| 1. | Procedural Melee Attack Animations | PLAYERIGN'S BATTLEGROUNDS | 9 | |
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| 2. | Revealing My Dev Game Plan - Predictions & Analysis | PLAYERIGN'S BATTLEGROUNDS | 10 | |
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| 3. | Rule The Grounds | Animated Theme - PUBG : Battlegrounds (incl. Wallpaper Engine in description) | 11 | | PLAYERUNKNOWN'S Battlegrounds
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| 4. | The "Scope Parallax" Effect | 15 | |
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| 5. | THROWING Mechanic for my Multiplayer Battle Royale Game | PLAYERIGN'S BATTLEGROUNDS | 14 | |
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| 6. | Loot System & Item Anticheat | PLAYERIGN'S BATTLEGROUNDS | 13 | |
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| 7. | Procedural Animations, Bullet Decals, and Sounds | PLAYERIGN'S BATTLEGROUNDS | 11 | |
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| 8. | Many Games Cut Corners On This | PLAYERIGN'S BATTLEGROUNDS | 9 | |
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| 9. | Last GUNPLAY Feature Before Playtest | PLAYERIGN'S BATTLEGROUNDS | 13 | | PLAYERUNKNOWN'S Battlegrounds
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| 10. | radar | 6 | |
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| 11. | What Will Be The Pace of Your Game? | PLAYERIGN'S BATTLEGROUNDS | 7 | | PLAYERUNKNOWN'S Battlegrounds
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| 12. | I made a Multiplayer Battle Royale game from scratch because PUBG | PLAYERIGN'S BATTLEGROUNDS | 27 | | PLAYERUNKNOWN'S Battlegrounds
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| 13. | Map Optimization - Project Glade | PLAYERIGN'S BATTLEGROUNDS | 19 | | PLAYERUNKNOWN'S Battlegrounds
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| 14. | Background Lore, How My Battle Royale Happens | PLAYERIGN'S BATTLEGROUNDS | 4 | |
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| 15. | reticle "parallax" illusion | 15 | |
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| 16. | Dynamic Ammo Bar | PLAYERIGN'S BATTLEGROUNDS | 10 | | PLAYERUNKNOWN'S Battlegrounds
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| 17. | checking map animation #PLAYERIGNSBATTLEGROUNDS #ProjectGlade #BattleRoyale | 7 | |
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| 18. | MK14 DMR + New Shotgun | PLAYERIGN'S BATTLEGROUNDS | 7 | |
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| 19. | Talking About Civilization World Building for my PIBG Game | 4 | |
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| 20. | The "Scope Parallax" | PLAYERIGN'S BATTLEGROUNDS | 9 | |
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| 21. | Anti-Stretched Resolution | PLAYERIGN'S BATTLEGROUNDS | 8 | | PLAYERUNKNOWN'S Battlegrounds
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| 22. | THROWBACK Grenade System (Catch & Grab) | PLAYERIGN'S BATTLEGROUNDS | 3 | |
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| 23. | INVENTORY | PLAYERIGN'S BATTLEGROUNDS | 11 | | PLAYERUNKNOWN'S Battlegrounds
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| 24. | I added a Dynamic SCOREBOARD to my Battle Royale 3D Environment | PLAYERIGN'S BATTLEGROUNDS | 10 | | PLAYERUNKNOWN'S Battlegrounds
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| 25. | First UPDATE Alpha 1.1 w/ Gameplay | PLAYERIGN'S BATTLEGROUNDS | 21 | |
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| 26. | made the gun sounds better for my game | PLAYERIGN'S BATTLEGROUNDS | 9 | |
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| 27. | bullet casings | 13 | |
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| 28. | map/radar background attached to wrist-watch | PLAYERIGN'S BATTLEGROUNDS | 5 | |
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| 29. | PLAYERIGN'S BATTLEGROUNDS - Announcer System | Dev Log #16 | 10 | | PLAYERUNKNOWN'S Battlegrounds
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| 30. | PLAYERIGN'S BATTLEGROUNDS - Make My Map | 13 | |
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| 31. | Footsteps & Gunshots - Audio Anti-Cheat | PLAYERIGN'S BATTLEGROUNDS | 10 | | PLAYERUNKNOWN'S Battlegrounds
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| 32. | DEDICATED Game Servers are READY now | PLAYERIGN'S BATTLEGROUNDS | 12 | |
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| 33. | PLAYERIGN'S BATTLEGROUNDS - Lore? Why? Anti-cheat | 11 | |
