02202019 Gamasutra: Simon Carless's Blog - Video Game Deep Cuts: A Romance Crackdown, Wu-Tang S
#game information about: Video Game Deep Cuts, weekly newsletter, video game industry 'watcher, Simon Carless, GDC Gamasutra, standout articles, week 's highlights, Chinese romance games, new titles, Crackdown, Metro Exodus, Anthem, weird history, Wu-Tang, busy week, rush aka, Dead Redemption, Nintendo, Tetris, 'battle royale, ActiBlizz, dark dark cloud sigh, Simon, curator ], impossible architecture, video games, Ewan Wilson, Eurogamer, ARTICLE, Piranesi, Imaginary Prisons, Unleashed, etchings depict, vast subterranean network, walkways bridges arches, Gothic, Romantics, Whilst Team Ico, Fumito Ueda, Piranesi, architect 's visions, Tetris, Tetris Effect, ’ s, Andrew Webster, Verge, ARTICLE, night ’ s, Nintendo Direct, Tetris, free download, Nintendo Switch Online, battle royale formula, ’ s, Fortnite, Tetris, ’ s, ’ s, amazing [, SIMON, NOTE, Tetris, Grand Master devs, Arika, pretty complex mechanics, impressive ], Conviction, Anthem Trailer, Neill Blomkamp, Oats, Studio /, YouTube, VIDEO, Neill Blomkamp, [ District, director ], Oats Studios, BioWare, live-action trailer, Anthem, game [, SIMON, NOTE, Blomkamp, Oats, Studio output, art direction, tech point, full TV shows, Fallout, Activision Blizzard, ’ s, Massive Layoffs, Jason Schreier, Kotaku, ARTICLE, past week, ’ ve, ’ s, Activision Blizzard, ’ s, ’ s rage, Rage, Kotick, ’ s comments, Activision, Breach, Justin Ma, Spelunky Showlike, Libsyn, PODCAST, Justin Ma, Subset, excellent sci-fi strategy game, Breach, Spelunky-inspired, high/low-level design, time-driven gameplay, BioWare, Alex Kane, Polygon, ARTICLE, ’ s, Anthem, ’ s setting —, Dylan, meetings — centers, godlike machinery, game world, BioWare, SIMON, NOTE, early impressions, GameSpot, Kotaku, eh ], Sony, Shawn Layden, PlayStation, Ian Sherr, CNET, ARTICLE, Re, Sony, E3, trade show, trade show, trade activity, E3, June, new thing, History, Wu-Tang Clan, ’ s, Bizarre Hip-Hop Fighting Game, Steven T Wright, Variety, ARTICLE, Thrill Kill, ” –, Wu-Tang, Shaolin Style, bizarre hip-hop, unique state, late ‘ 90s, structural shortcomings, creative excesses lead, IGF, Polyarc, Moss, Joel Couture, Gamasutra, ARTICLE, Gamasutra, Stephen Hodde, Audio, Rick Lico, Animator, Rigger, Chris Alderson, Art, Excellence, Audio-nominated Moss, Moss, tiny protagonist, sound deepens, VR, journey [, SIMON, NOTE, IGF', Joel, amazing indie games, HOURS, student game ], US iPhone users, average $, Sarah Perez, Techcrunch, ARTICLE, large role, iPhone spending, average consumer, total $, ’ s, past year, Supercell, Ilkka Paananen, Supercell, ARTICLE, Hay, Clash, Clans Boom, Clash Royale, lifetime sales, Clash, dollars [, SIMON, NOTE, Supercell, great dev culture, EVERYTHING, phones ], Wot, Think, Civilization VI, Gathering Storm, Alec Meer, RockPaperShotgun, ARTICLE, Ghengis Khan, charity donations, Aztecs, Edgar Allen Poe, Dutch Disneyland, Congress, Civilization VI, wasn ’ t, Gathering Storm, ’ s, unforgettable [, SIMON, NOTE, worth reading, Far Cry, Dawn, Verge, Metro Exodus, Ars Technica, Black Bird, Absurdist Bullet Hell, Confronting Reality, ’ s, Abundant Nonsense, Drew Messinger-Michaels, ETAO, ARTICLE, BLACK BIRD, score—sometimes shonky, isn ’ t, Pac-Man, untold story, Cat DeSpira, Retro Bitch, ARTICLE, Roman stairs 100-year, old children ’ s trails, Pac-Man, arcade cabs, Aesthetically, places records patterns, Crackdown, Ian Birnbaum, PC Gamer, ARTICLE, punch stomp, defense bots, Crackdown, Terry Crews, AI, old days, open world games—2007, videogame time [, SIMON, NOTE, dev cycle, Violent, video games, adolescent aggression, PR, Oxford, ARTICLE, Researchers, Oxford Internet, Institute University, Oxford, aggressive behaviour, violent video games, representative data, British teens, E U