[01] What Remains Of Edith Finch - Intro (That's Not How Sharks Work!) - Let's Play Gameplay (PC)

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What Remains of Edith Finch
Category:
Let's Play
Duration: 46:55
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24


Hi guys, and welcome to my Let's Play of What Remains of Edith Finch! This is a story heavy indie title from developer Giant Sparrow, and it's just what I'm looking for at the moment. Join me as we explore the Finch residence and piece together exactly what happened to our family after we left 7 years ago. Thanks so much for watching and hope you enjoy!

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Info from Wikipedia:

What Remains of Edith Finch is an adventure video game developed by Giant Sparrow and published by Annapurna Interactive for Microsoft Windows, PlayStation 4 and Xbox One. It is a story-focused drama with first-person gameplay.

What Remains of Edith Finch follows the titular character, a young woman revisiting her old family home as she recalls or discovers the stories of deceased family members. The game was met with very positive reception from critics, who praised its story and presentation. It received several nominations at The Game Awards 2017, winning Best Narrative.

What Remains of Edith Finch is the second game developed by the team at Giant Sparrow, led by creative director Ian Dallas, with their debut effort being the BAFTA-award-winning The Unfinished Swan. The game was first announced with an on-stage trailer at the 2014 PlayStation Experience event as a title to be published by SCE Santa Monica Studio, with a subsequent trailer released prior to E3 2015. What Remains of Edith Finch resurfaced again with a new on-stage trailer at the 2016 PlayStation Experience event with a new publisher, Annapurna Interactive.

As Edith Finch, Jr., the youngest child of Dawn Finch and the last remaining member of the Finch family, players explore the Finch house and surrounding wilderness through a linear series of rooms, footpaths and secret crawlspaces. Players are guided through the house by expository voice narration from Edith herself, and encounter a series of memorials and shrines dedicated to deceased relatives. Players make progress by interacting with these shrines and experiencing the death of these family members (or embellished or fictionalized accounts thereof) in various forms, including flip books, cutscenes, and first-person minigames.

Composer Jeff Russo, whose previous works include the soundtracks to the Fargo TV series, The Night Of, and Power, composed the soundtrack for What Remains of Edith Finch.

Several themes permeate the story. The central themes of life and death juxtaposed to one another is heavily reflected in the game play; many of the stories the player encounters are fantastical and unique in structure, yet always result in the death of a family member. Edie, the longest-surviving member of the Finches, spends much of her time weaving cloths to serve as epitaphs for the family, similarly to the Greek Fates. The simultaneous existence of life and death is emphasised by the game's ending, which sees the main character die while giving birth.

The second generation of the family have timelines that appear almost cyclical. Calvin, known for his love of astronauts and a desire to fly, is eventually killed after falling from his swing. Molly, before she dies, hallucinates that she becomes a monster which eventually crawls through her own window in an attempt to eat her. Sam, who served in the military and loved photography, died after shooting a deer and posing for a picture. Barbara, who was famous for her scream in horror movies, died after giving "the performance of her life", while her brother Walter, who built trains for a hobby, died after being struck on the tracks.




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