| 1. | Golden Sun Lore Re-imagined - Sprite Animation. New Characters + Firearms Experimenting. | 0 | |
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| 2. | Golden Sun Reimagined – Sprite Animation Breakdown | Story Writing & DaVinci Resolve | 0 | |
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| 3. | Golden Sun Reimagined – Sprite Animation Breakdown | Story Writing & DaVinci Resolve | 0 | |
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| 4. | Golden Sun Reimagined – Sprite Animation Workflow (Aseprite + Adobe Animate) | 0 | |
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| 5. | Golden Sun Reimagined – Sprite Animation Workflow (New Episode + New Characters + New Attacks) | 0 | |
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| 6. | Golden Sun Reimagined – Sprite Animation Breakdown | Story Writing & DaVinci Resolve | 0 | |
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| 7. | Unveiling Rule of Rose: The Lore Buried in the In-Game Files | 8 | | Rule of Rose
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| 8. | Golden Sun Lore Re-imagined - Sprite Animation. Adding Mira From Tales, New EP + New Characters | 0 | |
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| 9. | Golden Sun Reimagined – Sprite Animation Breakdown | 0 | |
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| 10. | Golden Sun Reimagined – Sprite Animation Workflow (Aseprite + Adobe Animate) | 0 | |
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| 11. | *request Golden Sun Lore Re-imagined - Sprite Animation (Tret & Mia vs "Not Jenna" Fight) | 0 | | Golden Sun
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| 12. | Golden Sun Reimagined – Sprite Animation Breakdown | 0 | |
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| 13. | Akiha Tohno: Legacy as Prison | Tsukihime/Melty Blood Lore | 6 | | Melty Blood: Type Lumina
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| 14. | Golden Sun Lore Re-imagined - Sprite Animation. New Characters + Firearms Experimenting. | 0 | |
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| 15. | Golden Sun Reimagined – Sprite Animation Workflow (Aseprite + Adobe Animate) | 0 | |
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| 16. | Golden Sun Reimagined – Sprite Animation Workflow (Aseprite + Adobe Animate) | 0 | |
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| 17. | Under the Unblinking Eye: Horror Games and Paranoia Outline #5 | 0 | | Resident Evil Village
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| 18. | Golden Sun Reimagined – Sprite Animation Workflow (Aseprite + Adobe Animate) | 0 | |
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| 19. | *request Golden Sun Lore Re-imagined - Sprite Animation. New background creations. | 0 | | Golden Sun
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| 20. | Unfinished Rage - The Onryo Archetype In Horror Games | 10 | |
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| 21. | Golden Sun Reimagined – Sprite Animation Workflow (Aseprite + Adobe Animate) | 0 | |
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| 22. | Golden Sun Reimagined – Sprite Animation Workflow (Aseprite + Adobe Animate) | 0 | |
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| 23. | No Escape: How Horror Games Turn Running Into Terror Script #8 | 0 | | Clock Tower II: The Struggle Within
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| 24. | Golden Sun Lore Re-imagined - Sprite Animation. New EP + Character + Background Creation | 0 | |
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| 25. | *request Golden Sun Lore Re-imagined - Sprite Animation (PreMercury. Fight Scene Work) | 0 | | Golden Sun
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| 26. | Golden Sun Lore Re-imagined - Sprite Animation. True Saturos 1. Script Writing. | 0 | |
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| 27. | Tatari: When Fear Shapes Reality Outline #6 | 0 | | Melty Blood: Type Lumina
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| 28. | Golden Sun Reimagined – New Sprite Animation Workflow (Aseprite + Adobe Animate, New Characters) | 0 | |
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| 29. | Stripped of Power: How Horror Games Trap Us in Fear Script | 0 | |
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| 30. | Safe No More: Horror Games and Betrayed Spaces Script #15 | 0 | | Five Nights at Freddy's
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| 31. | No One Left To Hear You: Horror and The Fear of Isolation Outline #7 | 0 | | Five Nights at Freddy's: Security Breach
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| 32. | *request Golden Sun Lore Re-imagined - Sprite Animation. Saturos 1 Scriptwriting | 0 | | Golden Sun
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| 33. | No One Left To Hear You: Horror and The Fear of Isolation Outline #4 | 0 | | Five Nights at Freddy's: Security Breach
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| 34. | Golden Sun Lore Re-imagined - Sprite Animation. New EP + New Characters Workflow | 0 | |
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| 35. | Stalkers: Fear That Walks With Us | 4 | | Resident Evil 2
