1st Step of Adding Stereoscopic 3D to 3DS games that dont have it?
Does it Affect Performance? IDK yet.
About the 2nd Step? Sorry I don't know ๐
Pokemon X/Y v1.5
[ENABLE 3D Function(No 3D Depth)v1.5]
00625F0C 00000702
[Disable 3D Function(Default)v1.5]
00625F0C 00000700
Gbatemp Thread;
https://gbatemp.net/threads/adding-stereoscopic-3d-to-games-that-dont-have-it.577194/page-2#post-9295157
I can confirm that the Left and Right FrameBuffer will split into 2 but will not split apart from each other as you slide the 3D Slider Up.
And also can confirm that you can do this in Other Games as long as you find the correct Code.
(The Values will be the same as above for different Games.)
But the problems are, some Other Games that don't support stereoscopic 3D mode will crash once you activated the Enable 3D code.
ie: Fire Emblem Warriors, Persona Q2
And the other one is once you activated the Enable 3D code, opening CTRPF will crash the game.
I might make a video on how to find the code.
It's actually pretty easy. (If you have a 3DS that has CTRPF).