2021-07-11 | Detroit: Become Human - Cyberlife Level 49 Ambiance (soft ambient music, coin flipping) | 3:00:27 | 5,028 | | Detroit: Become Human
|
2021-07-10 | Far Cry 4 - Lakeside Night Ambiance (bugs, fluttering flags, deer) | 2:09:22 | 969 | | Far Cry 4
|
2021-07-09 | Genshin Impact - Dragonspine Lake Ambiance (birds, crickets, mountain winds, creaking trees) | 2:09:51 | 1,058 | | Genshin Impact
|
2021-07-08 | Skyrim - Nighttime Camp Ambiance (campfire, crickets, owls) | 2:07:20 | 3,008 | | The Elder Scrolls V: Skyrim
|
2021-07-07 | Resident Evil Village - Heisenberg's Factory Ambiance (machinery, metal creaking, electronics) | 2:30:10 | 2,084 | | Resident Evil Village
|
2021-07-06 | Skyrim - Rainy Rorikstead Ambiance (light rain, birds, white noise) | 2:07:20 | 3,781 | | The Elder Scrolls V: Skyrim
|
2021-07-05 | Biomutant - Bricktown Ambiance (birds, rustling trees, soft breeze) | 2:07:02 | 872 | | Biomutant
|
2021-07-04 | Subnautica - Bulb Zone Ambiance (creatures, growling, electricity, deep ocean) | 2:04:53 | 2,611 | | Subnautica
|
2021-07-03 | Skyrim - Icerunner Ambiance (dripping, creaking wood, shipwreck) | 2:03:23 | 1,216 | | The Elder Scrolls V: Skyrim
|
2021-07-02 | Biomutant - Plumsidums Ambiance (birds, nature, desert) | 2:03:00 | 586 | | Biomutant
|
2021-06-29 | Genshin Impact - Minlin Overlook Ambiance (eagles, bugs, nature) | 2:06:32 | 670 | | Genshin Impact
|
2021-06-28 | Genshin Impact - Idle Waverider Ambiance (ocean waves, white noise) | 2:29:25 | 1,152 | | Genshin Impact
|
2021-06-27 | Skyrim - Riften Ambiance (rustling leaves, wind, footsteps, birds) | 2:01:58 | 1,158 | | The Elder Scrolls V: Skyrim
|
2021-06-26 | Resident Evil 7: Biohazard - Safe Room Ambiance (ambient music, metallic rustling, knocking) | 2:30:09 | 1,229 | | Resident Evil 7
|
2021-06-24 | Subnautica - Safe Shallows Nighttime Ambiance (sea creatures, echoes, underwater) | 2:05:56 | 2,223 | | Subnautica
|
2021-06-22 | Biomutant - Gaga Grampus Bay Ambiance (heavy rain, blacksmith hammer, fire, crickets) | 2:04:45 | 879 | | Biomutant
|
2021-06-21 | Skyrim - Whiterun Night Ambiance 2 (rustling grass, soft breeze, night bugs) | 2:07:09 | 1,050 | | The Elder Scrolls V: Skyrim
|
2021-06-20 | Resident Evil Village - Beneviento Entrance Ambiance (creaking, footsteps, breathing, white noise) | 2:30:43 | 2,197 | | Resident Evil Village
|
2021-06-18 | Biomutant - Mushimosh Mire Ambiance (swamp, night, bugs) | 2:00:04 | 498 | | Biomutant
|
2021-06-17 | Genshin Impact - Waverider Ambiance (ocean waves, driving, seagulls) | 2:31:10 | 1,155 | | Genshin Impact
|
2021-06-16 | Resident Evil Village - Doll Workshop Ambiance (clock ticking, breathing, creaking wood) | 2:30:18 | 1,077 | | Resident Evil Village
|
2021-06-15 | Genshin Impact - Jean’s Office Ambiance (distant city, pages turning, footsteps) | 2:25:02 | 7,492 | | Genshin Impact
|
2021-06-14 | Biomutant - Field Ambiance (nature, birds, rustling grass) | 2:06:28 | 591 | | Biomutant
|
2021-06-12 | Fallout 76 - Nighttime Mire Ambiance (crickets, rustling grass, night swamp) | 2:02:07 | 980 | | Fallout 76
|
