Super Mario 64 - Gameplay Nintendo 64 1080p (Project 64)
Super Mario 64 - Gameplay Nintendo 64 1080p (Project 64)
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Super Mario 64 (Japanese: スーパーマリオ64 Hepburn: Sūpā Mario Rokujūyon?) is a 1996 platform game, published by Nintendo and developed by its EAD division, for the Nintendo 64. Along with Pilotwings 64, it was one of the launch titles for the console.It was released in Japan on June 23, 1996, and later in North America, Europe, and Australia. More than eleven million copies of Super Mario 64 have been sold.An enhanced remake called Super Mario 64 DS was released for the Nintendo DS in 2004.
In the game, Mario explores Princess Peach's castle and must rescue her from Bowser. As one of the earlier three-dimensional (3D) platform games, Super Mario 64 is based on open world playability, degrees of freedom through all three axes in space, and relatively large areas which are composed primarily of true 3D polygons as opposed to only two-dimensional (2D) sprites. The game established a new archetype for the 3D genre, much as Super Mario Bros. did for 2D sidescrolling platformers. In the evolution from two dimensions to three, Super Mario 64 places an emphasis on exploration within vast worlds that require the player to complete multiple diverse missions, in addition to the occasional linear obstacle courses as in traditional platform games. While doing so, it still preserves many gameplay elements and characters of earlier Mario games.
Gameplay taken from Nintendo 64 emulator called Project 64
http://www.pj64-emu.com/
Enhanced graphics with emulator Project 64.For recording I used a Live Gamer HD Capture Card.
-some games can have graphical issues, lags and other problems...
Project 64 version 2.1.0.1
- you can play with default, but in some games you've got a little experiment with the settings and try other plugins for better results.
PC specs:
CPU - Intel Core i7 3770K @ 4.20 Ghz
RAM - 8 GB
GPU - ASUS GTX760-DC2OC-2GD5
OS - Windows 7 64bit
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