#12.6 Held Object Editor - Precise Key Frames - UE5 Manny Integration - ALS Secrets
Within this session we will implement getting precise key frames from the animation sequence to properly pose the Manny.
ALS Secrets - UE5 Manny Integration + Git Workflow
https://youtube.com/playlist?list=PLslFX7TZAr8_kS1zdzEvrjBXI1gMRckZE
ALS Secrets - UE5 Manny Integration
https://youtube.com/playlist?list=PLslFX7TZAr88b729zX47MFyiCS9V10k_A
In case you might get suck, feel free download the source code here that we develop during the series, https://github.com/tuatec/TTToolbox/releases/tag/v0.1
But don't copy and paste all the code, it will decrease your learning intensity.
If you would like to join my journey do not hesitate to subscribe to this channel or follow me on social media.
➤ Social Media
https://www.instagram.com/friendsmakinggames/
https://www.instagram.com/tuatec/
https://www.tiktok.com/@tuatec
#unrealenginevehicle #gamedev #ue5 #gamedevelopment #indiedev #gameplay #ue5environemnt #madewithunreal #ue5devlog #madewithunrealengine5 #unrealengine5 #als #indiegame #madewithunrealengine