05222019 Gamasutra - Making the player the AI in outer space thriller Observer
#game information about: not-so-subtle nod, sci-fi masterpiece, Odyssey, Scottish developer, Code, brilliant horror game, Observation, narrative-driven game, Stories Untold, Creative, Assembly 's, Alien Isolation Observation, Devolver, artificial intelligence, space station S, Dr Emma Fisher, regain communication, studio 's, previous game players control, different parts, surveillance cameras, door mechanisms, small puzzles, Emma, ’ s requests, Code, creative director, Jon McKellan, ’ s, Stories Untold, ’ s, DNA, Observation, user interface, Observation, Stories Untold Observation, player ’ s freedom, ’ s, whole station, story unlocks, new places, control “, Observation, linear story, open ways, different situations, appropriate ”, McKellan, AI, Code, didn ’ t, typical player perspective, Originally, X, Bluetooth, interact ”, standard interactions, McKellan, entire systems, right balance, different characters, central storyline, station “, fresh story, Visual, modern setting, players identify, meaningful way, Ensuring, real creates, fantastical events, ’ s worth, Code, ’ s team, Alien, Isolation, isn ’ t, space station, horror value, Stories Untold, new set, unique batch, M doesn ’ t, UI, different people, player agency “, UI, normal rules, good user experience, AI, Consistency, consistent font, McKellan, design ”, spoiler territory, UI, story progression, Observation, McKellan, right balance, visual design, station “, procedural shaders color, 's part, certain tension, camera angles, visual artifacts, video compression, McKellan, Shader, expensive post processes, 's worth, frame time ”, Whether, Gamasutra Job, game developers, Gamasutra, Job, video game industry, post jobs, Location, Nottingham England Avakin, Life developer, Lockwood, GO Backend Engineer, golang python, Nottingham Responsibilities, reliable backend micro-services, game client, API, team members, web services, API, Location, Hamburg Germany, creativity flow, work environment, friendly atmosphere, creative team, Join, Galaxy, Fire series, Level Designer, spectacular game worlds, person action game, PC, ’ s, Location, San Mateo California, Sr Technical Program, Manager reports, Platform, Management, PPM, department ’ s Business, Operations, Market, in-life project management communications, platform products, platform initiatives, subject matter, new hardware, software releases, PPM, broad set, external teams, global counterparts, product planning, PlayStation, ideal candidate, direct experience, platform planning and/or, global digital media entertainment environment, Location, Seattle Washington Valkyrie Entertainment, Senior Software Engineer