248k x10 - Episode 4 - Productivity priority
Factorio 248k mod, 10x multiplier - E04 - Productivity priority
Refineries go wherever because that's how it is now. Basic oil behaves very vanilla, the 248k mod carefully managing the rate at which things go weird & new. I can continue towards prodmods without many worries.
Special furnaces seem pretty sweet though, full coverage of starter patches is nice. Outposts now include one new line of four different resources, though it's not all running (or connected). I think these should cover chemical science, or at least, the requirements I know about. Mysterious things to follow.
248k mod: https://mods.factorio.com/mod/248k
FNEI: https://mods.factorio.com/mod/FNEI
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