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| 36. | *request Fate/Stay Night Lore. Saber Lily: Shattered Expectations Script #11 | 0 | |
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| 37. | *request Umineko Lore — Battler Ushiromiya: The Mask of the Skeptic Script #4 | 0 | |
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| 38. | No Escape: How Horror Games Turn Running Into Terror Script #4 | 0 | | Clock Tower II: The Struggle Within
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| 39. | Under the Unblinking Eye: Horror Games and Paranoia Script #4 | 0 | | Resident Evil Village
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| 40. | Golden Sun Lore Re-imagined - Sprite Animation. New Character Creation | 0 | |
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| 41. | *request Golden Sun Lore Re-imagined - Sol Sanctum Outline Adjustment | 0 | | Golden Sun
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| 42. | *request Golden Sun Lore Re-imagined - Sprite Animation (Mia Sprite Rework) | 0 | | Golden Sun
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| 43. | No Escape: How Horror Games Turn Running Into Terror Script #3 | 0 | | Clock Tower II: The Struggle Within
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| 44. | No Escape: How Horror Games Turn Running Into Terror Outline | 0 | | Clock Tower II: The Struggle Within
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| 45. | *request More Than Yandere: Vira and the Price of Being Seen Script | 0 | | Granblue Fantasy Versus: Rising
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| 46. | No One Left To Hear You: Horror and The Fear of Isolation Outline #17 | 0 | | Five Nights at Freddy's: Security Breach
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| 47. | *request Golden Sun Lore Re-imagined - Sol Sanctum Final Editing Workflow #6 | 0 | | Golden Sun
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| 48. | *request Golden Sun Lore Re-imagined - Sol Sanctum Script | 0 | | Golden Sun
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| 49. | Resident Evil's Plagas Are WAY More Terrifying Than You Think! | 1 | | Resident Evil 4
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| 50. | Golden Sun Reimagined – Sprite Animation Breakdown | Story Writing & DaVinci Resolve | 0 | |
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| 51. | Golden Sun Lore Re-imagined - Sprite Animation. Mia vs Menardi. Final Effects | 0 | |
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| 52. | *request Golden Sun Lore Re-imagined - Sprite Animation (PreMercury. Finally Almost Done!) | 0 | | Golden Sun
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| 53. | More Than Yandere: Vira and the Price of Being Seen | 5 | | Granblue Fantasy Versus: Rising
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| 54. | Resident Evil Outbreak File #2 Lore — End of The Road: The Final Chokehold Script | 0 | | Resident Evil Outbreak: File #2
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| 55. | Fatal Frame 4: Mask of the Lunar Eclipse In Game File Lore | 2 | | Fatal Frame: Mask of the Lunar Eclipse
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| 56. | Tatari: When Fear Shapes Reality Outline #3 | 0 | | Melty Blood: Type Lumina
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| 57. | Touko Aozaki: Burden of Knowledge | Kara no Kyoukai Lore | 12 | | Melty Blood: Type Lumina
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| 58. | *request Fate/Stay Night Lore. Saber Lily: Shattered Expectations Outline #6 | 0 | | Fate/Grand Order
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| 59. | *request Golden Sun Lore Re-imagined - Sol Sanctum Script | 0 | | Golden Sun
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| 60. | The Quiet Before the Terror: How Horror Games Build Tension Script | 0 | | Resident Evil 7
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| 61. | Golden Sun Reimagined – Sprite Animation Breakdown | Story Writing & DaVinci Resolve | 0 | |
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| 62. | *request Golden Sun Lore Re-imagined - Sprite Animation | Camelot trolled us... | 0 | | Golden Sun
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| 63. | Tatari: When Fear Shapes Reality Script #4 | 0 | | Melty Blood: Type Lumina
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| 64. | *request More Than Yandere: Vira and the Price of Being Seen Script | 0 | | Granblue Fantasy Versus: Rising
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| 65. | Resident Evil Outbreak File #2 Lore: The Tragic Echoes of Flashback Script Brainstorm | 0 | | Resident Evil Outbreak: File #2
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| 66. | Golden Sun Reimagined – Sprite Animation Workflow (New EP + New Character Creations) | 0 | |
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| 67. | *request Golden Sun Lore Re-imagined - Sprite Animation (Custom Sprite Work. Theory Testing) | 0 | | Golden Sun
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| 68. | Golden Sun Lore Reimagined: Desperation | Sprite Animation | 1 | | Golden Sun
