2d Mesh Deform and Rigging in Godot 3.1: Skeleton2D and Bone2D tutorial 1

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Learn to set up a deformable character with the new Skeleton and Bones in Godot 3.1. This is a 2-part tutorial.
Watch part 2: https://youtu.be/QL57J3anDTU
Get our game creation courses: https://gdquest.mavenseed.com/courses
New Features in Godot 3.1 playlist: http://bit.ly/new-features-godot-3-1

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This video is licensed under the CC-By 4.0 license: https://creativecommons.org/licenses/by/4.0/

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