20 Games That Defined the iMac G3 (1998 model)

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20 Games That Defined the Apple iMac G3 (1998 model)
1996 Bubble Trouble (Ambrosia Software)
1996 Weekend Warrior (Pangea Software)
1996 Marathon Infinity (Bungie)
1997 Bonkheads (1AM Productions)
1997 BOOM! (Factor Software)
1997 MDK (Shiny Entertainment)
1997 Riven (Cyan)
1997 Myth: Te Fallen Lords (Bungie)
1997 Unreal (Epic MegaGames)
1997 Tomb Raider II (Core Design/Eidos)
1998 Nanosaur (Pangea Software)
1998 Cro-Mag Rally (Pangea Software)
1998 Putt-Putt Enters the Race (Humongous Entertainment)
1998 Future Cop: LAPD (Electronic Arts)
1998 StarCraft (Blizzard)
1999 Bugdom (Pangea Software)
1999 Ferazel's Wand (Ambrosia Software)
2001 Otto-Matic (Pangea Software)
2001 Captain Bumper (MacRun Games/Casady & Greene)
2001 Deimos Rising (Ambrosia Software)
=== More Retro Mac Gaming? Read the book The Secret History of Mac Gaming by Richard Moss! Order here: https://secrethistoryofmacgaming.com/ ===
=== === I wrote an article on iMac G3 (1998) memories on RetroJunk, check it out here: http://www.retrojunk.com/article/show/5133/imac-g3-1998-memories ===

#classicmacgames #retromacgames #retrogames







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