1941: Counter Attack - 1990 - Arcade - Shortplay | 4K CRT Monitor Simulation
Shortplay + Attract mode of the game 1941: Counter Attack, the scrolling shooter arcade game by Capcom.
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GAME INFO:
It is the second sequel to 1942, and the third game in the 19XX series. 1941: Counter Attack was first released in arcades by Capcom and Electrocoin in 1990, running on the CP System board.
The goal is to shoot down enemy airplanes and collect weapon power-ups (POW). The game uses a vitality system instead of life system in which if the player is hit, it loses one point of vitality and the player is destroyed if hit with 0 vitality then the player is given the option to continue. Lightning attacks can be used by pressing the B button which sacrifices a portion of life energy.
It is the first shoot 'em up to add +1 to the score when a continue is used.
GAME RECORDING INFO:
The game was integer scaled to 4k, without bi-linear filtering, and retaining the original aspect ratio (display aspect ratio, not internal resolution). And captured using a filter that simulates the image of a CRT monitor. I also use a image of arcade machines as a bezel above the game, to create a nostalgic atmosphere.
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