20MinutesTillDawn on the hardest difficulty is a joke.
buff hp lady with shotgun, darkness 15 aka hardest difficulty
if it looks easy, it really is because in order to try out this "challenging" difficulty, you need to play the same thing 15 different times, each run adding a new difficulty modifier.
hold M1 down, most of the time don't even aim at the enemies, don't fall asleep = zero skill win.
even when the game has gotten several updates, they haven't changed anything to make the actual game play better or interesting. it's the same like it was on launch. new character and weapons sound cool, but what does it matter when everything boils down to holding M1 down and not needing your skills.
zero new maps, zero new enemies, zero new gameplay additions or changes to make it more interesting and better. wasted potential imo. it feels like the dev has given up because all the "gameplay" changes are just made to endless mode, which is the best cure for insomnia. listen to your community and get dev help to make something filled with potential actually amazing.