| 1. | THE BOY WONDER JOINS | LEGO BATMAN LEGACY OF THE DARK KNIGHT | 7 | 3 | |
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| 2. | HE WAS RIGHT AGAIN | 007 FIRST LIGHT | 3 | 2 | |
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| 3. | JOKER'S PARADE | LEGO BATMAN LEGACY OF THE DARK KNIGHT | 6 | 1 | |
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| 4. | TRAINING COMPLETE | 007 FIRST LIGHT | 2 | 0 | |
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| 5. | CAGING THE PENGUIN | LEGO BATMAN LEGACY OF THE DARK KNIGHT | 5 | 0 | |
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| 6. | NOT A GOOD BOND | 007 FIRST LIGHT | 1 | 0 | |
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| 7. | ENTER THE CAT | LEGO BATMAN LEGACY OF THE DARK KNIGHT | 4 | 2 | |
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| 8. | MEPHISTO'S PLAN | D4 LORD OF HATRED | 5 | 1 | |
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| 9. | STOPPING RED HOOD ONE | LEGO BATMAN LEGACY OF THE DARK KNIGHT | 3 | 0 | |
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| 10. | QUEST IS FIXED NOW | D4 LORD OF HATRED | 4 | 1 | |
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| 11. | I AM THE BRICK | LEGO BATMAN LEGACY OF THE DARK KNIGHT | 2 | 1 | |
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| 12. | FINAL NOTES AND NEXT GAME TEASER | DIRECTIVE 8020 | END | 10 | 9 | |
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| 13. | TRAINING AS BRICK WAYNE | LEGO BATMAN LEGACY OF THE DARK KNIGHT | 1 | 1 | |
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| 14. | COLLECTIBLE GATHERING BEGINS | DIRECTIVE 8020 | 9 | 2 | |
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| 15. | WELCOME BACK MOMMA | D4 LORD OF HATRED | 3 | 0 | |
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| 16. | ALL FOR NOTHING ENDING | DIRECTIVE 8020 | 8 | 2 | |
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| 17. | WARLOCK CLASS QUEST | D4 LORD OF HATRED | 2 | 0 | |
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| 18. | ROUGH START FOR WARLOCK | D4 LORD OF HATRED | 1 | 1 | |
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| 19. | THAT'S AN INTERESTING TWIST | DIRECTIVE 8020 | 6 | 1 | |
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| 20. | TRUE ENDING | SAROS | END | 15 | 4 | |
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| 21. | TAKING THE KING'S CROWN | SAROS | 14 | 1 | |
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| 22. | HE'S A FAKE | DIRECTIVE 8020 | 4 | 1 | |
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| 23. | NO MORE PRIESTESS | SAROS | 13 | 0 | |
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| 24. | IT'S GROWING | DIRECTIVE 8020 | 3 | 0 | |
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| 25. | OUR HERO EVERYBODY | SAROS | 12 | 1 | |
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| 26. | IT'S ABOUT TRUST | DIRECTIVE 8020 | 2 | 0 | |
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| 27. | RELEASE THE SHEPHERD | SAROS | 11 | 0 | |
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| 28. | THE THING IN SPACE | DIRECTIVE 8020 | 1 | 4 | |
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| 29. | ACT 2 HURTS | SAROS | 10 | 1 | |
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| 30. | WHAT DO YOU MEAN ACT 1? | SAROS | 9 | 1 | |
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| 31. | 2 MORE CREW MEMBERS GONE | SAROS | 8 | 5 | |
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| 32. | THE MARSH IS ROUGH | SAROS | 7 | 3 | |
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| 33. | ANOTHER AREA DONE | SAROS | 6 | 0 | |
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| 34. | FOUND A SURVIVOR | SAROS | 5 | 0 | |
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| 35. | WE'RE TOO LATE | SAROS | 4 | 0 | |
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| 36. | THROUGH THE TUNNELS | SAROS | 3 | 0 | |
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| 37. | 1ST BOSS DOWN | SAROS | 2 | 2 | |
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| 38. | SORTA SEQUEL TO RETURNAL | SAROS | 1 | 1 | |
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| 39. | STOPPING EIGHT | PRAGAMATA | END | 13 | 0 | |
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| 40. | ALMOST THERE | PRAGMATA | 12 | 1 | |
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| 41. | TO THE CENTRAL PORT | PRAGMATA | 11 | 4 | |
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| 42. | REBOOTING IDUS | PRAGMATA | 10 | 1 | |
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| 43. | THIS GOO SOUNDS BAD | PRAGMATA | 9 | 0 | |
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| 44. | OUTSIDE AT THE MINES | PRAGMATA | 8 | 1 | |
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| 45. | LOCK DOWN | PRAGMATA | 7 | 1 | |
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| 46. | FINDING EIGHT | PRAGMATA | 6 | 1 | |
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| 47. | WELCOME TO THE TERRA DOME | PRAGMATA | 5 | 1 | |
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| 48. | SHE FELL DOWN AGAIN | PRAGMATA | 4 | 9 | |
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| 49. | WORKING THROUGH TIMES SQUARE | PRAGMATA | 3 | 2 | |
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| 50. | MUST PROTECT ADORABLE ROBOT KID | PRAGMATA | 2 | 0 | |
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| 51. | ANGRY ROBOTS ON THE MOON | PRAGMATA | 1 | 0 | |
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| 52. | FINDING ALL ANOMALIES THE EXIT 8 2 | 18 | |
