(1:04:06) Clicker Tower RPG Dash - Any% Glitched speedrun (and True Ending in 1:12:32)

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2024-12-14, Android emulator used: MuMu Player 12 | That's right I skipped the 1:13, I'm a fucking LEGEND!
...okay, what is all this? First off, This is a Japanese incremental game from a small indie dev named Donkysoft, who has a continuously running "Tofu Fantasy" incremental RPG game series, heard about them from a japanese video on showcasing (and breaking) various niche incremental games in their region. Also, "glitched" speedrun? Lets' just say the game has an error with how it handles bulk-buying stat points when pressing Buy All. I personally call this the "Bulk Breaker":

It calculates how much to give base on current gold cost and then repeats the gold cost for the next level until the total exceeds your current gold. That formula means with how it works, it gives you more stat points than what's mathematically correct, and it breaks the game progression if you save 6-figures before ever investing into a stat.. It's possible to trigger this sooner and change the order of which stats you abuse Buy All on to make the game beatable in well under an hour.

My speedrun splits were comparing to a test run where I accidentally discovered it while bulk-buying HP stat points. In this run, the strat is to farm around 200-400k gold, use the glitch on STR to blast all the way to the last 10 floors in the game where the best EXP monsters appear, farm more gold and do the glitch again on the rest of the stats, then aim for ~4500 DEF in order to survive the final boss. I also go for the true ending here, where after defeating the final boss who gives you an inflated 999,999 x (EXP multiplier from items) EXP per kill, you kill them again and again for minutes until you reach Level 999,999, then kill the dark figure on 59F before proceeding through the 60F door one last time. I died twice post-buy all glitch (losing me a total of nearly 6 minutes as I disallow the non-functional "watch ad for free revive" feature that is almost useless in a game like this) and lost a minute at the literal end because I forgot the tile order for the final puzzle on 60F to open the door.

Timing starts on the first tap of any visible Kuri Bone on 1F, and ends when the main character appears on the ending screen after entering the final door on 60F. "True Ending" timing is the same but also requires you killed the dark figure.
----------------------------------------------------------------------------------------\nSpeedrun profile: https://www.speedrun.com/user/LarviStar\nDiscord server: https://discord.gg/9NWN9RX




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