ワーフリ 191219 log

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Published on ● Video Link: https://www.youtube.com/watch?v=-3Fuo-kaM5M



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Pachiko chance like gacha effect, make player become addiction.
Although gameplay design good, ie low rarity have use, freedom build team (although can beat megido72).
However this effect is main engine drive monetization, as main target still gambler (whale), check SNS, will see culture (community) alike.
Gamer (who spend most is time, not money) is not their target, or this business model not fit to target gamer.