| 101. | FE8 Draft Unit Stats | 17 | | Fire Emblem: The Sacred Stones
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| 102. | FE8 Draft Epilogue & Turncount | 14 | | Fire Emblem: The Sacred Stones
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| 103. | FE8 Draft - Chapter 17 | 4 | | Fire Emblem: The Sacred Stones
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| 104. | FE8 Draft - Chapter 15 | 13 | | Fire Emblem: The Sacred Stones
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| 105. | FE8 Draft - Chapter 16 | 6 | | Fire Emblem: The Sacred Stones
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| 106. | FE8 Draft - Chapter 14 | 11 | | Fire Emblem: The Sacred Stones
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| 107. | FE8 Draft - Chapter 13 | 14 | | Fire Emblem: The Sacred Stones
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| 108. | FE8 Draft - Chapter 12 | 10 | | Fire Emblem: The Sacred Stones
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| 109. | FE8 Draft - Chapter 11 | 10 | | Fire Emblem: The Sacred Stones
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| 110. | FE8 Draft - Chapter 10 | 10 | | Fire Emblem: The Sacred Stones
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| 111. | FE8 Draft Chapter 9 | 10 | | Fire Emblem: The Sacred Stones
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| 112. | FE8 Draft - Chapter 8 | 20 | | Fire Emblem: The Sacred Stones
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| 113. | FE8 Draft - Chapter 6 | 9 | | Fire Emblem: The Sacred Stones
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| 114. | FE8 Draft - Chapter 7 | 7 | | Fire Emblem: The Sacred Stones
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| 115. | FE8 Draft Chapter 5x | 10 | | Fire Emblem: The Sacred Stones
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| 116. | FE8 Draft - Chapter 5 | 16 | | Fire Emblem: The Sacred Stones
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| 117. | FE8 Draft - Chapter 3 | 11 | | Fire Emblem: The Sacred Stones
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| 118. | FE8 Draft - Chapter 4 | 18 | | Fire Emblem: The Sacred Stones
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| 119. | FE8 Draft - Prologue | 124 | | Fire Emblem: The Sacred Stones
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| 120. | FE8 Draft - Chapter 2 | 19 | | Fire Emblem: The Sacred Stones
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| 121. | FE8 Draft - Chapter 1 | 44 | | Fire Emblem: The Sacred Stones
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| 122. | Tempest ultimate - enemy walking animation (?) | 150 | | Heroes of Newerth
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| 123. | Pharaoh's mummy wall vs. charge-like skills | 70 | |
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| 124. | Rampage displacing towers with Horned Strike (E) | 1,852 | | Heroes of Newerth
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| 125. | Streetpass - Monster Manor Theme (after beating it) | 131 | |
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| 126. | DJ Rhapsody - Double attack in quick succession without any logical explanation | 171 | | Dota 2
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| 127. | Neutral creep return path - faulty pathing blocks neutral respawn behaviour | 76 | | Dota 2
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| 128. | Neutral aggro during night time - standing too long near sleeping neutrals causes them to wake up | 27 | | Heroes of Newerth
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| 129. | Soul reaper alt - yanluo wang walking bug | 266 | | Heroes of Newerth
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| 130. | Jeraziah Protective Charm Visual Bug (Fog) - Video #2 | 30 | | Heroes of Newerth
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| 131. | Jeraziah Protective Charm Visual Bug (Fog) - Video #1 | 35 | | Heroes of Newerth
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| 132. | Harkon's Blade decreases attack speed by 0.05s if toggled on | 146 | | Heroes of Newerth
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| 133. | The news shows up in the middle of the game loading process | 22 | | League of Legends
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| 134. | Voodoo Puppet/Pearl ultimate location interaction | 506 | | Heroes of Newerth
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| 135. | frontqueue & inheritmovement order freezes your hero if order is done on target out of range | 20 | | World of WarCraft
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| 136. | Ancient wall attack-stop bug | 37 | | Heroes of Newerth
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| 137. | New TMM Invite Window - Unintended Bug | 34 | | League of Legends
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| 138. | HoN Pathing Teleportation (Legion outermost middle tower) | 679 | | Heroes of Newerth
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| 139. | Right-click follow unit behaviour | 28 | | Dota 2
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| 140. | Creeps sometimes untargetable when hugging towers | 36 | | Heroes of Newerth
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| 141. | Pressing Shift while trying to drop an item results in the item icon disappearing | 26 | | Dota 2
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| 142. | Chronos Alt2/Alt3 - Corpse spontaneously appears a few seconds after death | 50 | | Heroes of Newerth
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| 143. | Midwars MMR visible for a brief moment when switching from Midwars to another map in TMM Interface | 130 | | Dota 2
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| 144. | Valkyrie - 1 set of wings disappearing at most angles while in motion | 30 | | Dota 2
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| 145. | Monkey King - Vault (Bug ? Not sure here) | 780 | | Heroes of Newerth
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| 146. | Public Games - Search Bug (can't fully clear search bar) | 58 | |
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| 147. | Autocombine items Disappearing [3.0] | 27 | | Dota 2
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| 148. | Holding the matchmaking queue button freezes UI | 46 | | League of Legends
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| 149. | Neutral Creep - Pathing bug (when returning to original camp position) | 71 | | Dota 2
