10 Games That Took Years to Find Their Audience

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In all types of entertainment, there’s a desire to have a successful launch. The movie biz keeps banging on about “opening weekends,” and game developers and publishers do it, too, with their talk of preorder numbers and first-week sales. You’d be forgiven for thinking that a game’s success rests on how well it does out of the gate. The truth, however, is that success can sometimes be found later. Much, much, much later. Here are 10 Games That Took Years to Find Their Audience.

VO: Ben Potter (@Confused_Dude)
Script: Tyler Bramley (@TylerBramley3)
Video Editor: Peter Griffiths (IG: @anarchyartwork)

#TheWitcher3 #Pepsiman #AmongUs

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