Sengoku - 1991 - Arcade - Shortplay | 4K CRT Monitor Simulation
Shortplay + Attract mode of the game Sengoku, the beat 'em up / hack and slash arcade game by SNK.
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GAME INFO:
SNK's first beat-'em-up, Sengoku pits two unnamed protagonists against feudal Japanese hordes invading a modern-age city (similar to Alpha Denshi's Ninja Combat) from the spirit world. Along with their martial arts skills, they can possess various swords and magical attacks (by obtaining special colored orbs dropped by enemies) and can temporarily transform into one of three ancient warriors (obtained by defeating certain enemies).
The game received two sequels, all three of which were later released in the 2009 compilation Sengoku Anthology for the PlayStation 2 and PC. The game was also released as part of the SNK Arcade Classics 1 compilation in 2008, and the Neo Geo version was added to the Wii's Virtual Console in 2013.
GAME RECORDING INFO:
The game was integer scaled to 4k, without bi-linear filtering, and retaining the original aspect ratio (display aspect ratio, not internal resolution). And captured using a filter that simulates the image of a CRT monitor. I also use a image of arcade machines as a bezel above the game, to create a nostalgic atmosphere.
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