Let's Make the BEST Knockback Function With COMBINED FORCES | Unity Tutorial

Subscribers:
60,200
Published on ● Video Link: https://www.youtube.com/watch?v=Jy1yXbKYW68



Category:
Tutorial
Duration: 14:27
1,172 views
59


Join our Discord Community! - https://discord.com/invite/aHjTSBz3jH
Show your Support & Get Exclusive Benefits on Patreon (Including Access to this project's Source Files + Code) - https://www.patreon.com/sasquatchbgames
Wishlist Veil of Maia! - https://store.steampowered.com/app/1948230/Veil_of_Maia/


By the end of this Unity tutorial, we will have created a smooth and consistent knockback that:

- Works with Physics/Rigidbody2D Controller
- Knocks back the player in ANY direction
- Adds an (Optional) Constant Force
- Takes Movement Input (Optional) into Account
- Has Easy Acceleration Control using AnimationCurves

This is a GREAT knockback function that I created for our commercial game, Veil of Maia, and I wanted to share it with all of you.

I cover a lot here, so we're going to make this fast!

Link to Download the 2D Asset Pack seen in this tutorial:
https://veilofmaia.com/tutorial-asset-pack/


Credits-----------------------------------------------------

Unity FixedUpdate Documentation Pic:
https://docs.unity3d.com/ScriptReference/MonoBehaviour.FixedUpdate.html

Contents of This Video: ------------------------------------------

00:00 - Intro + Scene Explanation
00:55 - Explaining How the Knockback Will Work
02:00 - Setting Up the Knockback Script and Timer Functionality
04:39 - Combining Forces and Finishing the Knockback Method
06:38 - Adding Checks in Movement so There are No Conflicts
07:51 - Creating a Method to Call the Coroutine
08:53 - How to Pass In the Hit Direction
10:13 - Passing In the Input and Testing the Knockback
11:59 - Control the Knockback Acceleration with an AnimationCurve

Who We Are-------------------------------------

If you're new to our channel, we're Brandon & Nikki from Sasquatch B Studios. We sold our house to start our game studio, and work full time on building our business and making our game, Veil of Maia.

Don't forget to Subscribe for NEW game dev videos every Monday & Thursday!


Read our First Development Blog:
https://www.sasquatchbstudios.com/blog/

Want to be FIRST in line when the Free Demo is released?
Sign up for email updates and first access to the demo @ https://veilofmaia.com/

Follow us on Twitter for regular updates!
https://twitter.com/SasquatchBGames

***Purchase Links***
For those that would like to support the channel, please consider using the affiliate links below should you purchase a recommended product. We really appreciate it!

Equipment: We've been asked what we use, so here it is:

Microphone: Blue Yeti
Purchase in Canada: https://amzn.to/3WUXcWO
Purchase in USA: https://amzn.to/3Tke468

RGB Lights:
Purchase in Canada: https://amzn.to/3tflrkR
Purchase in USA: https://amzn.to/3g0Ci7L

Keylight: (Note: We use 2 of these for our lighting setup)
Purchase in Canada: https://amzn.to/3UINapv
Purchase in USA: https://amzn.to/3hq7sWx

#unitytutorial #unity2d #unity3d







Tags:
unity tutorial
unity 2d
unity knockback 2d
unity knockback
unity animation curve evaluate
unity forces
unity calculate dir
unity 2d knockback
unity melee knockback
unity melee knockback 2d
sasquatch b
sasquatch b studios
make player knockback in unity
make enemy knockback in unity
make knockback in unity
unity knockback tutorial
make an awesome knockback in unity
easy knockback in unity
best knockback in unity
proper knockback in unity