2D Shooting | Unity Tutorial (Two Types of Projectiles!)
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By the end of this 2D Unity tutorial we'll have our little character shooting and damaging enemies with our ranged combat system.
I'll show you how to aim your gun towards the mouse cursor (using the new Input System,) how to rotate the gun after a certain degrees threshold, and how to rotate your bullets when they are spawned in (as well as how to rotate them towards your velocity direction!)
To make this more fun, I'll show you an easy way to setup TWO kinds of projectiles that you can shoot.
I cover a lot here, so we're going to go through this 2D shooting tutorial fast!
Link to Download the 2D Asset Pack seen in this tutorial:
https://veilofmaia.com/tutorial-asset-pack/
Credits-----------------------------------------------------
Unity Vector2.normalized Documentation Pic:
https://docs.unity3d.com/ScriptReference/Vector2-normalized.html
Contents of This Video: ------------------------------------------
00:00 - Intro + Scene Explanation
00:42 - Rotating Gun Towards Mouse
03:58 - Flipping the Gun When You Aim Backwards
06:53 - Instantiating Bullets that Face the Shot Direction
10:27 - Get Bullets to Move in Shot Direction
12:21 - Handling Bullet Destruction
14:53 - Adding a Second Bullet Type to BulletBehavior
19:15 - Rotate Bullets' Facing Direction Based on Velocity
19:51 - Applying Damage to ANY Damageable Object
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