1465: Ultra Street Fighter IV PC \\ Robo Seth ARCADE playthrough! Max SF jank! ;_;
Playing through the Steam version of Ultra Street Fighter IV as Seth! And having all sorts of silly trouble figuring out his moves.
My Street Fighter IV playlist: https://www.youtube.com/playlist?list=PLZO3OPzPjIzOxdXSb3QRKD1g_KRbMwWdJ
0:00 - start
0:32 - story
5:41 - Ibuki irksomeness
16:06 - M.Bison bafflement
40:39 - switched to Ultra II, then forgot 'ppp'
44:47 - oh right Ultra II, gargh
55:34 - Cammy carnage
1:02:46 - Oh, HK
1:07:30 - boss
1:13:51 - ending
1:19:39 - piledriver, stretchy punch training
Ended up having serious problems against anyone fast--including Dictator and his fast moves.
Seth is like the apex predator of jank and I had a lot of trouble executing his moves. Hopefully by the end I at least figured a few things out so next time won't be quite as bad:
- can't get his 360 grab to grab unless it's off a naked jump-in, pretty much...or maybe from neutral : P
- which really shouldn't work except the game also tends to count my qcf fireball attempts as 360s, so it may be a weeeee bit too generous on input reading, which is REAL annoying
- his standing HK is good
- his standing HP is his stretchy low punch...which I couldn't figure out because I'd ASSumed all along it was a down punch. sigh
- his qcb+K works kinda good but not really against jump-ins, its hit window is weirdly narrow
- like Dudley, his Ultra I doesn't seem to be cancellable, which means I pretty much can't get it to come out except on wake-up : P
- so use his Ultra II. Don't worry, the AI loves to run into it, and they aren't very good at blocking it, either
- his jumping HK is pretty good; kinda avoid his jumping MK unless you really want to pogo because otherwise the range is just too weird / hurtbox too narrow
- FB recovery time just about too long for uppercutting
I switched Ultras midway through trying to beat Dictator and then forgot I'd switched Ultras and flailed and cried for a while trying to do Ultra I when I was actually on Ultra II. ;D;;
Modern-ish SFs drive me nuts because they took all the jank and bugs from SFII and were like okay we have to codify this, everything has to be like this now forever.
Hey, THAT'S STREET FIGHTER!™
JUST GOTTA LEARN IT!™
Which is all to say I'm terrible at SF. ; [] Oh well. I THINK I can have some fun playing Seth, if I can remember how to use him. ...
6/27/23
#streetfighter #usf4 #sf4 #steam #game #games #fightinggame #fightinggames #videogame #videogames #gameplay #letsplay #playthrough #gaming #gamingvideos #steam #pcgame #pcgames #pcgaming #sethsf #jank
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