007 - The World Is Not Enough -- Playstation 1 - First Minutes - Gameplay - Dub: EN - Leg: En
EN
The #World #Is #Not #Enough is a first-person shooter based on MGM's 1999 #JamesBond film of the same name, where the player assumes the role of James #Bond through 11 different missions.[1] In each mission, the player must complete a number of objectives while defeating enemies controlled by the game's artificial intelligence. Objectives range from rescuing hostages to destroying vehicles and collecting items.[1] Some objectives require the player to use numerous high-tech gadgets. For example, the Credit Card Lockpick can be used to open locked doors, while the Micro Camera is useful for photographing evidence.[2] There is one mission that does not involve combat, and requires the player to play blackjack in a casino and win consistently.[1]
As a #first-person shooter, combat takes place in real-time and from a first-person perspective. The player can use several weapons, including submachine guns, shotguns, a tranquilizer gun, a sniper rifle, and a rocket launcher.[2] Weapons must be reloaded after a certain number of shots. The player has a certain amount of health which decreases when attacked by enemies. Heavy and Light Armor power-ups that absorb extra damage can be collected throughout the game. These power-ups, however, cannot protect the player from extreme falls or radiation.[2] The game features several lengthy cuts from the film as cutscenes.[3]
Developer(s) #Black #Ops #Entertainment
Publisher(s) #EA #Games
Director(s) Jose Villeta
Producer(s) Jose Villeta
Designer(s) Daryl Kimoto
Programmer(s) Kyle Riccio
William Botti
Writer(s) William Botti
Daryl Kimoto
Series James Bond
Platform(s) PlayStation
Release
NA: November 8, 2000
EU: November 17, 2000
Genre(s) First-person shooter, stealth
Mode(s) Single-player
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