02202019 Gamasutra - Com2uS acquires majority stake in visual novel developer Day 7

Subscribers:
29
Published on ● Video Link: https://www.youtube.com/watch?v=73bSW5d1ViE



Duration: 11:07
1 views
0


#game information about: Korean, Com2uS, mobile studio Day, romantic visual novel games, Com2uS, markets overseas, PocketGamer, management rights, Day7, Financial, Seoul-based, studio Day, visual novels, Android, Wannabe, core audience, Grinding Gear, Path, Exile, free-to-play success story, modest beginnings, active players, Game Developers, San Francisco, dev team, GDC, Design track, Grinding Gear, Chris Wilson, Designing, Exile, Be Played, inside look, Path, sustainable development, predictable release dates, re-use content, rapid development, procedural generation, feeling stale, additional replayability, gameplay systems, long period, wo n't, GDC, Session Scheduler, GDC, March, Moscone, San Francisco Bring, GDC, Learn, GDC, show 's, official website, regular updates, Facebook Twitter, RSS Gamasutra, GDC, parent company, Informa, Kingdom, “ eXplore eXploit eXtend eXtinguish ”, hard resource management, endurance gameplay, Thomas, van den, Berg, Coatsink, Kingdom, Crowns, interesting ways, multiple kingdoms, co-op mode, creator van den, Berg, unique ideas, own opinions, creative director, Crowns Gordon, Dyke Edited, Kingdom, roguelike modes, original game van den, Berg, classic game design vocabulary, natural consequence, design methodology, effective way, interesting difficulty, Additionally, effective use, certain parts, complex savegame mechanics, game restarts [ F ], Kingdom, rinse/repeat nature, Kingdom, 's lifetime, great satisfaction, permanent way, Crowns, Dyke, natural choice, Kingdom, strategic decisions, impulsive ones, Tetris, Tetris, impulsive choices, easy term, basic design loop, broader audience, Thomas, natural attachment, Kingdom, Kingdom, Crowns, big changes, perfect time, big fan, Infinity Blade, game 's ] descendants narrative, roguelike design [, decay design, Crowns, Kingdom, one-dimensional van den, Berg, panoramic visual aspect, Actual, e g, strategy aspect, gameplay mechanics, complex tactics, Units, one-dimensional line, squad placement, one-dimensional line, multiple units, area-of-effect weapons, catapult boulder, game mechanics, predictable/controllable van, Dyke, Kingdom, 3D worlds, Battlefield, amazing challenge, favorite aspect, one-dimensional design, Kingdom, don ’ t dislike, van den, Berg, Civilization, Civ, development process, Kingdom, Flash, Kingdom, Crowns, interesting visual metaphor, ’ s, money pouch, Income, physically-active coins debits disappear, pouch fills, top coins spill, sequel expands, currency gems, pouch van den, Berg, money pouch, design methodology, aggregate numbers, maximum number, tech tree, additional separate currency, Gordon, Coatsink, drop gems, fun things, van den, Berg, pixel art




Other Videos By game information


2019-02-2002202019 Gamasutra - Paradox and Microsoft have created an open modding platform for Xbox One and PC
2019-02-2002202019 Gamasutra - Paradox and Microsoft have created an open modding platform for Xbox One and PC
2019-02-2002202019 Gamasutra - Road to the IGF: Zachtronics' Opus Magnum
2019-02-2002202019 Gamasutra: Larry&Brandon GDU's Blog - Pitching Your Game with Rebekah Saltsm
2019-02-2002202019 Gamasutra - Get a job: Insomniac Games is hiring a Designer
2019-02-2002202019 Gamasutra - Video: Why Dark Souls is the 'Ikea' of gam
2019-02-2002202019 Gamasutra - PlayStation's Rus McLaughlin wants you to develop a great content strateg
2019-02-2002202019 Gamasutra: Simon Carless's Blog - Video Game Deep Cuts: A Romance Crackdown, Wu-Tang S
2019-02-2002202019 Gamasutra: Stanislav Costiuc's Blog - What Is A Meta-Game?
2019-02-1902202019 Gamasutra - Alt.Ctrl.GDC Showcase: Coal Ru
2019-02-1902202019 Gamasutra - Com2uS acquires majority stake in visual novel developer Day 7
2019-02-1902202019 Gamasutra - Revenue and profit up as Paradox experiences best year to d
2019-02-1902202019 Gamasutra - Tencent introduces streaming rules to stay on the up-and-up with C
2019-02-1902192019 Gamasutra - The Making of GDC: What are Community Spaces, anyway??
2019-02-1902192019 Gamasutra - See how Ubisoft tested The Division with automated players at GDC 2019!
2019-02-1902192019 Gamasutra: Brandon Casteel's Blog - Categories of Action in Strategy Gaming
2019-02-1902192019 Gamasutra - Report: Netmarble and Tencent could buy Nexon as part of consortium
2019-02-1802192019 Gamasutra: Michael Heron's Blog - Behind the Scenes of A Game Blogger’s Patreo
2019-02-1802182019 Gamasutra - Razer Game Store shutting down after 10 mo
2019-02-1802182019 Gamasutra - Wizards of the Coast shares community-building tips at GDC 2019!
2019-02-1802182019 Gamasutra - TinyBuild nets 5M in funding to expand team and boost publishing effor



Tags:
Korean
Com2uS
mobile studio Day
romantic visual novel games
markets overseas