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| 53. | 1ST TRY, 0 WRONG | THE EXIT 8 | 1 | 0 | |
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| 54. | CURSE BROKEN | THE OCCULTIST | END | 5 | 1 | | The Occultist
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| 55. | I FOUND DEAR OLD DAD | THE OCCULTIST | 4 | 0 | | The Occultist
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| 56. | CIRCUS TIME | THE OCCULTIST | 3 | 1 | | The Occultist
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| 57. | CREEPY DOLL ORPHANAGE | THE OCCULTIST | 2 | 1 | |
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| 58. | AN ISLAND OF GHOSTS | THE OCCULTIST | 1 | 1 | |
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| 59. | THAT'S THE END? | DARWIN'S PARADOX | ENDING | 4 | 0 | |
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| 60. | FOOD PROCESSING | DARWIN'S PARADOX | 3 | 1 | |
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| 61. | HOW BIG IS THIS PLACE? | DARWIN'S PARADOX | 2 | 1 | |
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| 62. | OCTOPUS VS ALIENS | DARWIN'S PARADOX | 1 | 4 | |
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| 63. | THE TRUTH COMES OUT | KILLER FREQUENCY | 5 | ENDING | 1 | |
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| 64. | THE NIGHT CONTINUES.... | KILLER FREQUENCY | 4 | 1 | |
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| 65. | QUESTIONING THE LOGIC HERE | KILLER FREQUENCY | 3 | 1 | |
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| 66. | MORE CALLS TO ANSWER | KILLER FREQUENCY | 2 | 0 | |
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| 67. | I LOVE THIS GAME | KILLER FREQUENCY | 1 | 0 | |
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| 68. | PLATINUM TROPHY ACQUIRED | RESIDENT EVIL REQUIEM | 29 | 2 | |
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| 69. | GOOD GAMEPLAY, BROKEN CUTSCENES | METAL EDEN | 12 | |
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| 70. | FINAL RACCOON CITY TRIP | RESIDENT EVIL REQUIEM | 28 | 1 | |
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| 71. | ESCORT MISSION THE GAME | ENDLESS DUNGEON | 1 | | Endless Dungeon
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| 72. | SO FAR SO GOOD | RESIDENT EVIL REQUIEM | 27 | 0 | |
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| 73. | THAT'S A LOT OF ENEMIES | CRIMSON DESERT | 4 | 0 | |
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| 74. | INSANITY MODE BEGINS | RESIDENT EVIL REQUIEM | 26 | 1 | |
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| 75. | INFINITE AMMO SPEED RUN FUN | RESIDENT EVIL REQUIEM | 25 | 8 | |
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| 76. | LET''S TRY AGAIN | CRIMSON DESERT | 3 | 0 | | Crimson Desert
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| 77. | NO PROBLEM | RESIDENT EVIL REQUIEM | 24 | 3 | |
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| 78. | LET'S GO NO HEALS, NO BLOOD | RESIDENT EVIL REQUIEM | 23 | 2 | |
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| 79. | NEW PC, LET'S TRY HIGHGUARD | HIGHGUARD | 8 | | Highguard
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| 80. | FINAL PUZZLE SOLVED/CLASSIC MODE DONE | RESIDENT EVIL REQUIEM | 22 | 0 | |
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| 81. | BACK IN THE ARK RESIDENT EVIL | REQUIEM | 21 | 0 | |
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| 82. | NOT A GREAT START | CRIMSON DESERT | 1 | 0 | |
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| 83. | LAST FILE COLLECTED | RESIDENT EVIL REQUIEM | 20 | 1 | |
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| 84. | STARTING THE FINAL PUZZLE | RESIDENT EVIL REQUIEM | 19 | 0 | |
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| 85. | I WOULDN'T FIGURE THIS OUT | RESIDENT EVIL REQUIEM | 18 | 0 | |
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| 86. | WEST WING DONE (CLASSIC MODE) | RESIDENT EVIL REQUIEM | 17 | 1 | |
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| 87. | CLASSIC MODE BEGINS | RESIDENT EVIL REQUIEM | 16 | 2 | |
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| 88. | I NEED MORE | BOTH ENDINGS | RESIDENT EVIL REQUIEM | 15 | 2 | |
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| 89. | CATCHING UP WITH GRACE | RESIDENT EVIL REQUIEM | 14 | 1 | |
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| 90. | HEADING TO THE ARK | RESIDENT EVIL REQUIEM | 13 | 1 | |
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| 91. | BACK IN THE POLICE STATION | RESIDENT EVIL REQUIEM | 12 | 0 | |
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| 92. | HIGHWAY BATTLE | RESIDENT EVIL REQUIEM | 11 | 0 | |
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| 93. | BSAA ZOMBIES | RESIDENT EVIL REQUIEM | 10 | 1 | |
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| 94. | THE BOMB DIDN'T WORK | RESIDENT EVIL REQUIEM | 9 | 0 | |
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| 95. | RETURN TO RACCOON CITY | RESIDENT EVIL REQUIEM | 8 | 0 | |
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| 96. | TRYING TO LEAVE | RESIDENT EVIL REQUIEM | 7 | 0 | |
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| 97. | CAN'T BELIEVE I GUESSED THAT RESIDENT EVIL REQUIEM 6 | 0 | |
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| 98. | EVERYONE'S GOING HOME, ENDING 2 AND 3 | CODE VEIN 2 | END | 30 | 1 | |
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| 99. | LAVINIA'S SOLUTION, ENDING 1 | CODE VEIN 2 | 29 | 0 | |
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| 100. | MEETING CHUNK | RESIDENT EVIL REQUIEM | 4 | 1 | |
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