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| 69. | The X Parasite: A Biological and Existential Threat in Metroid Script Rough Draft | 0 | | Metroid Dread
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| 70. | This "Amazon" Reisen Fumo is Amazing. Bunny Ears are solid too!! | 14 | |
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| 71. | Golden Sun Lore Re-imagined - Sprite Animation. New Character + Background Creation | 0 | |
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| 72. | Alter Ego as Inheritance: The Duality of Shiki Tohno and Shiki Nanaya Outline | 0 | | Melty Blood: Type Lumina
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| 73. | *request Golden Sun Lore Re-imagined - Sprite Animation (PreMercury. Finally Almost Done!) | 0 | | Golden Sun
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| 74. | This "Amazon" Flandre Scarlet Fumo is AWESOME!!! | 16 | |
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| 75. | Furniture: Humanity Trapped in Service | Umineko Lore | 6 | |
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| 76. | Golden Sun Reimagined – Sprite Animation Breakdown | Story Writing & DaVinci Resolve | 0 | |
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| 77. | Golden Sun Reimagined – Sprite Animation Breakdown | Story Writing & DaVinci Resolve | 0 | |
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| 78. | Golden Sun Reimagined – Sprite Animation Workflow (Aseprite + Adobe Animate) | 0 | |
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| 79. | *request Golden Sun Lore Re-imagined - Sprite Animation (PreMercury Mia vs "Not Jenna" Fight) | 0 | | Golden Sun
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| 80. | Ange Ushiromiya: When Truth Becomes Suffering | Umineko no Naku Koro ni Character Analysis | 5 | |
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| 81. | *request Golden Sun Lore Re-imagined - Sprite Animation ( I was able to save this!) | 0 | | Golden Sun
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| 82. | Golden Sun Lore Re-imagined - Sprite Animation. New Character + Background Creation | 0 | |
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| 83. | Tatari: When Fear Shapes Reality Script #3 | 0 | | Melty Blood: Type Lumina
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| 84. | Golden Sun Reimagined – Sprite Animation Workflow (New Episode + New Characters + New Attacks) | 0 | |
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| 85. | *request Golden Sun Lore Re-imagined - Sprite Animation (Vault Battle/Mia 1v1) | 0 | | Golden Sun
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| 86. | Golden Sun Lore Re-imagined - Sprite Animation. New EP + New Characters Workflow | 0 | |
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| 87. | *request Golden Sun Lore Re-imagined - Sprite Animation (Tret & Mia vs "Not Jenna" Fight) | 0 | | Golden Sun
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| 88. | *request Golden Sun Lore Re-imagined - Sprite Animation. Corrupted Again... | 0 | | Golden Sun
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| 89. | No One Left To Hear You: Horror and The Fear of Isolation Script #11 | 0 | | Five Nights at Freddy's: Security Breach
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| 90. | *request Golden Sun Lore Re-imagined - Sprite Animation. Saturos 1 Scriptwriting | 0 | | Golden Sun
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| 91. | Under the Unblinking Eye: Horror Games and Paranoia Outline #3 | 0 | | Slender: The Eight Pages
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| 92. | Tatari: When Fear Shapes Reality Script #7 | 0 | |
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| 93. | *request Golden Sun Lore Re-imagined - Sprite Animation (Attack, Damage & Buffs. Isaac Attempt) | 0 | | Golden Sun
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| 94. | No One Left To Hear You: Horror and The Fear of Isolation Script #14 | 0 | | Five Nights at Freddy's: Security Breach
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| 95. | *request Golden Sun Lore Re-imagined - Sprite Animation (PreMercury Mia vs "Not Jenna" Fight) | 0 | | Golden Sun
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| 96. | No One Left To Hear You: Horror and The Fear of Isolation Script #24 | 0 | | Five Nights at Freddy's: Security Breach
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| 97. | *request More Than Yandere: Vira and the Price of Being Seen Outline | 0 | | Granblue Fantasy Versus: Rising
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| 98. | No One Left To Hear You: Horror and The Fear of Isolation Script #21 | 0 | | Five Nights at Freddy's: Security Breach
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| 99. | No Escape: How Horror Games Turn Running Into Terror Script Final | 0 | | Clock Tower II: The Struggle Within
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| 100. | *request Golden Sun Lore Re-imagined - Sprite Animation (Sound FX & Scriptwritting) | 0 | | Golden Sun
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