Making new character "The General" in WWF No Mercy, dumped with a Sanni Cart Reader V5 and played in the N64 emulator Mupen64Plus! No Mercy is a 30fps game.
0:00 - start
0:41 - Profile
2:30 - Appearance
15:53 - Moves
28:53 - Fighting Style
29:48 - Parameter
30:28 - Ally / Enemy
31:23 - Gorilla Monsoon vs The General
35:06 - alt costumes
41:59 - General (Me) vs General (CPU)
44:43 - Watch General vs General
46:48 - more alt costumes
Extra chunky this time 'cause I've turned off texture filtering in Mupen (set "filtering = 2" under [Video-Glide64mk2] in c:\users\[username]\appdata\roaming\mupen64plus\mupen64plus.cfg ).
Want to fill in the rest of my edit slots and don't have any other vaguely remembered WWF wrestlers from my childhood to put in there, so wanted to see how fast I could chuck in an "original" char based on a visual theme that popped into my head (army general), with a "random" moveset to maybe make for uh surprising vs CPU play. ^ _^
Clothing bit took longer than I'd wanted, hopefully that'll speed up as I start to learn the available pieces.
He's tough to wrestle against! = oo So I guess it worked!
Shoot now I've had two more silly wrestler visual theme ideas pop into my head...