2d Skeleton Skinning in Godot 3.1: Skeleton2D and Bone2D tutorial 2

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Following on the previous tutorial, learn to add inner vertices to your polygons and to use Inverse Kinematics.
Watch part 1: https://youtu.be/Cqp3PJQIrUc
Get our game creation courses: https://gdquest.mavenseed.com/courses
New Features in Godot 3.1 playlist: http://bit.ly/new-features-godot-3-1

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