105: Flamethrower [Minecraft Map Making]
Ep105: Time to burn those pesky adventurers.
Originally for Udemy, but uploaded here.
Commands, builds and ideas for people making their own Minecraft maps.
Check out my collabs on Coppit's channel: https://www.youtube.com/c/CoppitJ
Join the server I play on and the Discord where I hang out.
Server IP: 51.81.246.145:25588
Discord: https://discord.gg/KNSmPWdnfG
Udemy notes. YouTube formatting may make some of these wrong. :)
Commands used:
Create the armor stand:
summon armor_stand ~ ~ ~ {Invulnerable:1b,NoGravity:1b,CustomName:'"FlameThrower"',Invisible:0b,Rotation:[-90F,0F]}
Summon an area effect cloud:
execute as @e[type=armor_stand,name=FlameThrower] at @s run summon minecraft:area_effect_cloud ~ ~ ~ {Duration:20,Tags:["flames"]}
Teleport the area effect cloud:
execute as @e[type=armor_stand,name=FlameThrower] at @s run tp @e[tag=flames,sort=nearest,limit=1] ~ ~1 ~ ~ ~
Move the area effect cloud forward:
execute as @e[tag=flames] at @s run tp @s ^ ^ ^0.15
Create particles at the area effect clouds:
execute as @e[tag=flames] at @s run particle flame ~ ~ ~
Check if player is in the flames:
execute at @a if entity @e[type=minecraft:area_effect_cloud, tag=flames, distance=..1.5] run summon minecraft:small_fireball ~ ~3 ~ {Motion:[0.0,-10.0,0.0]}
Rotate the armor stand:
execute as @e[name=FlameThrower] at @s run tp @s ~ ~ ~ ~5 ~
If gamerule fireDamage is off it won't work.
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