Playing the team of Mai Shiranui and Kyo Kusanagi through Arcade Mode of Capcom vs. SNK: Millennium Fight 2000 Pro for Japanese Dreamcast, SNK Groove, on 8/8 difficulty, in Flycast internal 8K widescreen with just one frame of input delay!
0:00 - start
0:53 - fights!
8:48 - Benimaru jump punches (uppercuts???) Mai outta her dive?!? = oo
18:55 - boss
23:58 - ending, credits, & wrap!
Pretty clueless with Mai early on, can't play her like I do in KOF 2000 'cause her spinny flamey thing is super-duper slow here. But she does have that qcb+P (PUNCH??? oh well yeah I guess it isn't a kick okay okay) dive bomb move that's well maybe over 50% effective, I sure got punched out of it more than I'd expected for a bit there though.
Felt like I did better with Kyo, just kinda went for it with him, even connected on a few rekkas, heckka.
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