03b. [QHD] XCOM ABRIDGED! - Enemy Within (PC) - Base Management
No Commentary / Edited Dynamically* / Classic Difficulty / 1440p60
Playlist: https://www.youtube.com/playlist?list=PL7IEN-HGlR44G2wWcVD13Q891zTPTOjOk
*Wait times, overplanning, and dead time is edited out to make viewing much more interesting! I do try to include moments of forethought so it makes some sense and isn't just constant shooting.
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Base Management Summary:
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Sniper Wounded 7 Days
New Research Available
Carapace Armor
Alien Nav Computer
Artifacts Recovered
4x Sectoid Corpse
7x Elerium
47x Alien Alloys
6x Weapon Fragment
20x Meld
UFO Flight Computer
UFO Flight Computer (Damaged)
UFO Power Source (Damaged)
Gray Market
Sold Damaged UFO items
*3 Credits to 53 Credits*
2 Facility Sites Excavated
Started Excavating 2 more
*53 Credits to 23 Credits*
Brazil wants Nano-Fiber Vests
Gray Market
Sold 2 Sectoid Corpses
*23 to 33 Credits*
Engineering
Built 2 Nano-Fiber Vests
*33 to 3 Credits*
Traded 2 Nano-Fiber Vests to Brazil for 3 Engineers
*9 to 12 Engineers*
Sniper returned to active duty
Weapon Fragment research complete: S.C.O.P.E. available for manufacture.
Facility Site Excavated
Research
Xeno-Biology Research Started - PRIORITY
Facility Site Excavated
Council Mission Received
Gray Market
Sold 3 Sectoid Corpses
*3 to 18 Credits*
Engineering
Purchased 1 S.C.O.P.E.
*18 to 4 Credits*
First Base Video Description Follows:
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After every mission comes a base segment where you use your oddly limited resources to build up your operations so you can take out those darn aliens! This first segment has a bunch of hand holding but you get a nice overview of the base. I try to edit down the waits on some parts but be warned I do read all the flavor texts and descriptions in these!
Once I have full control of the base my main objective (besides general upgrades) is to increase my satellite coverage of the world because it helps protect countries and grants me monetary bonuses. It's resource intensive though and also requires a large number of engineers per additional satellite for the necessary relay buildings. Also sending out a satellite at the end of the month is important because you can clear the panic of a region by doing so and not have them leave XCOM during the monthly report.
Perhaps I'll include summaries of upgrades and such that I make in future descriptions for people that truly want things abridged... otherwise I recommend skipping through the video if you're impatient.
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First Video Description Follows
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Quick breakdown for you: XCOM is a long running series that set a definitive style of turn based battles using ranged weapons, various powers, and other equipment to repel the aliens menacing Earth!
Whew.
Anyway, this is the reboot which brought nice graphics and other doodads. The "Enemy Within" expansion pack is being used on the base game "XCOM: Enemy Unknown". It basically tightens up the mechanics and adds a couple new classes and the "meld" pickup to reward people for quickly moving through maps rather than biding their time.
Hopefully this "abridged" playthrough will be a refreshing way to view the series!