2021-06-11 | Skyrim - Shor's Stone Ambiance (rustling leaves, chickens, birds, blacksmith) | 2:05:31 | 1,015 | | The Elder Scrolls V: Skyrim
|
2021-06-10 | Genshin Impact - Cryo Hypostasis Ambiance (music, icy wind, birds, wolves) | 2:02:32 | 1,036 | | Genshin Impact
|
2021-06-08 | Biomutant - Old Village Ambiance (day/night, crickets, birds, rustling trees) | 2:05:58 | 734 | | Biomutant
|
2021-06-07 | Resident Evil Village - Luiza's House Ambiance (binaural knocking, creaking, breathing) | 2:00:30 | 1,480 | | Resident Evil Village
|
2021-06-06 | Biomutant - Tree Of Life Ambiance (nature, birds, rustling leaves, sunset) | 2:05:07 | 761 | | Biomutant
|
2021-06-05 | Skyrim - Western Watchtower Nighttime Ambiance (breeze, bugs, quiet night) | 2:01:37 | 1,275 | | The Elder Scrolls V: Skyrim
|
2021-06-04 | Genshin Impact - Main Menu Ambiance 2 (music, wind) | 2:06:42 | 1,043 | | Genshin Impact
|
2021-06-03 | Biomutant - X-Spot Ambiance (birds, soft breeze, forest) | 2:05:38 | 797 | | Biomutant
|
2021-06-02 | Resident Evil Village - Castle Overlook Ambiance (breathing, creaking trees, bell tower) | 2:06:25 | 4,594 | | Resident Evil Village
|
2021-06-01 | Genshin Impact - Rainy Mondstadt Ambiance (gentle rain, birds, white noise) | 2:03:42 | 5,929 | | Genshin Impact
|
2021-05-31 | Genshin Impact - Main Menu Ambiance (soft chimes, wind, nighttime) | 2:12:16 | 1,315 | | Genshin Impact
|
2021-05-30 | Fallout: New Vegas - Rainy Dead Horses Camp Ambiance (rain, white noise) | 2:02:53 | 2,044 | | Fallout: New Vegas
|
2021-05-30 | Genshin Impact - Sea Of Clouds Sunset Ambiance (seagulls, bugs, ocean waves) | 2:04:26 | 972 | | Genshin Impact
|
2021-05-28 | Resident Evil Village - Main Menu Ambiance (music, eerie white noise) | 2:01:03 | 1,683 | | Resident Evil Village
|
2021-05-27 | Genshin Impact - Uncharted Island Ambiance (birds, ocean waves, rustling leaves) | 2:11:55 | 772 | | Genshin Impact
|
2021-05-26 | Skyrim - Solitude Lighthouse Ambiance (ocean waves, breeze) | 2:03:08 | 1,057 | | The Elder Scrolls V: Skyrim
|
2021-05-25 | Bloodborne - Loran Chalice Bridge Ambiance (wind, electricity, quiet) | 2:03:29 | 892 | | Bloodborne
|
2021-05-24 | Skyrim - Katla's Farm Ambiance (chickens, horses, harbor bells) | 2:07:18 | 887 | | The Elder Scrolls V: Skyrim
|
2021-05-22 | Genshin Impact - Oceanid Ambiance (soft rain, distant waterfalls, water) | 2:03:27 | 7,099 | | Genshin Impact
|
2021-05-21 | Skyrim - Dragonsreach Ambiance (torches, footsteps, sweeping) | 2:02:36 | 1,478 | | The Elder Scrolls V: Skyrim
|
2021-05-20 | Genshin Impact - Bamboo Path Ambiance (birds, boars, nighttime bugs) | 2:10:44 | 2,934 | | Genshin Impact
|
2021-05-19 | Skyrim - Bleak Falls Barrow Ambiance (dripping water, cave echoes, bats) | 2:13:52 | 1,439 | | The Elder Scrolls V: Skyrim
|
2021-05-18 | Detroit: Become Human - Zen Garden Summer Ambiance 2 [LOUDER] (rain, music, live wallpaper) | 2:04:39 | 6,607 | | Detroit: Become Human
|
2021-05-17 | Bloodborne - Moonside Lake Ambiance (lake waves, white noise, wind) | 2:05:53 | 1,313 | | Bloodborne
|
2021-05-16 | Subnautica - Kelp Forest Day Ambiance (sea creatures, soft music, bubbles, ocean) | 2:06:46 | 10,048 | Let's Play | Subnautica
|