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| 150. | Grace timer & upgradeable recipe items sellback value bug | 33 | | Dota 2
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| 151. | Opening & closing HoN Store removes background effects | 246 | | Heroes of Newerth
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| 152. | Bushwack Splinter Shot Trajectory (?) | 348 | | Heroes of Newerth
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| 153. | Executioner Legionnaire Walking Animation | 169 | | Heroes of Newerth
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| 154. | Young Maliken - Enchanted Flames not correctly positioned when the hero is moving | 147 | | Heroes of Newerth
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| 155. | Myrmidon In-Game Animated Portrait - Loop Bug | 35 | | Dota 2
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| 156. | Hero Swap Bug in Hero Pick Screen | 217 | |
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| 157. | Upgradeable items bug (duplicate purchases) | 95 | | Heroes of Newerth
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| 158. | Dwarf Pearl skin (Brann) - Weapon | 542 | | Heroes of Newerth
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| 159. | Zephyr Gust Affector AoE | 258 | | Heroes of Newerth
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| 160. | Modifier bug - uses the the modifier key of the currently mesmerized target | 28 | | Heroes of Newerth
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| 161. | Solstice Ultimate - True AoE Illustration | 1,851 | | Heroes of Newerth
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| 162. | Duel Solstice Avatar - No Animations on Low Model Settings | 218 | | Heroes of Newerth
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| 163. | Termination of hero results in repeated sound effects for any sounds applied to them | 178 | | Heroes of Newerth
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| 164. | Kongor Attack Speed super-slowed | 173 | | Heroes of Newerth
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| 165. | Attacking through fog | 94 | | Dota 2
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| 166. | Count Dampeer 'Transformation' removed by Cover of Darkness | 362 | | Heroes of Newerth
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| 167. | Ward Expiration Timer over 9000s Bug | 54 | | Heroes of Newerth
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| 168. | Unpathable Trees Bug | 113 | | StarCraft
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| 169. | TDL Charge bug with pathing="true" on projectile (also happens for Myrmidon's E). | 244 | | Heroes of Newerth
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| 170. | Super Mario RPG - Culex Fight (Part 1) | 19 | | Super Mario RPG
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| 171. | Super Mario RPG - Culex Fight (Part 2) | 13 | | Super Mario RPG
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| 172. | MotD Spotlight - Mis-link | 34 | | Dota 2
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| 173. | Not a same-frame bug, Devourer natural deny | 309 | | Heroes of Newerth
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| 174. | Silhouette Fog Bug 1 | 92 | | Heroes of Newerth
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| 175. | Silhouette Fog Bug 2 | 45 | | Heroes of Newerth
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| 176. | Cthulhuphant Q - Cliff Pathing Bug | 111 | | Heroes of Newerth
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| 177. | Gawain still persisting after player leaves [Patch 2.6.8] | 46 | | Heroes of Newerth
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| 178. | Doombringer vanishing purchase bug | 158 | | Dota 2
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| 179. | HoN Unpause Bug | 277 | | Heroes of Newerth
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| 180. | White Icon appears in command slots and skill slots if dragged via right-click | 29 | | Dota 2
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| 181. | Diablo 3 - Monsters with the art of smokescreen | 175 | | Diablo III
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| 182. | Sound Menu Buzzing Noise | 202 | |
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| 183. | Lingering cast range indicators | 83 | | Dota 2
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| 184. | Diablo 3 - Teleport gets you stuck on corners | 251 | | Diablo III
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| 185. | "Center Camera" feature abuse to move flying units out of map boundaries | 48 | | StarCraft
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| 186. | activemanacost="" parameter gives wrong Current Mana Percentages with stat swaps | 98 | | Heroes of Newerth
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| 187. | Stash to Inventory Bug | 128 | | Heroes of Newerth
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| 188. | Local Replays Menu - UI Bug | 80 | |
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| 189. | pathing="true" projectiles and fog pathing | 14 | | Heroes of Newerth
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| 190. | Endgame - 2 Turns | 86 | | Fire Emblem: Path of Radiance
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| 191. | Chapter 28 (Part 2) - 4 Turns | 9 | | Fire Emblem: The Binding Blade
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| 192. | Chapter 28 (Part 1) | 5 | | Fire Emblem: Path of Radiance
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| 193. | Chapter 27 - 4+1=5 Turns | 14 | | Fire Emblem: Path of Radiance
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| 194. | Chapter 26 - 3 Turns | 8 | | Fire Emblem: Path of Radiance
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| 195. | Chapter 25 - 4 Turns | 4 | | Fire Emblem: Path of Radiance
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| 196. | Chapter 24 - 4 Turns | 13 | | Fire Emblem: Path of Radiance
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| 197. | Chapter 23 (Part 2) - 4 Turns | 8 | | Fire Emblem: Path of Radiance
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| 198. | Chapter 23 (Part 1) | 23 | | Fire Emblem: Path of Radiance
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| 199. | Chapter 22 - 2 Turns | 10 | | Fire Emblem: Path of Radiance
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| 200. | Chapter 21 (Part 2) - 6 Turns | 7 | | Fire Emblem: Path of Radiance
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