - Tal tal heights (intro) LMMS | 13 | |
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31. | Fighting Force / Metal Fist (Soundtrack) | Reception - Zeng's Office | 10 | |
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32. | Castlevania III: Dracula's Curse to Game Over | 7 | | Castlevania III: Dracula's Curse
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33. | Balamb Garden - MadTracker 2 | 6 | |
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34. | Silent Hill x Dead Can Dance | 6 | |
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35. | Miracle Warriors to Game Over | 6 | |
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36. | Worked on Game Boy programming. Collision detection and pushable rock. | 5 | |
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