2. De-intersecting Rest Muscles
In this video we walk you through how the Minotaur rest muscles were de-intersected. Firstly, we cover how to fix self-intersections in muscles. Next we show how to set up a basic Vellum simulation to inflate the muscles from a scaled down starting position to the target position to resolve muscle-to-muscle and muscle-to-bone interpenetrations. We then demonstrate how to mirror shape changes on central muscles from one side to another, which includes a handy tip for fixing point order scrambling from splitting and merging geometry. Finally, we show how to fix muscles that lose their correct shape as a result of being solidified.
See the full video series and download project files here - https://www.sidefx.com/muscles-masterclass-advanced/