04 | Lets Play | Watch Dogs: Legion | Campaign Walkthrough Stream
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Platform: PS4
Timezone: Australia, Sydney (AEST or GMT+11)
Playtime: usually weekends or weekdays late night
Developer(s): Ubisoft Toronto[a]
Publisher(s): Ubisoft
Director(s): Clint Hocking, Kent Hudson
Producer(s): Sean Crooks
Designer(s): Wesley Pincombe, Liz England
Programmer(s): Martin Walsh, Gavin Whitlock, Matt Delbosc
Writer(s): Nitai Bessette, Cameron Labine
Composer(s) Stephen Barton
Series: Watch Dogs
Platform(s): Microsoft Windows, PlayStation 4, Xbox One, Stadia, Amazon Luna, Xbox Series X/S, PlayStation 5
Release: Windows, PlayStation 4, Xbox One, Stadia 29 October 2020
Xbox Series X/S: 10 November 2020
PlayStation 5: 12 November 2020[b]
Genre(s) Action-adventure: Mode(s) Single-player, multiplayer
Watch Dogs: Legion is a 2020 action-adventure game published by Ubisoft and developed by its Toronto studio. It is the third instalment in the Watch Dogs series, and the sequel to 2016's Watch Dogs 2. Set within a fictionalised representation of a future, dystopian London, the game's story focuses on the hacker group DedSec as they seek to clear their names for a series of bombings that impacted the city, as well as liberating its citizens from its surveillance state by an oppressive private military company.
Alongside traditional elements of gameplay from previous titles, Legion uses multiple playable characters that can be recruited and controlled at any time to complete missions. Each playable character has their own unique skills and backgrounds, and can be lost permanently if players enable the option of permadeath before starting a new game. Four-player cooperative multiplayer will also be included, allowing players to team up to complete missions or explore London together.
Legion was released in October 2020 for Microsoft Windows, PlayStation 4, Xbox One, and Stadia, and is due for release in November as a launch title for the Xbox Series X/S, the PlayStation 5, and Amazon Luna. Upon release, the game received mostly favorable reviews, yet faced some questions over the multiple playable character aspect and repetitive mission style, and criticism over its open world design and driving mechanics.
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