| 1. | A YEAR of making my SURVIVAL HORROR game | MORPHOSIS | DEVLOG 2 | 1,909 | |
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| 2. | MORPHOSIS | Official Teaser | Pre Alpha | 291 | |
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| 3. | Damage and Dismemberment system in my game. | 887 | |
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| 4. | Eyes | 60 | |
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| 5. | Rig kek | 1,252 | |
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| 6. | Grow from Mistakes. Third person survival horror [ devlog ] | 487 | | Signalis
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| 7. | We Remade it. Necromancer game #devlog [ 2 ] | 427 | | Necromancer
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| 8. | Make a game about a Necromancer. #devlog [ 1 ] | 416 | |
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| 9. | KINGS FIELD II REMADE is on hold. Moving on to a NEW PROJECT. | 1,273 | | King's Field II
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| 10. | Fate of KINGS FIELD II REMADE | 4,358 | | King's Field II
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| 11. | KINGS FIELD II REMADE / Launch Trailer | 40,514 | Preview | King's Field II
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| 12. | King's Field 2 Remade EXACT release date | 982 | | King's Field II
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| 13. | I Made an RPG, BUT It's a 1995 Game Remake | 2,146 | | King's Field II
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| 14. | King's Field 2 Remade WIP-03 [ Enemies ] #devlog | 1,075 | Vlog | King's Field II
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| 15. | King's Field 2 Remade WIP-02 [ Kraken enemy ] #devlog | 1,031 | Vlog | King's Field II
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| 16. | King's Field Remade WIP-01 #devlog | 2,129 | Vlog | King's Field II
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| 17. | Showreel 2022 | Motion design | Animation | 114 | Show |
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| 18. | Презентация за 2021 год | 77 | |
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| 19. | My Rigging Presentation | 77 | |
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| 20. | Blendshapes, fur, integration into UE4 [ Maya, Substance painter, UE4 ] | 295 | |
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| 21. | Rigging. Skinning. [ Maya ] I made Ratman enemy | 25 | |
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| 22. | Painting #2 [ Substance Painter ] I made Ratman enemy | 15 | |
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| 23. | Painting #1 [ Substance Painter ] I made Ratman enemy | 18 | |
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| 24. | Unwrapping [ Maya ] I made Ratman enemy. | 11 | |
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| 25. | Cloth retopology, accessories. [ Maya ] Learn modeling | 63 | Vlog |
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| 26. | I made Ratman enemy. Cloth. [ Maya, Marvelous Designer ] Learn modeling | 45 | |
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| 27. | I made Ratman enemy. Torn ear, mustache. Finishing body model [ Maya ] Learn modeling | 18 | |
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| 28. | I made Ratman enemy. Head and body finishing. [ Maya ] Learn modeling | 23 | |
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| 29. | I made Ratman enemy. Body. [ Maya ] Learn modeling. | 24 | |
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| 30. | Locations progress overview [ Unreal Engine 4 WIP ] | 46 | |
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| 31. | I made Master Residence Door [ Maya, Substance painter ] Learning modeling | 47 | |
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| 32. | I made torches [ Maya, Substance painter ] Learning modeling | 33 | |
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| 33. | I made banners and flags [ Maya, Substance painter ] Learning modeling | 59 | |
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| 34. | Hanging fabric [ Marvelous Designer learning ] | 610 | |
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| 35. | Fabric material [ Substance Designer learning ] | 122 | |
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| 36. | I made Master Throne [ Maya, Substance painter ] Learning modeling. | 40 | |
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| 37. | Floor tiles material creation [ Substance Designer learning ] | 151 | |
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| 38. | UE4 Потусторонье demo walkthrough [WIP] | 80 | Walkthrough |
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| 39. | UE4 CyberCorona demo walkthrough [WIP] | 134 | Walkthrough |
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| 40. | UE4 IsItSoulsLike [WIP] | 131 | |
