1/25 - RTS - The AI Dispatcher That Never Made It To Run8

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Getting back to business though I'll probably use this for a planning phase as the weekend approaches. Right now is the first time I'm actually looking forward to Sunday when I get to start coding again. As I've posted earlier today instead of going for something fancy with the big fancy engines, I'm keeping it simple and dealing with something I already know. In fact it's the same thing I wrote RTS beta with. Tonight I'll share the game plan moving forward. As I move forward I'll provide future testing data and examples as I put my design into action.