1943: The Battle of Midway Mark II (Unnoficial) - 1987 - Arcade - Shortplay | 4K CRT Simulation
Shortplay + Attract mode of the game 1943: The Battle of Midway Mark II, the shoot 'em up arcade game by Capcom.
Want more? https://bit.ly/2ZUJhqG
GAME INFO:
This game have 2 alternate versions: 1943 Kai: Midway Kaisen and 1943: The Battle of Midway Mark II (US Version of 1943 Kai: Midway Kaisen).
1943: The Battle of Midway Mark II is a unofficial US version of 1943 Kai, which is a Japanese only release that introduced some modifications to sprites and game play to the original 1943. Probably a hack where airplane sprites are from 1943 Kai but backgrounds are from the original 1943.
It was the first follow-up to Capcom's earlier 1942. The game's name is a reference to the Battle of Midway, which occurred in June 1942.
The game is set in the Pacific theater of World War II, off the coast of the Midway Atoll. The goal is to attack the Japanese air fleet that bombed the American aircraft carrier, pursue all Japanese air and sea forces, fly through the 16 stages of play, and make their way to the Japanese battleship Yamato and destroy her. 11 of these stages consist of an air-to-sea battle (with a huge battleship or an aircraft carrier as the stage boss), while 5 stages consist of an all-aerial battle against a squadron of Japanese bombers with a mother bomber at the end.
GAME RECORDING INFO:
The game was integer scaled to 4k, without bi-linear filtering, and retaining the original aspect ratio (display aspect ratio, not internal resolution). And captured using a filter that simulates the image of a CRT monitor. I also use a image of arcade machines as a bezel above the game, to create a nostalgic atmosphere.
Thanks for watching. If you like this type of content please consider signing up.