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| 34. | different gunshot sounds | PLAYERIGN'S BATTLEGROUNDS | 6 | | PLAYERUNKNOWN'S Battlegrounds
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| 35. | added Steam | PLAYERIGN'S BATTLEGROUNDS | 10 | | PLAYERUNKNOWN'S Battlegrounds
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| 36. | PLAYERIGN'S BATTLEGROUNDS - Game Mode | Round-Based Battle Royale | 8 | |
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| 37. | Why I Made RELOADING Hard In My Game | PLAYERIGN'S BATTLEGROUNDS | 17 | | PLAYERUNKNOWN'S Battlegrounds
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| 38. | Why So Many ATTACHMENTS In My Game - New Receivers and Bullet Cores | PLAYERIGN'S BATTLEGROUNDS | 6 | | PLAYERUNKNOWN'S Battlegrounds
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| 39. | Making throwable Fog-of-Wars | PLAYERIGN'S BATTLEGROUNDS - Dev Log 17 | 4 | | PLAYERUNKNOWN'S Battlegrounds
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| 40. | World of The Dead Gameplay - SUPER PEOPLE 3 | 32 | |
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| 41. | Black Myth Wukong FINAL BOSS Fight | Spoiler | 8 | | Black Myth: Wukong
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| 42. | THE WHITE ZONE | PLAYERIGN'S BATTLEGROUNDS | 8 | | PLAYERUNKNOWN'S Battlegrounds
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| 43. | PLAYERIGN'S BATTLEGROUNDS - Culling Items and Throwables | Anticheat | 9 | | PLAYERUNKNOWN'S Battlegrounds
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| 44. | CHINA - My Game Dev Trip Trailer | Project Glade | 5 | |
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| 45. | Server List - Info Test | PLAYERIGN'S BATTLEGROUNDS | 4 | |
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| 46. | explaining the final piece to my Anticheat System | PLAYERIGN'S BATTLEGROUNDS | 7 | |
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| 47. | Grenade 3D Models (Philosophy Video @1:15)| PLAYERIGN'S BATTLEGROUNDS | 4 | |
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| 48. | My Game Dev Trip. CHINA. Tencent Island. | PLAYERIGN'S BATTLEGROUNDS | 7 | |
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| 49. | Why Glade? | PLAYERIGN'S BATTLEGROUNDS | 6 | |
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| 50. | 2.5D Loot Loading Bar for Chests | PLAYERIGN'S BATTLEGROUNDS | 6 | | PLAYERUNKNOWN'S Battlegrounds
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| 51. | YOUR PLAYERIGN | 12 | |
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| 52. | Lobby Music #1 #ProjectGlade #PLAYERIGNSBATTLEGROUNDS #BattleRoyale | 6 | |
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| 53. | Creating the TENGERIN KHAN Faction Origin in my Game | PLAYERIGN'S BATTLEGROUNDS | 2 | |
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| 54. | PLAYERIGN'S BATTLEGROUNDS - Round Reset | Dev Log #15 | 10 | |
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| 55. | WTF!! | #player_ign on #Twitch | 17 | |
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| 56. | Why Is PUBG'S PVP Unique? - THEORY TALK | PLAYERIGN'S BATTLEGROUNDS | 24 | | PLAYERUNKNOWN'S Battlegrounds
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| 57. | 3D World Scoreboard for my Multiplayer Battle Royale Game | PLAYERIGN'S BATTLEGROUNDS | 6 | |
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| 58. | New VECTOR Animations | PLAYERIGN'S BATTLEGROUNDS | 20 | |
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| 59. | First PUBG Game Returning From CHINA | PLAYERIGN | 8 | | PLAYERUNKNOWN'S Battlegrounds
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| 60. | Closed Alpha 1.0 on AMAZON Servers | PLAYERIGN'S BATTLEGROUNDS | 19 | | PLAYERUNKNOWN'S Battlegrounds
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| 61. | Server testing on the Super Full Moon day! | PLAYERIGN'S BATTLEGROUNDS | 5 | |
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| 62. | PLAYERIGN'S BATTLEGROUNDS - Kill Banner & Scope Switching | 15 | |
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| 63. | Anti-Cheat Smokes - Project Glade | PLAYERIGN'S BATTLEGROUNDS | 14 | | PLAYERUNKNOWN'S Battlegrounds
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| 64. | Reading the Personality of a Gun | PLAYERIGN'S BATTLEGROUNDS | 3 | |
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| 65. | Game Dev Reflection | PLAYERIGN'S BATTLEGROUNDS | 18 | | PLAYERUNKNOWN'S Battlegrounds
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| 66. | My Game Dev Trip. India. Krafton. | Project Glade | 26 | | PLAYERUNKNOWN'S Battlegrounds