2021-05-15 | Genshin Impact - Rainy Liyue Ambiance (rain, splashes, birds, white noise) | 2:02:07 | 24,631 | | Genshin Impact
|
2021-05-14 | Fantasy Ambiance - Lonely Mountain Treasure Hoard (dragon breathing, coins shifting, torches) | 2:04:54 | 9,585 | | Hoard
|
2021-05-13 | Fallout 76 - Dolly Sods Campground Ambiance (bugs, birds, rustling leaves, wind chimes) | 2:05:18 | 718 | | Fallout 76
|
2021-05-12 | Fallout 3 - Lincoln Memorial Ambiance (crickets, white noise) | 2:04:03 | 1,002 | | Fallout 3
|
2021-05-11 | Cyberpunk 2077 - City Rooftop Ambiance 2 (music, advertisements, distant city, nighttime) | 2:01:37 | 2,682 | | Cyberpunk 2077
|
2021-05-10 | Bloodborne - Nightmare Of Mensis Interior Ambiance (whispers, creepy, white noise) | 2:03:20 | 3,100 | | Bloodborne
|
2021-05-09 | Fallout 3 - Underground Metro Ambiance (running water, echoes, dripping) | 2:04:24 | 4,391 | | Fallout 3
|
2021-05-08 | Fallout 3 - The Mall Ambiance (crickets, gusty wind, footsteps, brahmin) | 2:00:17 | 1,205 | | Fallout 3
|
2021-05-07 | Subnautica - Floating Islands Ambiance (music, underwater, bubbles, sea creatures) | 2:08:50 | 1,798 | | Subnautica
|
2021-05-06 | Natural Ambiance - Late Night TV 2 (commercials, distant thunder, distant night city) | 1:21:13 | 40,355 | |
|
2021-05-05 | Fallout 76 - The Mire River Ambiance (swamp bugs, night birds, moving water) | 2:03:19 | 1,290 | | Fallout 76
|
2021-05-04 | Subnautica - Lost River Ambiance (sea creatures, deep ocean, bubbles) | 2:07:03 | 2,070 | | Subnautica
|
2021-05-03 | Bloodborne - Nightmare Of Mensis Ambiance (mensis brain, frenzy, white noise) | 2:09:43 | 1,140 | | Bloodborne
|
2021-05-01 | Far Cry 4 - Royal Palace Ambiance (candles, fire crackling, wind) | 2:03:43 | 1,226 | | Far Cry 4
|
2021-04-30 | Fallout 76 - Vault Entrance Ambiance (machinery, electronics, whistling wind) | 2:04:53 | 877 | | Fallout 76
|
2021-04-29 | Subnautica - Sparse Reef Ambiance (underwater, white noise, bubbles) | 2:06:13 | 3,479 | | Subnautica
|
2021-04-28 | Bloodborne - Gehrman's Flower Field Ambiance 2 [NO MUSIC] (distant fire, wind, white noise) | 2:03:33 | 868 | | Bloodborne
|
2021-04-27 | Bloodborne - Loran Treasure Room Ambiance (lightning, sparks, wind) | 2:01:23 | 940 | | Bloodborne
|
2021-04-26 | Genshin Impact - Scenic Overlook Ambiance (birds, leaves rustling, soft wind) | 2:03:03 | 1,097 | | Genshin Impact
|
2021-04-25 | Far Cry 5 - Farm Field Ambiance (birds, crickets, passing vehicles) | 2:04:29 | 1,355 | | Far Cry 5
|
2021-04-23 | Subnautica - Mushroom Forest Ambiance (sea creatures, growling, bubbles, soft music) | 2:02:20 | 2,388 | | Subnautica
|
2021-04-22 | Call Of Duty: WWII - Gustav Cannon Ambiance (running water, debris, distant wind) | 2:02:01 | 1,201 | | Call of Duty: WWII
|
2021-04-21 | Bloodborne - Surgery Altar Ambiance (prayer, whispering, breathing, white noise) | 2:07:48 | 1,199 | | Bloodborne
|
2021-04-20 | Natural Ambiance - Quiet City Street (pigeons, passing cars, distant traffic) | 2:00:59 | 1,891 | |
|
2021-04-19 | Subnautica - Deep Grand Reef Ambiance (creature sounds, bubbles, underwater, sonar) | 2:05:11 | 6,074 | | Subnautica
|
