007: The World is Not Enough - Gameplay Nintendo 64 1080p (Project 64)

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007: The World is Not Enough - Gameplay Nintendo 64 1080p (Project 64)

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The World Is Not Enough is a first-person shooter stealth video game based on the James Bond film of the same name. The game was published by Electronic Arts and released for the Nintendo 64 and PlayStation console systems in 2000. The Nintendo 64 version was developed by Eurocom and the PlayStation version was developed by Black Ops Entertainment, who had previously developed the James Bond game Tomorrow Never Dies. Eurocom would later go on to develop the Bond games 007: Nightfire and the 2010 remake of GoldenEye. Versions of The World Is Not Enough for the PC and the PlayStation 2 were planned for release in 2000, but were later cancelled. This game marks the fifth appearance of Pierce Brosnan's James Bond, the game included his likeness but not his voice.

Coming off the lukewarm reception of the previous Bond game, Tomorrow Never Dies, it was decided that The World Is Not Enough would go back to its roots as a first-person shooter, popularized by the success of the Bond game GoldenEye 007. In the Nintendo 64 version, it would also see the reintroduction of the multiplayer portion of the game.



Gameplay taken from Nintendo 64 emulator called Project 64
http://www.pj64-emu.com/

Enhanced graphics with emulator Project 64.For recording I used a Live Gamer HD Capture Card.
-some games can have graphical issues, lags and other problems...



Project 64 version 2.1.0.1
- you can play with default, but in some games you've got a little experiment with the settings and try other plugins for better results.


PC specs:
CPU - Intel Core i7 3770K @ 4.20 Ghz
RAM - 8 GB
GPU - ASUS GTX760-DC2OC-2GD5
OS - Windows 7 64bit



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