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| 67. | PUBG 2.0, Black Budget Open Beta, New CONSOLE PUBG BR Game | 44 | | PLAYERUNKNOWN'S Battlegrounds
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| 68. | Riot Games | you're gonna make money by selling dress-up doll to college kIds? | 9 | |
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| 69. | PLAYERIGN'S BATTLEGROUNDS - Fog of War & Anti-Cheat | 17 | |
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| 70. | 30hrs of Black Myth Wukong in 20min | 6 | | Black Myth: Wukong
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| 71. | My Game Dev Trip. San Francisco. GDC 2025. | Project Glade | 6 | |
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| 72. | new anime PUBG "Fate Trigger: The Novita" | 178 | |
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| 73. | Magazine Pump Shotgun & Procedural Ejection | PLAYERIGN'S BATTLEGROUNDS | 9 | |
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| 74. | 3 hands | 7 | |
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| 75. | I AM MAKING A GAME | PLAYERIGN'S BATTLEGROUNDS | 22 | | PLAYERUNKNOWN'S Battlegrounds
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| 76. | Adjusting the Wrist Watch Animation - Dev Log | PLAYERIGN'S BATTLEGROUNDS | 6 | |
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| 77. | so Close to ALPHA! | PLAYERIGN'S BATTLEGROUNDS | 20 | | PLAYERUNKNOWN'S Battlegrounds
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| 78. | PLAYERIGN'S BATTLEGROUNDS - Skins, How It Works | 17 | |
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| 79. | PUBG Removed This Feature - Project Glade | PLAYERIGN'S BATTLEGROUNDS | 28 | | PLAYERUNKNOWN'S Battlegrounds
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| 80. | PLAYERIGN'S BATTLEGROUNDS - Crosshair | 13 | |
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| 81. | Procedural Bullets - Casings Ejector & New Guns - AWM | PLAYERIGN'S BATTLEGROUNDS | 12 | |
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| 82. | realistic scopes "Picture-in-Picture sight" #ProjectGlade #PLAYERIGNSBATTLEGROUNDS | 3 | |
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| 83. | editing this in another video later | PLAYERIGN | 6 | |
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| 84. | What Comes After? - Theory Talk | PLAYERIGN'S BATTLEGROUNDS | 12 | |
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| 85. | gun sounds | PLAYERIGN'S BATTLEGROUNDS | 13 | |
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| 86. | Lobby Music Pre-Alpha | PLAYERIGN'S BATTLEGROUNDS | 10 | |
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| 87. | 1 pistol 1v2 1 hp | 15 | |
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| 88. | adding BULLET DROP will be a Game Changer for my game - Theory Talk | PLAYERIGN'S BATTLEGROUNDS | 10 | | PLAYERUNKNOWN'S Battlegrounds
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| 89. | thoughts and progress on adding my Dedicated Game Servers | PLAYERIGN'S BATTLEGROUNDS | 14 | | PLAYERUNKNOWN'S Battlegrounds
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| 90. | PLAYERIGN'S BATTLEGROUNDS - Chest Refill and Spawn Rooms | 1 | | PLAYERUNKNOWN'S Battlegrounds
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| 91. | I Made Cool Scoreboard For My Game - DEV LOG | PLAYERIGN'S BATTLEGROUNDS | 8 | | PLAYERUNKNOWN'S Battlegrounds
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| 92. | <untitled video> | 0 | |
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| 93. | clean motorcycle snipe, UZI smg Chicken Dinner | 3 | | Call of Duty: Modern Warfare
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| 94. | clean mini14 headshot double kill | 2 | |
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| 95. | Dark and Darker: Fast as fuc Barbarian | 7 | |
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| 96. | Tactical Snowman Win | Fortnite | 5 | | Fortnite
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| 97. | Nvidia CEO: Human Intelligent AI will happen within 5 years | 9 | |
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| 98. | debating Full Metal Alchemist while breaking infinite arenas | 6 | |
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| 99. | PLAYERIGN'S BATTLEGROUNDS - Wall Penetration System | 7 | |
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| 100. | Villa Boss and breaking legs again... | Arena Breakout: INFINITE | 8 | | Arena Breakout: Infinite
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