03192019 Gamasutra - Unity partners with Havok to roll out new physics system

Subscribers:
29
Published on ● Video Link: https://www.youtube.com/watch?v=X3XdTryj2KA



Duration: 11:09
26 views
0


#game information about: Unity, Microsoft-owned Havok, game engine, new physics systems, new default option, Havok, 's proprietary physics engine, Announced, GDC, new default, Unity, physics system, Unity, Havok, physics system, 'll pay, physics revamp, Unity, 's game engine, technology stack, Unity, new physics systems, game developers, physics solutions, new solutions, DOTS-based, Unity VP Andrew Bowell, Gamasutra, DOTS, upgrade paths, physics content, new project, DOTS, Unity Physics, Havok Physics, Devs, Unity, physics system, 's stateless, engine 's, DOTS, Bowell, performance improvements, new physics system, Unity Physics, stateless design, DOTS, simpler physics framework, Bowell, Havok Physics, high-fidelity physics requirements, Havok Physics, Bowell, ’ ve, physics content, physics backend, Unity Physics, Havok Physics, data representation model, editor data, ECS, physics simulation backends, Devs, Unity, PUBG Corp, PlayerUnknown, ’ s, Battlegrounds, esports scene, in-game items, PUBG, PUBG, European League item sales, interesting way, new esports teams, general operations, press release, financial support, exclusive in-game items, global events, Additionally PUBG Corp, partner ’ s prize pool, ’ s, competitive scene, brands ”, Richard Kwon CMO, PUBG Corp, statement “, popular esport, PUBG, viable environment, hard work ”, IGF, Nth Dimension, Hiking, explores places, dead ends, Gamasutra, Zachariah Chandler, Nuovo Award-nominated Nth Dimension, Hiking, out-of-the-way places, digital realms, ’ m, Zachariah Chandler, ’ m, guy making, Nth Dimension, Hiking, NDH, shader work level design, sound music, animation etc, game design bachelors, RMIT, Melbourne, NDH, final-semester project, ’ ve, hadn ’ t, visual art, wasn ’ t, ’ m gon na, lil triangle ghost, obtuse chiaroscuran, public transit system ”, disparate ideas, NDH, complex character controller, Game, D-pad, NDH, procedural meshes shaders, level design, smart people, game design conventions, NDH, Unity, Shader Forge, graphical stuff, Shader Forge, Atom, C #, Blender, BFXR, Audacity, Photoshop, Gimp, 2D graphics, Honesty, invisible walls, exact truth, level design creates, player doesn ’ t, encouraging lateral, strange parts, out-of-the-way areas, mechanical design, spacial design, Obfuscation, sound design, common sense, different way, whole environment, favorite “ genre ”, action games games, significant level, “ body ”, Mario, Tomb Raider, Elite Dangerous, Eurotruck Simulator, good popular examples, shouldn ’ t, interesting controls




Other Videos By game information


2019-03-1903202019 Gamasutra - How indie devs can form their own worker cooperativ
2019-03-1903202019 Gamasutra - 'Care more about your streamers' advises Magic: The Gathering Arena dev
2019-03-1903192019 Gamasutra - Unity partnering with Tencent to help its devs make waves in C
2019-03-1903192019 Gamasutra - Epic plans to add an undo button to Fortnite's in-game stor
2019-03-1903192019 Gamasutra - Rohrer: Make fewer consumable games, more 'unique situation generators'
2019-03-1903192019 Gamasutra - Unity and Nvidia partner to launch real-time raytracing
2019-03-1903192019 Gamasutra - Designing AI to do anything a spider can in Marvel's Spider-M
2019-03-1903192019 Gamasutra - Oculus grabs Beat Saber as an Oculus Quest lau
2019-03-1903192019 Gamasutra - Balancing the old with the new in Monster Prom's fandom-friendly DLC
2019-03-1903192019 Gamasutra - Steam Link Anywhere beta drops Steam Link's local-wifi-only restrictio
2019-03-1903192019 Gamasutra - Unity partners with Havok to roll out new physics system
2019-03-1803192019 Gamasutra - The Chinese Room makes key hires, hoping to double in size by end of 2019
2019-03-1803192019 Gamasutra - Chet Faliszek and Kimberly Voll form co-op game studio Stray Bomb
2019-03-1803182019 Gamasutra - InnoGames looks to acquire F2P mob
2019-03-1803182019 Gamasutra - Video: An in-depth look at the animation of Agents of Mayhem
2019-03-1803182019 Gamasutra - Don't miss all the cool stuff happening next week on the new GDC Main Stage!
2019-03-1803182019 Gamasutra - Road to the IGF: Lucas Pope's Return of the Obra D
2019-03-1803182019 Gamasutra - The 'equal pay and equal say' structure of the game dev studio KO_OP
2019-03-1703182019 Gamasutra - Alt.Ctrl.GDC Showcase: Tied Escape: Curse of Cortez
2019-03-1703182019 Gamasutra - Take a look at the making (and marketing) of Dawn of M
2019-03-1703182019 Gamasutra - Steam user reviews will no longer count 'off-topic review bombs'



Tags:
Unity
Microsoft-owned Havok
game engine
new physics systems
new default option
Havok