2021-04-18 | Fallout: New Vegas - Hopeville Ambiance (music, wind, rattling metal) | 2:02:41 | 1,648 | | Fallout: New Vegas
|
2021-04-16 | Bloodborne - Moonside Lake Overlook Ambiance (waves, white noise, lake) | 2:06:01 | 1,105 | | Bloodborne
|
2021-04-15 | Fallout: New Vegas - El Dorado Dry Lake Ambiance (birds, cicadas, gusty breeze) | 2:00:42 | 1,530 | | Fallout: New Vegas
|
2021-04-14 | Bloodborne - Lumenflower Garden Ambiance (wind, crackling fire, white noise) | 2:03:20 | 1,597 | | Bloodborne
|
2021-04-13 | Subnautica - Jellyshroom Cave Ambiance (sea creatures, bubbles, underwater) | 2:02:30 | 4,076 | | Subnautica
|
2021-04-12 | Genshin Impact - Dvalin's Lair Ambiance (strong wind, rustling leaves, storm, crickets) | 2:02:29 | 1,706 | | Genshin Impact
|
2021-04-11 | Bloodborne - Vileblood Queen's Chamber (lantern, breathing, deep white noise) | 2:09:12 | 1,582 | | Bloodborne
|
2021-04-09 | Bloodborne - Brain Of Mensis Ambiance (whispering, heartbeat, slimy) | 2:03:18 | 1,245 | | Bloodborne
|
2021-04-08 | Subnautica - Kelp Forest Night Ambiance (underwater, music, sea creatures) | 2:02:48 | 8,631 | Let's Play | Subnautica
|
2021-04-07 | Fantasy Ambiance - Nighttime Shire (crickets, owl, distant bar crowd) | 2:01:07 | 2,078 | |
|
2021-04-06 | Hellblade: Senua's Sacrifice - Gramr Tree Ambiance (thunder, breathing, distant ocean) | 2:07:54 | 1,656 | | Hellblade: Senua's Sacrifice
|
2021-04-05 | Subnautica - Tropical Island Ambiance (birds, bugs, jungle) | 2:04:52 | 1,960 | | Subnautica
|
2021-04-03 | Fantasy Ambiance - The Shire (birds, sheep, carriages, distant dogs) | 2:00:57 | 1,624 | |
|
2021-04-02 | Stardew Valley - Locker Room Ambiance (air conditioning, white noise) | 2:00:48 | 1,835 | | Stardew Valley
|
2021-04-01 | Fallout: New Vegas - Nipton Ambiance (crickets, crackling fire, desert breeze) | 2:00:02 | 1,328 | | Fallout: New Vegas
|
2021-03-31 | Subnautica - Lava Zone Ambiance (underwater, lava, leviathan) | 2:07:39 | 4,062 | | Subnautica
|
2021-03-30 | Bloodborne - Rom's Lake Ambiance (music, growling, splashing) | 2:08:29 | 780 | | Bloodborne
|
2021-03-29 | Subnautica - Escape Pod Ambiance (alien fish, ocean waves) | 2:00:59 | 2,996 | | Subnautica
|
2021-03-27 | Stardew Valley - The Mines Level 100 Ambiance (dripping, echoes, cave sounds, eerie) | 2:00:05 | 1,580 | | Stardew Valley
|
2021-03-26 | Subnautica - Safe Shallows Ambiance (underwater, fish, ocean sounds) | 2:02:56 | 8,384 | | Subnautica
|
2021-03-25 | Fallout: New Vegas - Great Khan Camp (birds, fire pit, wind) | 2:03:34 | 1,192 | | Fallout: New Vegas
|
2021-03-24 | Subnautica - Grassy Plateau Ambiance (fish, deep rumbling, underwater) | 2:01:44 | 5,933 | | Subnautica
|
2021-03-23 | Bloodborne - Hunter's Dream Ambiance 2 (crackling fire, soft wind, breathing) | 2:06:44 | 950 | | Bloodborne
|
2021-03-22 | Stardew Valley - Bathhouse Ambiance (running water, white noise) | 2:12:19 | 1,667 | | Stardew Valley
|
2021-03-21 | Fallout: New Vegas - Angel Cave Ambiance (torches, cave echoes, chimes, dripping) | 2:04:30 | 3,372 | | Fallout: New Vegas
|
2021-03-20 | Bloodborne - Upper Cathedral Ward Ambiance (choir, breathing, white noise, baby) | 2:09:00 | 4,902 | | Bloodborne
|