29: Detect item in inventory [Minecraft Map Making]
Ep29: Detecting a specific item in the players inventory.
Originally for Udemy, but uploaded here.
Commands, builds and ideas for people making their own Minecraft maps.
Check out my collabs on Coppit's channel: https://www.youtube.com/c/CoppitJ
Join the server I play on and the Discord where I hang out.
Server IP: 51.81.246.145:25588
Discord: https://discord.gg/KNSmPWdnfG
Udemy notes. YouTube formatting may make some of these wrong. :)
Commands used:
Close the door:
setblock -13 56 40 white_wool replace
Detect item:
execute as @a if entity @s[x=-16,y=56,z=39,distance=0..1,nbt={Inventory:[{id:"minecraft:tripwire_hook", Count:1b}]}] run setblock -13 56 40 redstone_block replace
Detect item that has been renamed in an anvil:
execute at @a[x=-16,y=56,z=39,distance=0..1,nbt={Inventory:[{id:"minecraft:tripwire_hook", Count:1b, tag:{display:{Name:'{"text":"Door Key"}'}}}]}] run setblock -13 56 40 redstone_block replace
execute as @a if entity @s[nbt={Inventory:[{id:"minecraft:tripwire_hook", tag:{myHook:1b}}]}] run say You have the item!
give @p minecraft:tripwire_hook{myHook:1b}
give @p minecraft:tripwire_hook{display:{Name:'{"text":"Dungeon Key"}'}}
give @p minecraft:tripwire_hook{display:{Lore:['{"text":"It opens the dungeon door."}'],Name:'{"text":"Dungeon Key"}'}}
clear @p minecraft:tripwire_hook{myHook:1b}
clear @p minecraft:tripwire_hook{myHook:1b} 1
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