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| 41. | UE4 animation viewing [ WIP ] | 46 | |
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| 42. | Maya animation creation process [ ЭпикЛептика ] | 33 | |
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| 43. | Helloween [WIP] Demo gameplay preview | 146 | Preview |
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| 44. | UE4 SweetDreams Halloween WIP | 44 | |
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| 45. | Zier [WIP] Demon girl characher model viewing #1 | 33 | |
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| 46. | Zier [WIP] Demon girl characher maya modeling [ЭпикЛептика] #1 | 85 | |
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| 47. | Zier [WIP] Demon girl concept Speed Drawing #1 | 19 | |
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| 48. | Zier [WIP] level/gameplay viewing | 104 | |
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| 49. | Zier [WIP] Game mechanics viewing | 44 | |
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| 50. | Zier [WIP] Game level viewing #2 | 52 | |
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| 51. | Zier [WIP] Shadow hands modeling, rigging [ЭпикЛептика] | 20 | |
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| 52. | Zier [WIP] Game level speed design #2 [ЭпикЛептика] | 18 | |
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| 53. | Zier [WIP] Game level viewing. | 43 | |
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| 54. | Zier [WIP] Game level speed design [ЭпикЛептика] | 19 | |
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| 55. | Zier [WIP] Desert Rocks modeling timelapse. [ЭпикЛептика] | 89 | | Timelapse
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| 56. | Zier [WIP] Main character Air dash Double jumps | 79 | |
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| 57. | Zier [WIP] Enemy Dynamic material viewing. | 26 | |
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| 58. | Zier [WIP] Enemy animation timelapse Import into UE4 [ЭпикЛептика] | 42 | |
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| 59. | Zier [WIP] Enemy Maya 3d animation timelapse [ЭпикЛептика] | 35 | |
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| 60. | Zier [WIP] UE4 Enemy Maya 3d modeling timelapse [ЭпикЛептика] | 24 | |
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| 61. | Zier [WIP] UE4 | 94 | |
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| 62. | Unreal Engine 4 - Weapon (4). 3/3. Траектория полета. Контролируемая скорость броска гранаты. | 2,130 | |
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| 63. | Unreal Engine 4 - Weapon (4).Часть 2/3. Таймер. Динамический материал. | 826 | |
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| 64. | Unreal Engine 4 - Weapon (4). Граната. Часть 1/3. | 4,878 | |
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| 65. | Unreal Engine 4 - Weapon (3). Гранатомет.Destructible mesh. | 1,729 | |
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| 66. | Unreal Engine 4 - Weapon (2). Дробовик. | 2,811 | |
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| 67. | Unreal Engine 4 - Weapon (1). Пулемет. | 7,653 | |
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| 68. | Unreal Engine 4 - Шесть видов оружия (Анонс). | 2,721 | |
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| 69. | Unreal Engine 4 - урок по созданию HUD (Unreal Motion Graphics) | 11,100 | |
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| 70. | Unreal Engine 4 Custom 3rd Person | 652 | |
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| 71. | Создание снега в Unreal Engine 4 | 2,408 | |
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| 72. | Custom level (Unreal Engine 4) | 544 | |
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| 73. | Unreal Engine 4 - урок по созданию LOD (другое применение) | 3,132 | |
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| 74. | True First Person on UE4(русская версия) | 2,336 | |
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| 75. | Dark Souls 2 (неизбежная смерть обернулась легкой победой) | 266 | | Dark Souls II
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| 76. | Открывание двери по триггеру в Unreal Engine 4 | 1,669 | |
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| 77. | Солнце. (Adobe After Effects CC) | 330 | |
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| 78. | Моделирование и анимация двери в 3ds max 2015 | 3,504 | |
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| 79. | UDK 4 Custom map ( NaissanceE style). | 603 | | Naissancee
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| 80. | Custom UDK Pawn | 643 | |
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| 81. | Рисую каджита:Часть первая - наброски. | 1,387 | |
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| 82. | Custom UDK 3rd person | 297 | |
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